Player Matchup

Mercury
Mercury
ALFAJHONPER
Mercury
Level 89
God Stats
1W - 1L
1,269 SR
Queue Stats
8W - 4L
1,160 Elo+
Solo
Anhur
Anhur
Biggrome
Anhur
Level 128
God Stats
2W - 5L
1,423 SR
Queue Stats
526W - 546L
1,412 Elo+
Solo
Khepri
Khepri
LoneWolf6511
Khepri
Level 100
God Stats
3W - 5L
1,327 SR
Queue Stats
321W - 315L
1,396 Elo+
Solo
King Arthur
King Arthur
Zaih
King Arthur
Level 128
God Stats
41W - 37L
1,518 SR
Queue Stats
258W - 285L
1,401 Elo+
Solo
Merlin
Merlin
iB7 SaBoTaGe
Merlin
Level 129
God Stats
22W - 33L
1,495 SR
Queue Stats
489W - 473L
1,487 Elo+
Solo
Team Averages
Level 115
1,406 SR
1,371 Elo+

VS

Team Averages
Level 89
1,594 SR
1,409 Elo+
Neith
Neith
Process5
Neith
Level 89
God Stats
13W - 13L
1,397 SR
Queue Stats
163W - 217L
1,400 Elo+
Solo
Ganesha
Ganesha
Titanium0412
Ganesha
Level 68
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 24L
1,355 Elo+
Solo
Nu Wa
Nu Wa
UkNoWUlIkEiT235
Nu Wa
Level 96
God Stats
12W - 4L
1,852 SR
Queue Stats
703W - 677L
1,419 Elo+
Solo
Da Ji
Da Ji
XxSWAGGLEZxX
Da Ji
Level 87
God Stats
4W - 10L
1,408 SR
Queue Stats
714W - 712L
1,489 Elo+
Solo
Odin
Odin
crazedcadee
Odin
Level 103
God Stats
59W - 40L
1,595 SR
Queue Stats
213W - 196L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALFAJHONPER
Mercury
13
6 / 0 / 1
7,199
654
2,403
6,155
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Biggrome
Anhur
11
4 / 2 / 3
6,738
613
3,187
5,934
1,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
10
3 / 0 / 6
6,695
609
4,132
5,717
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Zaih
King Arthur
10
0 / 2 / 2
5,585
508
3,992
11,514
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
9
0 / 2 / 4
5,650
514
4,238
4,904
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Process5
Neith
10
1 / 4 / 2
5,717
520
3,616
7,334
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Titanium0412
Ganesha
2
0 / 1 / 0
3,823
348
147
727
162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 2
5,723
520
6,023
6,659
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 2
5,873
534
3,899
9,504
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,852
623
8,472
7,278
4,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
ALFAJHONPER
Mercury
6
0
1
6.5
W
Anhur
Biggrome
Anhur
4
2
3
2.75
W
Khepri
3
0
6
6
L
Neith
Process5
Neith
1
4
2
0.5
L
Ganesha
Titanium0412
Ganesha
0
1
0
0
L
0
3
2
0.33
L
2
4
2
0.75
W
King Arthur
Zaih
King Arthur
0
2
2
0.5
L
3
1
1
3.5
W
Merlin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
22,157
34,224
Taken
31,502
16,811
Mitigated
12,182
12,013
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ALFAJHONPER
Mercury
2,403
1,387
0
1,496
6,155
2,435
639
686
5,469
0
41,784
W
Anhur
Biggrome
Anhur
3,187
1,316
0
1,631
5,934
1,533
634
639
5,295
0
27,653
W
Khepri
4,132
585
620
2,481
5,717
4,519
164
2,279
3,438
22,019
0
L
Neith
Process5
Neith
3,616
1,152
0
618
7,334
1,965
0
977
6,357
0
32,269
L
Ganesha
Titanium0412
Ganesha
147
32
0
36
727
162
0
212
515
524
0
L
6,023
1,056
0
1,722
6,659
2,160
0
4,502
2,157
38,830
0
L
3,899
474
0
3,266
9,504
3,058
0
2,432
6,991
0
28,005
W
King Arthur
Zaih
King Arthur
3,992
306
61
4,441
11,514
6,914
0
504
11,010
58
24,563
L
8,472
1,250
0
3,343
7,278
4,837
286
523
6,067
0
41,077
W
Merlin
4,238
41
0
1,283
4,904
1,410
219
2,062
2,842
30,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
27,988
270
Minions Killed
259
0
Camps Cleared
0
1,069,440
Distance Traveled
863,357
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,199
654
81
7
0
241,437
0
W
Anhur
6,738
613
54
5
0
185,380
2
W
Khepri
6,695
609
34
3
0
221,831
2
L
Neith
5,717
520
61
6
0
198,561
2
L
Ganesha
3,823
348
0
0
0
21,273
0
L
Nu Wa
5,723
520
63
6
0
204,237
1
L
Da Ji
5,873
534
57
5
0
221,833
0
W
King Arthur
5,585
508
43
4
0
224,695
3
L
Odin
6,852
623
78
7
0
217,453
2
W
Merlin
5,650
514
58
5
0
196,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role