Player Matchup

Olorun
Olorun
Darnok218
Olorun
Level 52
God Stats
11W - 6L
1,738 SR
Queue Stats
158W - 85L
1,686 Elo+
Party 2
Anubis
Anubis
Gokuzzera
Anubis
Level 63
God Stats
31W - 9L
1,871 SR
Queue Stats
101W - 39L
1,742 Elo+
Party 2
Hel
Hel
Jedazz
Hel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 80L
1,688 Elo+
Party 2
Thor
Thor
Phinhao
Thor
Level 40
God Stats
29W - 11L
1,772 SR
Queue Stats
69W - 28L
1,679 Elo+
Party 2
Mulan
Mulan
PhonicTenX
Mulan
Level 40
God Stats
30W - 38L
1,419 SR
Queue Stats
138W - 166L
1,339 Elo+
Solo
Team Averages
Level 60
1,660 SR
1,627 Elo+

VS

Team Averages
Level 58
1,468 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Drinshan
Mercury
Level 20
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 6L
1,483 Elo+
Party 3
Hercules
Hercules
Mechanicalfox
Hercules
Level 41
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 3
Anubis
Anubis
TEXXX20
Anubis
Level 27
God Stats
14W - 17L
1,346 SR
Queue Stats
125W - 155L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darnok218
Olorun
15
2 / 3 / 15
9,831
546
13,098
11,800
4,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Gokuzzera
Anubis
18
17 / 1 / 7
12,056
670
21,699
16,544
9,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Jedazz
Hel
14
3 / 1 / 14
9,128
507
6,208
12,397
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Phinhao
Thor
16
10 / 2 / 13
11,107
617
13,720
14,388
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
18
4 / 1 / 5
11,176
621
9,140
10,767
8,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 8 / 3
8,532
474
15,690
17,191
4,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
 
Athena
11
1 / 5 / 3
7,968
443
4,303
21,490
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Drinshan
Mercury
13
2 / 10 / 1
8,317
462
5,447
14,446
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Mechanicalfox
Hercules
13
2 / 3 / 0
8,474
471
6,367
16,908
8,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
TEXXX20
Anubis
11
0 / 10 / 1
7,366
409
5,069
11,431
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
36
Kills
8
8
Deaths
36
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
3
0.56
L
Athena
 
Athena
1
5
3
0.5
W
Olorun
Darnok218
Olorun
2
3
15
3.17
L
Mercury
Drinshan
Mercury
2
10
1
0.25
W
Anubis
Gokuzzera
Anubis
17
1
7
20.5
W
Hel
Jedazz
Hel
3
1
14
10
L
Hercules
Mechanicalfox
Hercules
2
3
0
0.67
W
Thor
Phinhao
Thor
10
2
13
8.25
W
Mulan
4
1
5
6.5
L
Anubis
TEXXX20
Anubis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,865
Damage
36,876
65,896
Taken
81,466
39,625
Mitigated
45,479
41,057
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,690
4,608
0
5,542
17,191
4,870
1,128
11,303
5,888
66,013
0
L
Athena
 
Athena
4,303
728
0
4,673
21,490
22,031
0
12,766
8,632
18,041
0
W
Olorun
Darnok218
Olorun
13,098
6,849
855
3,602
11,800
4,730
5,784
7,451
4,283
58,687
6,368
L
Mercury
Drinshan
Mercury
5,447
2,306
0
1,473
14,446
4,963
0
4,963
9,339
0
47,459
W
Anubis
Gokuzzera
Anubis
21,699
1,755
0
10,689
16,544
9,737
3,834
7,170
9,094
91,260
0
W
Hel
Jedazz
Hel
6,208
946
8,299
7,811
12,397
10,020
773
5,587
6,688
24,430
0
L
Hercules
Mechanicalfox
Hercules
6,367
1,797
0
6,227
16,908
8,995
274
3,492
13,061
0
29,369
W
Thor
Phinhao
Thor
13,720
4,309
0
3,104
14,388
6,371
2,123
3,905
10,447
0
59,532
W
Mulan
9,140
1,527
0
6,697
10,767
8,767
1,165
445
10,322
0
60,244
L
Anubis
TEXXX20
Anubis
5,069
39
0
1,571
11,431
4,620
0
6,952
4,479
37,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
40,657
550
Minions Killed
337
0
Camps Cleared
0
1,684,938
Distance Traveled
1,658,145
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,532
474
97
5
0
294,650
4
L
Athena
7,968
443
26
1
0
369,261
6
W
Olorun
9,831
546
124
7
0
329,797
5
L
Mercury
8,317
462
87
5
0
355,163
1
W
Anubis
12,056
670
158
9
0
305,428
1
W
Hel
9,128
507
48
3
0
354,794
1
L
Hercules
8,474
471
60
3
0
371,893
0
W
Thor
11,107
617
96
5
0
349,051
2
W
Mulan
11,176
621
124
7
0
345,868
3
L
Anubis
7,366
409
67
4
0
267,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role