Player Matchup

Bellona
Bellona
Gold IV
Cu77i
Bellona
Gold IV
Level 120
God Stats
5W - 2L
1,800 SR
Queue Stats
56W - 54L
1,326 MMR
Solo
Artemis
Artemis
Gold III
SatoTaijiri
Artemis
Gold III
Level 156
God Stats
5W - 4L
1,642 SR
Queue Stats
51W - 55L
1,421 MMR
Solo
Yemoja
Yemoja
Gold II
TBlackHammer
Yemoja
Gold II
Level 158
God Stats
67W - 63L
1,571 SR
Queue Stats
611W - 607L
1,396 MMR
Solo
Janus
Janus
Gold V
dYbIRitz
Janus
Gold V
Level 61
God Stats
2W - 2L
1,526 SR
Queue Stats
98W - 98L
1,336 MMR
Solo
Nemesis
Nemesis
Bronze III
gamesprot
Nemesis
Bronze III
Level 32
God Stats
4W - 2L
1,493 SR
Queue Stats
13W - 13L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,606 SR
1,367 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,542 SR
1,366 MMR
Apollo
Apollo
Gold II
HtFallen
Apollo
Gold II
Level 148
God Stats
22W - 20L
1,624 SR
Queue Stats
680W - 702L
1,404 MMR
Solo
Hera
Hera
Bronze III
LeopoldAtam
Hera
Bronze III
Level 30
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Takoda61
Xing Tian
Silver II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,376 MMR
Solo
Neith
Neith
Bronze III
Wizkiidy
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,394 SR
Queue Stats
4W - 15L
1,140 MMR
Party 1
Mulan
Mulan
Gold III
allywaaa
Mulan
Gold III
Level 129
God Stats
13W - 13L
1,485 SR
Queue Stats
430W - 444L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cu77i
Bellona
20
9 / 1 / 9
13,751
573
17,196
26,821
30,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SatoTaijiri
Artemis
20
7 / 5 / 9
13,463
561
15,562
19,397
9,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
17
1 / 1 / 23
12,008
500
5,730
19,967
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
dYbIRitz
Janus
20
8 / 2 / 12
13,637
568
16,291
11,684
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
gamesprot
Nemesis
19
8 / 5 / 13
12,850
535
11,786
21,425
13,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
Morgan Le FayAresTiamatZeusOdin

VS

Bans
PersephoneKumbhakarnaOsirisDanzaburouGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HtFallen
Apollo
19
8 / 5 / 1
12,453
519
10,845
17,962
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 9 / 1
10,196
425
14,457
14,498
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Takoda61
Xing Tian
14
0 / 8 / 4
9,272
386
9,952
18,178
19,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Wizkiidy
Neith
17
1 / 5 / 4
10,944
456
14,303
19,192
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
allywaaa
Mulan
17
1 / 6 / 1
11,031
460
11,308
18,882
15,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
33
Kills
14
14
Deaths
33
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cu77i
Bellona
9
1
9
13.5
L
Apollo
HtFallen
Apollo
8
5
1
1.7
L
4
9
1
0.5
W
Artemis
SatoTaijiri
Artemis
7
5
9
2.3
W
Yemoja
1
1
23
12.5
L
Xing Tian
Takoda61
Xing Tian
0
8
4
0.25
L
Neith
Wizkiidy
Neith
1
5
4
0.6
L
Mulan
allywaaa
Mulan
1
6
1
0.25
W
Janus
dYbIRitz
Janus
8
2
12
7
W
Nemesis
gamesprot
Nemesis
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,565
Damage
60,865
99,294
Taken
88,712
85,442
Mitigated
55,445
46,576
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cu77i
Bellona
17,196
6,832
0
10,899
26,821
30,783
2,244
6,032
20,565
0
80,560
L
Apollo
HtFallen
Apollo
10,845
4,893
0
4,384
17,962
8,680
0
3,888
13,920
0
102,978
L
14,457
2,757
0
670
14,498
4,388
1,267
4,777
9,589
56,328
0
W
Artemis
SatoTaijiri
Artemis
15,562
8,774
0
7,659
19,397
9,450
6,671
4,166
15,157
0
110,094
W
Yemoja
5,730
1,918
9,435
8,604
19,967
26,566
2,149
6,712
13,111
22,631
0
L
Xing Tian
Takoda61
Xing Tian
9,952
1,027
0
1,328
18,178
19,763
175
5,471
12,554
34,418
0
L
Neith
Wizkiidy
Neith
14,303
7,528
0
6,592
19,192
7,025
0
4,390
14,754
0
86,164
L
Mulan
allywaaa
Mulan
11,308
961
0
4,184
18,882
15,589
0
3,266
15,478
0
73,155
W
Janus
dYbIRitz
Janus
16,291
721
499
3,504
11,684
5,027
1,252
4,524
6,944
102,662
0
W
Nemesis
gamesprot
Nemesis
11,786
4,276
0
5,976
21,425
13,616
1,081
4,303
16,976
0
88,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,709
Gold Earned
53,896
594
Minions Killed
581
0
Camps Cleared
0
2,357,564
Distance Traveled
2,027,438
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,751
573
148
6
0
482,164
4
L
Apollo
12,453
519
164
7
0
459,366
1
L
Hera
10,196
425
95
4
0
362,642
5
W
Artemis
13,463
561
145
6
0
423,521
7
W
Yemoja
12,008
500
32
1
0
484,688
10
L
Xing Tian
9,272
386
55
2
0
433,556
10
L
Neith
10,944
456
124
5
0
391,972
7
L
Mulan
11,031
460
143
6
0
379,902
6
W
Janus
13,637
568
166
7
0
493,018
5
W
Nemesis
12,850
535
103
4
0
474,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role