Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum IV
Frostmave
Tiamat
Platinum IV
Level 160
God Stats
10W - 9L
1,620 SR
Queue Stats
365W - 366L
1,860 MMR
Solo
Sobek
Sobek
Platinum II
Yeastmann
Sobek
Platinum II
Level 155
God Stats
51W - 38L
1,676 SR
Queue Stats
345W - 336L
1,838 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
carrymeplsv1
Ah Muzen Cab
Platinum II
Level 148
God Stats
42W - 32L
1,656 SR
Queue Stats
764W - 758L
1,812 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
kiranspring
Zhong Kui
Gold II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 33L
1,674 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,590 SR
1,737 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,692 SR
1,752 MMR
Erlang Shen
Erlang Shen
Platinum IV
CDFFF1
Erlang Shen
Platinum IV
Level 89
God Stats
2W - 0L
1,784 SR
Queue Stats
99W - 86L
1,821 MMR
Solo
Chaac
Chaac
Platinum III
CapillaryAction
Chaac
Platinum III
Level 128
God Stats
65W - 42L
1,716 SR
Queue Stats
512W - 506L
1,777 MMR
Party 1
Ymir
Ymir
Platinum IV
Lunerfish
Ymir
Platinum IV
Level 109
God Stats
15W - 9L
1,658 SR
Queue Stats
627W - 629L
1,710 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Zhivanevskaya
Morgan Le Fay
Diamond V
Level 160
God Stats
44W - 38L
1,459 SR
Queue Stats
483W - 459L
1,896 MMR
Party 1
Anhur
Anhur
Gold III
cyberbugsy
Anhur
Gold III
Level 68
God Stats
8W - 4L
1,846 SR
Queue Stats
292W - 292L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 5 / 4
9,277
515
12,004
17,407
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Frostmave
Tiamat
15
3 / 6 / 1
9,233
513
11,297
10,802
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Yeastmann
Sobek
12
1 / 2 / 4
7,862
437
6,757
19,399
16,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
carrymeplsv1
Ah Muzen Cab
16
4 / 5 / 2
9,877
549
10,305
13,539
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
kiranspring
Zhong Kui
14
1 / 6 / 1
8,579
477
13,761
13,406
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArtioKaliOdinKhepriPersephone

VS

Bans
AthenaCharybdisGilgameshDanzaburouFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CDFFF1
Erlang Shen
18
9 / 1 / 9
11,904
661
12,269
16,101
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 8
11,575
643
17,014
20,796
21,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
0 / 4 / 13
9,411
523
6,157
16,269
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Zhivanevskaya
Morgan Le Fay
16
1 / 4 / 10
10,369
576
9,554
15,790
6,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
19
7 / 2 / 5
11,887
660
13,258
13,112
4,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
13
Kills
24
24
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
4
1.2
W
Erlang Shen
CDFFF1
Erlang Shen
9
1
9
13.5
W
7
2
8
5.5
L
Tiamat
Frostmave
Tiamat
3
6
1
0.58
W
Ymir
0
4
13
1.63
L
Sobek
Yeastmann
Sobek
1
2
4
1.5
W
Morgan Le Fay
Zhivanevskaya
Morgan Le Fay
1
4
10
1.5
L
Ah Muzen Cab
carrymeplsv1
Ah Muzen Cab
4
5
2
1
W
Anhur
7
2
5
4.75
L
Zhong Kui
kiranspring
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,124
Damage
58,252
74,553
Taken
82,068
47,393
Mitigated
56,462
18,822
Healing
36,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,004
5,947
0
4,278
17,407
7,685
0
4,177
13,230
0
61,158
W
Erlang Shen
CDFFF1
Erlang Shen
12,269
6,864
0
8,314
16,101
9,332
2,785
5,239
10,408
0
78,581
W
17,014
3,264
0
13,355
20,796
21,999
274
10,146
9,758
858
71,893
L
Tiamat
Frostmave
Tiamat
11,297
871
0
2,044
10,802
5,700
147
2,293
8,509
60,577
0
W
Ymir
6,157
1,814
0
3,324
16,269
14,404
313
8,187
7,247
22,588
0
L
Sobek
Yeastmann
Sobek
6,757
448
1,909
4,545
19,399
16,866
0
6,756
12,643
17,247
0
W
Morgan Le Fay
Zhivanevskaya
Morgan Le Fay
9,554
652
282
4,844
15,790
6,253
476
6,032
8,462
70,433
0
L
Ah Muzen Cab
carrymeplsv1
Ah Muzen Cab
10,305
2,189
0
2,054
13,539
4,987
840
1,588
11,951
0
81,836
W
Anhur
13,258
7,543
0
6,218
13,112
4,474
5,745
2,866
10,238
0
93,977
L
Zhong Kui
kiranspring
Zhong Kui
13,761
2,201
0
3,992
13,406
12,155
0
1,755
11,651
55,290
7,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
55,146
507
Minions Killed
597
0
Camps Cleared
0
1,748,885
Distance Traveled
1,869,200
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,277
515
117
7
0
374,518
6
W
Erlang Shen
11,904
661
104
6
0
452,393
1
W
Chaac
11,575
643
142
8
0
376,616
1
L
Tiamat
9,233
513
120
7
0
328,699
4
W
Ymir
9,411
523
45
3
0
348,459
20
L
Sobek
7,862
437
16
1
0
387,654
6
W
Morgan Le Fay
10,369
576
128
7
0
357,125
5
L
Ah Muzen Cab
9,877
549
147
8
0
332,097
6
W
Anhur
11,887
660
178
10
0
334,607
5
L
Zhong Kui
8,579
477
107
6
0
325,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role