Player Matchup

Baron Samedi
Baron Samedi
Bronze III
GibbyisLif3
Baron Samedi
Bronze III
Level 149
God Stats
1W - 0L
1,200 SR
Queue Stats
6W - 4L
1,492 MMR
Party 1
Cupid
Cupid
Bronze III
N0vha
Cupid
Bronze III
Level 118
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 4L
1,568 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
NightinxGale
Sylvanus
Bronze III
Level 62
God Stats
2W - 0L
1,773 SR
Queue Stats
6W - 4L
1,568 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,550 SR
1,543 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,561 SR
1,519 MMR
Rama
Rama
Gold IV
LUKASMESSIBR
Rama
Gold IV
Level 134
God Stats
9W - 9L
1,605 SR
Queue Stats
827W - 932L
1,512 MMR
Solo
Terra
Terra
Gold I
MaryK8nGnashley
Terra
Gold I
Level 122
God Stats
38W - 32L
1,579 SR
Queue Stats
388W - 466L
1,497 MMR
Solo
Zeus
Zeus
Bronze III
ryou kiita
Zeus
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GibbyisLif3
Baron Samedi
18
9 / 4 / 13
13,910
732
21,194
20,187
20,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
N0vha
Cupid
16
12 / 3 / 8
13,484
710
20,879
20,327
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NightinxGale
Sylvanus
16
2 / 3 / 16
12,169
640
5,118
21,480
33,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KumbhakarnaBacchusHadesAphroditeGilgamesh

VS

Bans
Ah PuchJormungandrKukulkanCthulhuVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
12,356
650
14,757
16,160
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 7
12,332
649
8,399
25,267
34,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 9 / 2
13,873
730
24,635
13,587
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
10
10
Deaths
23
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GibbyisLif3
Baron Samedi
9
4
13
3.88
L
3
6
7
1.08
L
1
8
7
0.56
W
Cupid
N0vha
Cupid
12
3
8
5.33
W
Sylvanus
NightinxGale
Sylvanus
2
3
16
3.33
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
47,791
61,994
Taken
55,014
63,182
Mitigated
45,524
29,524
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GibbyisLif3
Baron Samedi
21,194
1,285
3,118
7,453
20,187
20,815
546
10,343
9,844
65,949
0
L
14,757
8,822
0
4,278
16,160
6,360
967
10,521
5,639
0
53,076
L
8,399
400
846
4,835
25,267
34,970
0
9,116
16,151
22,876
0
W
Cupid
N0vha
Cupid
20,879
13,665
852
6,426
20,327
8,946
2,311
13,081
7,246
0
63,989
W
Sylvanus
NightinxGale
Sylvanus
5,118
1,748
5,283
6,392
21,480
33,421
522
9,987
11,493
20,222
0
L
24,635
1,235
0
378
13,587
4,194
225
7,462
6,125
59,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
38,561
213
Minions Killed
201
8
Camps Cleared
7
924,978
Distance Traveled
890,517
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,910
732
84
4
5
308,169
2
L
Rama
12,356
650
95
5
6
284,661
4
L
Terra
12,332
649
28
1
0
339,546
3
W
Cupid
13,484
710
90
5
2
344,093
8
W
Sylvanus
12,169
640
39
2
1
272,716
4
L
Zeus
13,873
730
78
4
1
266,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role