Player Matchup

Sol
Sol
Almirnogx23
Sol
Level 25
God Stats
84W - 95L
1,536 SR
Queue Stats
368W - 411L
1,510 Elo+
Solo
Scylla
Scylla
Amandac212324
Scylla
Level 29
God Stats
1W - 2L
1,714 SR
Queue Stats
64W - 49L
1,563 Elo+
Solo
Thor
Thor
Churumi
Thor
Level 23
God Stats
1W - 2L
1,241 SR
Queue Stats
30W - 21L
1,656 Elo+
Solo
Neith
Neith
Frajola33
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Ares
Ares
MorreCalado
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,589 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,563 Elo+

VS

Team Averages
Level 23
1,562 SR
1,560 Elo+
Cerberus
Cerberus
Kkima
Cerberus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 45L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 17
God Stats
41W - 44L
1,490 SR
Queue Stats
111W - 107L
1,463 Elo+
Party 2
Da Ji
Da Ji
Vidalzyn
Da Ji
Level 29
God Stats
5W - 9L
1,599 SR
Queue Stats
139W - 183L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
iceSuM
Sun Wukong
Level 28
God Stats
16W - 8L
1,674 SR
Queue Stats
157W - 140L
1,580 Elo+
Solo
Chang'e
Chang'e
spawnsoull
Chang'e
Level 25
God Stats
1W - 2L
1,550 SR
Queue Stats
57W - 42L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
10,227
568
16,917
14,702
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 4
11,598
644
10,798
6,198
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Churumi
Thor
16
4 / 0 / 1
9,298
517
5,354
11,626
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Frajola33
Neith
16
1 / 2 / 4
9,368
520
6,026
6,951
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 5
9,812
545
10,426
13,037
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kkima
Cerberus
11
0 / 8 / 3
7,230
402
3,864
15,831
10,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Raaffuu
Danzaburou
13
3 / 5 / 2
8,472
471
8,990
14,623
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Vidalzyn
Da Ji
13
1 / 3 / 1
7,889
438
3,357
12,111
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
iceSuM
Sun Wukong
15
2 / 2 / 1
9,247
514
7,401
13,965
9,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
spawnsoull
Chang'e
14
3 / 7 / 1
8,568
476
4,446
12,691
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
25
Kills
9
9
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
9
2
4
5.5
W
Thor
Churumi
Thor
4
0
1
4.5
W
Neith
Frajola33
Neith
1
2
4
1.5
L
Cerberus
Kkima
Cerberus
0
8
3
0.19
W
5
1
5
7.5
L
Danzaburou
Raaffuu
Danzaburou
3
5
2
0.8
L
Da Ji
Vidalzyn
Da Ji
1
3
1
0.5
L
Sun Wukong
iceSuM
Sun Wukong
2
2
1
1.25
L
Chang'e
spawnsoull
Chang'e
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
28,058
52,514
Taken
69,221
25,091
Mitigated
33,886
20,941
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,917
7,179
0
7,279
14,702
5,905
2,468
3,073
11,629
76,737
11,035
W
10,798
485
0
301
6,198
2,409
915
1,801
4,397
93,964
0
W
Thor
Churumi
Thor
5,354
1,650
0
6,560
11,626
4,067
0
1,672
9,954
0
57,101
W
Neith
Frajola33
Neith
6,026
2,806
0
2,777
6,951
2,284
1,137
64
6,887
0
65,637
L
Cerberus
Kkima
Cerberus
3,864
642
0
2,668
15,831
10,853
292
10,054
5,777
25,787
0
W
10,426
985
1,963
2,061
13,037
10,426
0
1,768
11,269
33,588
0
L
Danzaburou
Raaffuu
Danzaburou
8,990
3,313
0
4,060
14,623
4,795
839
11,852
2,649
0
38,245
L
Da Ji
Vidalzyn
Da Ji
3,357
257
0
4,744
12,111
4,514
770
3,718
8,343
0
46,185
L
Sun Wukong
iceSuM
Sun Wukong
7,401
1,154
0
3,878
13,965
9,543
662
3,818
10,111
0
64,936
L
Chang'e
spawnsoull
Chang'e
4,446
151
785
3,238
12,691
4,181
550
6,759
5,748
42,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
41,406
576
Minions Killed
406
0
Camps Cleared
0
1,727,956
Distance Traveled
1,603,245
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,227
568
136
8
0
311,541
0
W
Scylla
11,598
644
168
9
0
361,489
4
W
Thor
9,298
517
100
6
0
346,168
3
W
Neith
9,368
520
130
7
0
331,336
2
L
Cerberus
7,230
402
39
2
0
311,228
0
W
Ares
9,812
545
42
2
0
377,422
5
L
Danzaburou
8,472
471
61
3
0
314,374
3
L
Da Ji
7,889
438
88
5
0
287,862
2
L
Sun Wukong
9,247
514
132
7
0
344,194
3
L
Chang'e
8,568
476
86
5
0
345,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role