Player Matchup

Neith
Neith
MonicaGC
Neith
Level 49
God Stats
29W - 49L
1,339 SR
Queue Stats
31W - 54L
1,306 Elo+
Party 3
Mercury
Mercury
Saulisimo
Mercury
Level 88
God Stats
4W - 0L
1,572 SR
Queue Stats
78W - 91L
1,370 Elo+
Party 3
Sylvanus
Sylvanus
Sunce9
Sylvanus
Level 61
God Stats
2W - 4L
1,252 SR
Queue Stats
64W - 84L
1,318 Elo+
Party 3
Baron Samedi
Baron Samedi
ThatcherXReagan
Baron Samedi
Level 67
God Stats
16W - 8L
1,684 SR
Queue Stats
47W - 61L
1,452 Elo+
Solo
Nu Wa
Nu Wa
bruberg7722
Nu Wa
Level 99
God Stats
18W - 16L
1,492 SR
Queue Stats
626W - 660L
1,405 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,370 Elo+

VS

Team Averages
Level 55
1,309 SR
1,314 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Boi420
Bellona
Level 41
God Stats
0W - 2L
1,330 SR
Queue Stats
38W - 54L
1,344 Elo+
Party 2
Artemis
Artemis
Gutarni
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,309 Elo+
Party 1
Agni
Agni
Muule
Agni
Level 41
God Stats
3W - 19L
1,025 SR
Queue Stats
17W - 38L
1,196 Elo+
Party 1
Sobek
Sobek
a3r0h
Sobek
Level 47
God Stats
0W - 2L
1,190 SR
Queue Stats
37W - 64L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MonicaGC
Neith
16
3 / 7 / 8
10,027
436
4,879
12,162
4,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Saulisimo
Mercury
18
12 / 8 / 10
12,391
539
18,736
19,257
9,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Sunce9
Sylvanus
16
3 / 3 / 19
10,277
447
10,421
14,570
21,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ThatcherXReagan
Baron Samedi
20
8 / 1 / 10
12,757
555
21,181
17,162
21,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
15 / 4 / 12
13,259
576
31,164
14,519
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
12 / 10 / 3
12,337
536
19,953
24,950
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Boi420
Bellona
16
2 / 8 / 1
9,859
429
4,643
22,518
18,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Gutarni
Artemis
16
6 / 5 / 5
10,330
449
16,852
14,109
4,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Muule
Agni
13
0 / 11 / 3
8,076
351
4,893
19,840
6,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
a3r0h
Sobek
14
3 / 7 / 10
9,612
418
6,832
22,365
34,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
41
Kills
23
23
Deaths
41
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
12
10
3
1.35
L
Bellona
Boi420
Bellona
2
8
1
0.31
L
Artemis
Gutarni
Artemis
6
5
5
1.7
W
Neith
MonicaGC
Neith
3
7
8
1
L
Agni
Muule
Agni
0
11
3
0.14
W
Mercury
Saulisimo
Mercury
12
8
10
2.13
W
Sylvanus
Sunce9
Sylvanus
3
3
19
4.17
W
Baron Samedi
ThatcherXReagan
Baron Samedi
8
1
10
13
L
Sobek
a3r0h
Sobek
3
7
10
1.14
W
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,381
Damage
53,173
77,670
Taken
103,782
63,719
Mitigated
74,272
28,184
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
19,953
12,453
0
5,052
24,950
10,632
434
17,807
6,621
0
60,674
L
Bellona
Boi420
Bellona
4,643
1,082
0
1,446
22,518
18,059
0
13,097
9,197
0
43,342
L
Artemis
Gutarni
Artemis
16,852
5,620
0
3,330
14,109
4,744
0
8,665
5,184
0
82,169
W
Neith
MonicaGC
Neith
4,879
2,094
78
2,602
12,162
4,357
1,513
1,723
10,292
0
42,294
L
Agni
Muule
Agni
4,893
517
0
1,423
19,840
6,535
0
9,872
9,666
36,342
0
W
Mercury
Saulisimo
Mercury
18,736
11,631
0
880
19,257
9,694
1,275
4,906
14,165
0
89,537
W
Sylvanus
Sunce9
Sylvanus
10,421
2,639
3,194
5,504
14,570
21,813
226
1,746
12,520
32,195
7,316
W
Baron Samedi
ThatcherXReagan
Baron Samedi
21,181
1,392
2,299
10,705
17,162
21,321
312
1,383
14,013
98,163
0
L
Sobek
a3r0h
Sobek
6,832
922
0
3,011
22,365
34,302
0
11,148
10,916
28,975
0
W
31,164
7,068
378
2,544
14,519
6,534
755
1,967
11,431
90,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,711
Gold Earned
50,214
558
Minions Killed
455
0
Camps Cleared
0
1,982,578
Distance Traveled
1,823,975
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,337
536
97
4
0
416,054
0
L
Bellona
9,859
429
102
4
0
370,584
2
L
Artemis
10,330
449
155
7
0
373,857
2
W
Neith
10,027
436
66
3
0
377,179
5
L
Agni
8,076
351
72
3
0
302,244
0
W
Mercury
12,391
539
137
6
0
503,100
2
W
Sylvanus
10,277
447
53
2
0
349,251
2
W
Baron Samedi
12,757
555
182
8
0
368,127
0
L
Sobek
9,612
418
29
1
0
361,236
3
W
Nu Wa
13,259
576
120
5
0
384,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role