Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
Ancestra
Serqet
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,421 MMR
Solo
Tyr
Tyr
Gold III
HugzAlv
Tyr
Gold III
Level 126
God Stats
0W - 1L
1,477 SR
Queue Stats
39W - 43L
1,434 MMR
Solo
Izanami
Izanami
Silver I
SorryBrady
Izanami
Silver I
Level 81
God Stats
0W - 1L
1,674 SR
Queue Stats
27W - 26L
1,450 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Talitary
Nu Wa
Platinum V
Level 68
God Stats
6W - 6L
1,675 SR
Queue Stats
132W - 119L
1,433 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,565 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,513 SR
1,452 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
PeanutButterCupz
Merlin
Silver III
Level 122
God Stats
2W - 4L
1,256 SR
Queue Stats
21W - 22L
1,327 MMR
Party 1
Bacchus
Bacchus
Gold III
StinkyVibes
Bacchus
Gold III
Level 106
God Stats
20W - 17L
1,670 SR
Queue Stats
61W - 57L
1,604 MMR
Party 2
Rama
Rama
Gold IV
ThePaleHokage
Rama
Gold IV
Level 108
God Stats
4W - 1L
1,580 SR
Queue Stats
166W - 165L
1,336 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
Åndres
Erlang Shen
Silver II
Level 42
God Stats
5W - 3L
1,561 SR
Queue Stats
59W - 53L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 0
5,989
374
2,837
10,441
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Ancestra
Serqet
12
1 / 6 / 1
7,088
443
2,639
8,943
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
10
2 / 6 / 0
7,058
441
6,066
13,272
6,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
SorryBrady
Izanami
14
3 / 2 / 0
8,583
536
8,791
9,149
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Talitary
Nu Wa
15
1 / 2 / 3
8,609
538
8,990
6,418
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtemisMorgan Le FayGilgameshAthenaTiamat

VS

Bans
TsukuyomiSobekYemojaAwilixHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 2 / 3
9,467
592
10,130
12,232
12,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 2
9,545
597
4,862
7,439
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
StinkyVibes
Bacchus
11
1 / 0 / 6
7,799
487
4,446
11,519
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 1
9,453
591
7,288
9,644
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Åndres
Erlang Shen
16
6 / 1 / 5
9,697
606
6,522
10,990
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
18
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
W
Achilles
 
Achilles
4
2
3
2.75
L
Serqet
Ancestra
Serqet
1
6
1
0.25
L
Tyr
2
6
0
0.33
W
4
2
2
2.5
L
Izanami
SorryBrady
Izanami
3
2
0
1.5
W
Bacchus
StinkyVibes
Bacchus
1
0
6
4
L
Nu Wa
Talitary
Nu Wa
1
2
3
1.25
W
3
2
1
1.75
W
Erlang Shen
Åndres
Erlang Shen
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
33,248
48,223
Taken
51,824
21,478
Mitigated
37,102
9,121
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,837
614
0
1,680
10,441
6,684
0
3,575
6,818
12,129
0
W
Achilles
 
Achilles
10,130
1,829
0
3,277
12,232
12,759
566
1,519
10,713
0
52,721
L
Serqet
Ancestra
Serqet
2,639
348
0
1,581
8,943
3,260
0
3,518
5,425
0
31,991
L
Tyr
6,066
1,334
0
3,584
13,272
6,684
0
0
12,122
0
34,678
W
4,862
118
0
1,492
7,439
2,281
3,268
2,855
4,446
61,982
0
L
Izanami
SorryBrady
Izanami
8,791
6,805
0
1,776
9,149
2,916
0
1,022
8,127
0
64,363
W
Bacchus
StinkyVibes
Bacchus
4,446
799
0
2,482
11,519
13,855
244
2,025
9,494
18,380
0
L
Nu Wa
Talitary
Nu Wa
8,990
2,378
0
500
6,418
1,934
201
1,193
5,225
72,992
0
W
7,288
5,541
0
3,578
9,644
2,695
1,230
1,452
8,192
0
68,577
W
Erlang Shen
Åndres
Erlang Shen
6,522
3,370
0
4,365
10,990
5,512
1,260
3,976
6,753
0
71,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
45,961
420
Minions Killed
502
0
Camps Cleared
0
1,343,104
Distance Traveled
1,558,469
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,989
374
12
1
0
262,638
4
W
Achilles
9,467
592
99
6
0
302,774
0
L
Serqet
7,088
443
78
5
0
256,091
5
L
Tyr
7,058
441
69
4
0
219,303
0
W
Merlin
9,545
597
137
9
0
302,295
7
L
Izanami
8,583
536
134
8
0
300,495
5
W
Bacchus
7,799
487
30
2
0
318,074
1
L
Nu Wa
8,609
538
127
8
0
304,577
5
W
Rama
9,453
591
128
8
0
280,896
5
W
Erlang Shen
9,697
606
108
7
0
354,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role