Player Matchup

Chiron
Chiron
AmIYourPogChamp
Chiron
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 19L
1,254 Elo+
Solo
Xing Tian
Xing Tian
BasementGuy27
Xing Tian
Level 18
God Stats
16W - 17L
1,296 SR
Queue Stats
16W - 22L
1,265 Elo+
Party 1
Jormungandr
Jormungandr
Kowiobards
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Pele
Pele
qhxur
Pele
Level 18
God Stats
5W - 17L
1,411 SR
Queue Stats
38W - 38L
1,314 Elo+
Party 1
Da Ji
Da Ji
yYeEEetTTt
Da Ji
Level 9
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 11L
1,141 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,295 Elo+

VS

Team Averages
Level 18
1,415 SR
1,320 Elo+
Geb
Geb
AtharvGrover
Geb
Level 25
God Stats
1W - 2L
1,314 SR
Queue Stats
29W - 53L
1,222 Elo+
Solo
Ra
Ra
CyrilHera
Ra
Level 13
God Stats
17W - 22L
1,401 SR
Queue Stats
68W - 73L
1,282 Elo+
Party 2
Anubis
Anubis
FerBronx
Anubis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Sandy444
Zeus
Level 46
God Stats
5W - 2L
1,583 SR
Queue Stats
296W - 348L
1,271 Elo+
Party 2
Apollo
Apollo
wtfguy
Apollo
Level 4
God Stats
3W - 1L
1,279 SR
Queue Stats
86W - 89L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,205
458
501
2,580
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
BasementGuy27
Xing Tian
5
0 / 2 / 1
3,744
535
513
5,165
1,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Kowiobards
Jormungandr
5
0 / 4 / 0
3,702
529
1,163
5,304
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
qhxur
Pele
6
3 / 3 / 0
4,176
597
3,214
5,301
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
6
0 / 2 / 1
4,104
586
414
4,118
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,742
535
123
4,131
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
2 / 1 / 1
4,198
600
2,419
2,636
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
FerBronx
Anubis
6
2 / 2 / 1
4,084
583
2,613
2,247
623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
9
5 / 0 / 0
5,566
795
4,403
2,738
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
wtfguy
Apollo
8
4 / 1 / 0
4,715
674
4,023
4,161
1,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
13
13
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
0
0
L
Xing Tian
BasementGuy27
Xing Tian
0
2
1
0.25
W
2
1
1
2.5
W
Anubis
FerBronx
Anubis
2
2
1
1.25
L
Jormungandr
Kowiobards
Jormungandr
0
4
0
0
W
Zeus
5
0
0
5
L
Pele
qhxur
Pele
3
3
0
1
W
Apollo
wtfguy
Apollo
4
1
0
4
L
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,805
Damage
13,581
22,468
Taken
15,913
7,899
Mitigated
4,462
3,314
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
501
47
0
998
2,580
417
0
123
2,457
0
5,366
W
123
0
0
1,337
4,131
1,470
0
55
4,076
7,738
0
L
Xing Tian
BasementGuy27
Xing Tian
513
92
320
135
5,165
1,412
21
2,468
2,697
4,878
0
W
2,419
853
68
508
2,636
565
200
245
2,391
13,798
0
W
Anubis
FerBronx
Anubis
2,613
133
0
595
2,247
623
349
0
2,247
10,595
0
L
Jormungandr
Kowiobards
Jormungandr
1,163
118
0
738
5,304
3,233
0
2,428
2,600
10,155
0
W
Zeus
4,403
1,129
0
529
2,738
695
720
668
1,802
22,794
0
L
Pele
qhxur
Pele
3,214
1,000
0
399
5,301
1,352
0
3,248
2,013
0
14,466
W
Apollo
wtfguy
Apollo
4,023
2,483
0
2,225
4,161
1,109
112
455
3,666
0
25,344
L
Da Ji
414
60
0
724
4,118
1,485
0
936
3,143
0
19,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,931
Gold Earned
22,305
101
Minions Killed
139
0
Camps Cleared
0
606,255
Distance Traveled
613,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,205
458
7
1
0
87,161
0
W
Geb
3,742
535
13
2
0
99,322
0
L
Xing Tian
3,744
535
7
1
0
133,267
0
W
Ra
4,198
600
27
4
0
134,922
0
W
Anubis
4,084
583
17
2
0
118,644
0
L
Jormungandr
3,702
529
24
3
0
105,423
0
W
Zeus
5,566
795
45
6
0
135,292
2
L
Pele
4,176
597
19
3
0
130,746
0
W
Apollo
4,715
674
37
5
0
125,065
0
L
Da Ji
4,104
586
44
6
0
149,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role