Player Matchup

Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BABSOO
Hel
Level 62
God Stats
1W - 2L
1,417 SR
Queue Stats
31W - 18L
1,386 Elo+
Party 2
Charybdis
Charybdis
Danooo
Charybdis
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 63L
1,555 Elo+
Party 2
Team Averages
Level 93
1,472 SR
1,480 Elo+

VS

Team Averages
Level 113
1,631 SR
1,516 Elo+
Kuzenbo
Kuzenbo
Gwinny8
Kuzenbo
Level 97
God Stats
2W - 0L
1,714 SR
Queue Stats
86W - 77L
1,522 Elo+
Party 1
Medusa
Medusa
Wambi23
Medusa
Level 117
God Stats
3W - 3L
1,599 SR
Queue Stats
306W - 272L
1,511 Elo+
Party 1
Anubis
Anubis
antonelbibo01
Anubis
Level 125
God Stats
5W - 4L
1,579 SR
Queue Stats
223W - 200L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 5 / 6
9,010
751
3,809
11,399
10,316
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
BABSOO
Hel
12
3 / 6 / 6
8,713
726
5,948
8,844
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Danooo
Charybdis
12
2 / 4 / 7
8,492
708
5,289
9,125
2,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gwinny8
Kuzenbo
13
2 / 3 / 11
9,554
796
4,271
9,872
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Wambi23
Medusa
14
7 / 4 / 7
9,830
819
12,245
10,167
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 7
9,907
826
8,505
7,707
3,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
9
Kills
15
15
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
6
1.4
L
Hel
BABSOO
Hel
3
6
6
1
L
Charybdis
Danooo
Charybdis
2
4
7
1.38
W
Kuzenbo
Gwinny8
Kuzenbo
2
3
11
2.5
W
Medusa
Wambi23
Medusa
7
4
7
2.63
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
25,021
29,368
Taken
27,746
17,718
Mitigated
20,588
4,941
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,809
175
0
1,319
11,399
10,316
0
6,061
5,338
0
20,379
L
Hel
BABSOO
Hel
5,948
884
1,439
1,434
8,844
4,664
534
2,881
5,963
24,068
0
L
Charybdis
Danooo
Charybdis
5,289
3,815
0
749
9,125
2,738
732
4,041
5,084
0
20,110
W
Kuzenbo
Gwinny8
Kuzenbo
4,271
1,775
0
1,549
9,872
13,437
249
1,787
8,085
9,717
0
W
Medusa
Wambi23
Medusa
12,245
7,436
0
2,772
10,167
3,704
1,475
3,027
7,140
0
48,199
W
8,505
533
0
2,793
7,707
3,447
757
1,403
6,304
35,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
29,291
119
Minions Killed
150
5
Camps Cleared
6
621,886
Distance Traveled
691,735
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,010
751
37
3
2
209,402
0
L
Hel
8,713
726
38
3
2
200,091
4
L
Charybdis
8,492
708
44
4
1
212,393
3
W
Kuzenbo
9,554
796
14
1
1
244,951
2
W
Medusa
9,830
819
70
6
1
228,306
2
W
Anubis
9,907
826
66
6
4
218,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role