Player Matchup

Achilles
Achilles
EltonRF
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Solo
Bellona
Bellona
FeedUsInABox
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Mouton4206119
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,373 Elo+
Solo
Izanami
Izanami
Sanchez
Izanami
Level 13
God Stats
13W - 17L
1,286 SR
Queue Stats
27W - 33L
1,437 Elo+
Solo
Bakasura
Bakasura
ZanterMHNS
Bakasura
Level 22
God Stats
3W - 3L
1,793 SR
Queue Stats
121W - 118L
1,431 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,416 Elo+

VS

Team Averages
Level 12
1,488 SR
1,478 Elo+
Neith
Neith
Adrian571A
Neith
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Nemesis
Nemesis
Girlssurreal
Nemesis
Level 15
God Stats
11W - 13L
1,647 SR
Queue Stats
66W - 93L
1,427 Elo+
Party 1
Ullr
Ullr
ZerkNADO
Ullr
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 8L
1,670 Elo+
Solo
Cthulhu
Cthulhu
justasadkae
Cthulhu
Level 31
God Stats
4W - 3L
1,509 SR
Queue Stats
240W - 270L
1,464 Elo+
Party 1
Hachiman
Hachiman
sic1
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EltonRF
Achilles
20
0 / 6 / 9
12,657
904
5,380
18,097
13,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
FeedUsInABox
Bellona
20
1 / 7 / 9
13,326
952
12,051
20,826
18,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
2 / 5 / 14
13,960
997
14,024
22,795
14,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Sanchez
Izanami
20
19 / 12 / 7
18,079
1,291
45,497
22,619
9,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ZanterMHNS
Bakasura
20
9 / 9 / 5
14,778
1,056
17,304
23,955
11,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 12 / 15
13,777
984
15,193
22,108
10,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Girlssurreal
Nemesis
20
9 / 5 / 17
14,956
1,068
20,306
22,248
15,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
20
18 / 6 / 10
17,261
1,233
34,615
23,499
11,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
justasadkae
Cthulhu
20
7 / 3 / 22
16,038
1,146
22,140
27,776
30,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
sic1
Hachiman
18
1 / 5 / 7
11,441
817
4,618
6,033
2,079
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
31
Kills
39
39
Deaths
31
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
4
12
15
0.96
W
Achilles
EltonRF
Achilles
0
6
9
0.75
W
Bellona
FeedUsInABox
Bellona
1
7
9
0.79
L
Nemesis
Girlssurreal
Nemesis
9
5
17
3.5
W
2
5
14
1.8
W
Izanami
Sanchez
Izanami
19
12
7
1.88
W
Bakasura
ZanterMHNS
Bakasura
9
9
5
1.28
L
Ullr
18
6
10
3.83
L
Cthulhu
justasadkae
Cthulhu
7
3
22
6
L
Hachiman
sic1
Hachiman
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,256
Damage
96,872
108,292
Taken
101,664
66,660
Mitigated
69,486
11,085
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,193
8,379
0
2,083
22,108
10,435
0
1,754
19,949
0
33,020
W
Achilles
EltonRF
Achilles
5,380
1,182
0
1,030
18,097
13,545
0
4,652
13,445
0
27,865
W
Bellona
FeedUsInABox
Bellona
12,051
3,854
1,462
1,894
20,826
18,147
0
4,207
16,619
1,666
22,940
L
Nemesis
Girlssurreal
Nemesis
20,306
13,858
0
1,541
22,248
15,592
0
3,258
17,940
0
35,067
W
14,024
2,369
0
3,364
22,795
14,673
0
3,566
19,229
33,438
0
W
Izanami
Sanchez
Izanami
45,497
40,776
0
0
22,619
9,107
0
5,711
16,908
0
69,826
W
Bakasura
ZanterMHNS
Bakasura
17,304
12,413
0
3,335
23,955
11,188
0
4,004
19,951
0
40,384
L
Ullr
34,615
21,746
0
3,510
23,499
11,338
0
4,232
18,704
0
63,810
L
Cthulhu
justasadkae
Cthulhu
22,140
3,512
351
962
27,776
30,042
0
4,990
22,451
45,567
0
L
Hachiman
sic1
Hachiman
4,618
2,839
0
344
6,033
2,079
0
997
4,856
0
11,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,800
Gold Earned
73,473
233
Minions Killed
198
13
Camps Cleared
2
1,221,793
Distance Traveled
1,153,345
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,777
984
37
3
0
224,011
2
W
Achilles
12,657
904
51
4
9
231,166
0
W
Bellona
13,326
952
17
1
1
205,591
2
L
Nemesis
14,956
1,068
29
2
1
303,243
0
W
Tiamat
13,960
997
34
2
0
260,961
0
W
Izanami
18,079
1,291
66
5
0
226,129
0
W
Bakasura
14,778
1,056
65
5
3
297,946
1
L
Ullr
17,261
1,233
74
5
1
244,747
0
L
Cthulhu
16,038
1,146
42
3
0
301,561
0
L
Hachiman
11,441
817
16
1
0
79,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role