Player Matchup

Nu Wa
Nu Wa
BlackJesus0712
Nu Wa
Level 64
God Stats
2W - 1L
1,691 SR
Queue Stats
73W - 105L
1,497 Elo+
Solo
Chaac
Chaac
Cambelnaa
Chaac
Level 88
God Stats
21W - 19L
1,554 SR
Queue Stats
232W - 259L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
DustyBerr89
Hou Yi
Level 156
God Stats
8W - 20L
1,371 SR
Queue Stats
494W - 555L
1,431 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,463 Elo+

VS

Team Averages
Level 90
1,524 SR
1,519 Elo+
Artio
Artio
Cementbrick
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,485 Elo+
Solo
Janus
Janus
PsychoMedic
Janus
Level 120
God Stats
1W - 5L
1,451 SR
Queue Stats
188W - 187L
1,512 Elo+
Party 2
Bakasura
Bakasura
TH3N3RDH34DS
Bakasura
Level 88
God Stats
23W - 17L
1,620 SR
Queue Stats
126W - 125L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 6
11,298
807
13,044
6,496
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Cambelnaa
Chaac
14
5 / 1 / 13
10,414
744
11,348
13,762
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
14
5 / 3 / 11
10,116
723
12,285
10,354
4,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
7,698
550
3,582
16,512
12,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 7 / 4
8,662
619
8,926
10,331
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TH3N3RDH34DS
Bakasura
14
5 / 4 / 1
10,159
726
7,314
14,325
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
6
6
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
Chaac
Cambelnaa
Chaac
5
1
13
11.5
L
0
9
3
0.17
W
Hou Yi
5
3
11
3.5
L
1
7
4
0.43
L
Bakasura
TH3N3RDH34DS
Bakasura
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
19,822
30,612
Taken
41,168
22,104
Mitigated
18,893
8,987
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,044
3,788
0
985
6,496
2,491
1,710
3,643
2,798
40,915
0
W
Chaac
Cambelnaa
Chaac
11,348
807
163
6,639
13,762
15,417
433
4,780
8,057
0
26,891
L
3,582
176
233
1,904
16,512
12,454
0
4,643
11,126
8,228
0
W
Hou Yi
12,285
5,551
0
1,200
10,354
4,196
243
4,350
5,828
0
42,999
L
8,926
255
0
719
10,331
2,580
0
2,515
7,265
31,828
0
L
Bakasura
TH3N3RDH34DS
Bakasura
7,314
4,739
0
2,286
14,325
3,859
0
5,437
8,073
0
28,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
26,519
168
Minions Killed
143
9
Camps Cleared
3
784,447
Distance Traveled
788,948
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,298
807
58
4
5
265,764
3
W
Chaac
10,414
744
35
3
1
282,626
4
L
Artio
7,698
550
6
0
0
199,850
0
W
Hou Yi
10,116
723
75
5
3
236,057
4
L
Janus
8,662
619
55
4
0
259,255
2
L
Bakasura
10,159
726
82
6
3
329,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role