Player Matchup

Olorun
Olorun
Alcloud_Jager
Olorun
Level 29
God Stats
3W - 0L
1,759 SR
Queue Stats
414W - 451L
1,401 Elo+
Solo
Apollo
Apollo
CRIADORSUPREMO
Apollo
Level 151
God Stats
10W - 11L
1,532 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kazuma UwU7814
Chang'e
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,206 Elo+
Party 1
Bellona
Bellona
MACHADO014
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 88L
1,435 Elo+
Solo
Cthulhu
Cthulhu
eleonel-_-pro2
Cthulhu
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
71W - 82L
1,306 Elo+
Solo
Team Averages
Level 43
1,558 SR
1,370 Elo+

VS

Team Averages
Level 20
1,490 SR
1,441 Elo+
Medusa
Medusa
ASafada
Medusa
Level 17
God Stats
4W - 6L
1,387 SR
Queue Stats
7W - 10L
1,345 Elo+
Solo
He Bo
He Bo
Azazel1122
He Bo
Level 15
God Stats
4W - 5L
1,602 SR
Queue Stats
33W - 37L
1,505 Elo+
Solo
Charybdis
Charybdis
Granola2004
Charybdis
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 54L
1,460 Elo+
Solo
Fenrir
Fenrir
PcT-Igor
Fenrir
Level 24
God Stats
8W - 19L
1,462 SR
Queue Stats
158W - 224L
1,429 Elo+
Solo
Cerberus
Cerberus
jp1907888
Cerberus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 125L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,199
600
5,097
5,630
1,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
9 / 1 / 0
8,292
691
7,690
6,836
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 3
7,740
645
7,575
9,529
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MACHADO014
Bellona
12
4 / 1 / 4
7,445
620
4,582
5,087
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 4
5,787
482
2,726
5,861
2,560
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASafada
Medusa
11
2 / 4 / 1
6,390
533
4,518
7,254
2,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
12
1 / 5 / 2
6,547
546
4,377
8,249
3,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Granola2004
Charybdis
10
1 / 3 / 0
5,892
491
2,599
6,735
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
PcT-Igor
Fenrir
10
5 / 4 / 3
6,739
562
6,134
9,555
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
jp1907888
Cerberus
8
0 / 3 / 2
5,402
450
2,260
8,564
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
9
10
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASafada
Medusa
2
4
1
0.63
W
4
3
3
1.83
L
He Bo
1
5
2
0.4
W
9
1
0
9
L
Charybdis
Granola2004
Charybdis
1
3
0
0.33
W
2
3
3
1.17
W
Bellona
MACHADO014
Bellona
4
1
4
6
L
Fenrir
PcT-Igor
Fenrir
5
4
3
1.63
W
0
2
4
1
L
Cerberus
jp1907888
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
19,888
32,943
Taken
40,357
13,167
Mitigated
14,397
10,282
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASafada
Medusa
4,518
2,287
0
938
7,254
2,108
726
3,387
3,563
0
30,299
W
5,097
2,296
490
1,459
5,630
1,995
876
2,035
3,595
26,956
0
L
He Bo
4,377
197
119
2,642
8,249
3,057
300
3,455
4,794
32,863
0
W
7,690
6,124
0
2,434
6,836
2,087
3,500
1,185
5,651
0
60,829
L
Charybdis
Granola2004
Charybdis
2,599
1,379
0
1,885
6,735
1,721
0
2,492
4,171
0
33,170
W
7,575
281
277
3,785
9,529
3,008
74
35
9,494
45,665
0
W
Bellona
MACHADO014
Bellona
4,582
486
0
624
5,087
3,517
240
2,693
2,394
4,731
23,727
L
Fenrir
PcT-Igor
Fenrir
6,134
1,696
0
2,535
9,555
3,797
0
3,476
5,975
0
29,083
W
2,726
481
92
1,121
5,861
2,560
286
810
5,051
17,415
0
L
Cerberus
jp1907888
Cerberus
2,260
134
0
1,451
8,564
3,714
0
2,777
5,743
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
30,970
328
Minions Killed
280
0
Camps Cleared
0
1,175,307
Distance Traveled
1,145,146
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,390
533
70
6
0
190,164
1
W
Olorun
7,199
600
50
4
0
212,688
0
L
He Bo
6,547
546
70
6
0
215,385
0
W
Apollo
8,292
691
97
8
0
221,628
3
L
Charybdis
5,892
491
75
6
0
236,806
1
W
Chang'e
7,740
645
91
8
0
234,808
5
W
Bellona
7,445
620
56
5
0
248,442
1
L
Fenrir
6,739
562
50
4
0
250,800
1
W
Cthulhu
5,787
482
34
3
0
257,741
2
L
Cerberus
5,402
450
15
1
0
251,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role