Player Matchup

Chaac
Chaac
MountainMan1501
Chaac
Level 20
God Stats
5W - 2L
1,744 SR
Queue Stats
57W - 41L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Tacotim77
Nu Wa
Level 29
God Stats
9W - 10L
1,261 SR
Queue Stats
126W - 158L
1,405 Elo+
Solo
Kukulkan
Kukulkan
XjoebidenwakeupX
Kukulkan
Level 17
God Stats
4W - 4L
1,398 SR
Queue Stats
20W - 21L
1,401 Elo+
Solo
Ymir
Ymir
xivorax
Ymir
Level 20
God Stats
7W - 5L
1,515 SR
Queue Stats
62W - 66L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
xltkhtdxclutch
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,463 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,436 Elo+

VS

Team Averages
Level 22
1,448 SR
1,432 Elo+
Danzaburou
Danzaburou
LeanPuma14
Danzaburou
Level 27
God Stats
1W - 4L
1,498 SR
Queue Stats
41W - 43L
1,421 Elo+
Solo
Hachiman
Hachiman
SauceKing078694
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,565 Elo+
Solo
Zeus
Zeus
switchdimiri
Zeus
Level 12
God Stats
16W - 18L
1,360 SR
Queue Stats
17W - 22L
1,345 Elo+
Solo
Izanami
Izanami
tixitoby757
Izanami
Level 19
God Stats
43W - 60L
1,408 SR
Queue Stats
49W - 64L
1,391 Elo+
Solo
Bakasura
Bakasura
turbosnail476
Bakasura
Level 25
God Stats
1W - 2L
1,474 SR
Queue Stats
72W - 87L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
10,481
1,048
11,166
11,507
16,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Tacotim77
Nu Wa
17
3 / 2 / 12
9,697
970
9,814
6,903
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 18
11,292
1,129
19,977
6,548
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xivorax
Ymir
17
5 / 1 / 18
10,547
1,055
8,816
15,129
15,741
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
xltkhtdxclutch
Tsukuyomi
17
10 / 3 / 12
11,800
1,180
16,165
12,280
5,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

272

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeanPuma14
Danzaburou
16
1 / 9 / 6
9,545
955
8,359
17,802
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
15
6 / 4 / 1
10,635
1,064
17,847
13,322
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 4
9,655
966
9,734
11,952
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tixitoby757
Izanami
15
0 / 6 / 5
8,886
889
8,725
12,991
3,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
turbosnail476
Bakasura
15
1 / 6 / 3
8,624
862
3,708
13,722
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
32
Kills
9
9
Deaths
32
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LeanPuma14
Danzaburou
1
9
6
0.44
W
7
2
14
7
L
Hachiman
6
4
1
1.63
W
Nu Wa
Tacotim77
Nu Wa
3
2
12
4.5
W
7
1
18
16
L
1
7
4
0.43
L
Izanami
tixitoby757
Izanami
0
6
5
0.42
L
Bakasura
turbosnail476
Bakasura
1
6
3
0.42
W
Ymir
xivorax
Ymir
5
1
18
14
W
Tsukuyomi
xltkhtdxclutch
Tsukuyomi
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,938
Damage
48,373
52,367
Taken
69,789
42,009
Mitigated
19,197
4,945
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LeanPuma14
Danzaburou
8,359
1,351
0
863
17,802
4,755
0
9,911
7,291
0
26,263
W
11,166
914
0
3,581
11,507
16,134
0
1,621
9,676
864
29,255
L
Hachiman
17,847
11,724
0
1,542
13,322
3,316
0
7,381
5,588
0
43,830
W
Nu Wa
Tacotim77
Nu Wa
9,814
2,840
0
0
6,903
2,396
0
2,316
4,567
23,741
0
W
19,977
2,361
0
667
6,548
2,628
0
1,826
4,597
38,788
0
L
9,734
983
0
455
11,952
3,436
0
6,121
5,344
35,283
0
L
Izanami
tixitoby757
Izanami
8,725
7,319
0
0
12,991
3,662
0
6,910
5,792
0
26,251
L
Bakasura
turbosnail476
Bakasura
3,708
2,066
0
315
13,722
4,028
0
7,740
5,636
0
6,510
W
Ymir
xivorax
Ymir
8,816
1,035
0
230
15,129
15,741
0
1,624
13,434
15,302
0
W
Tsukuyomi
xltkhtdxclutch
Tsukuyomi
16,165
5,306
0
467
12,280
5,110
0
2,347
9,933
0
29,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
47,345
188
Minions Killed
188
5
Camps Cleared
4
980,973
Distance Traveled
866,985
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,545
955
20
2
1
173,035
0
W
Chaac
10,481
1,048
38
4
1
200,401
3
L
Hachiman
10,635
1,064
53
5
0
168,178
0
W
Nu Wa
9,697
970
29
3
2
162,562
0
W
Kukulkan
11,292
1,129
55
6
0
207,827
0
L
Zeus
9,655
966
63
6
0
160,813
2
L
Izanami
8,886
889
42
4
2
175,433
0
L
Bakasura
8,624
862
10
1
1
189,526
0
W
Ymir
10,547
1,055
25
3
0
205,511
1
W
Tsukuyomi
11,800
1,180
41
4
2
204,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role