Player Matchup

Morgan Le Fay
Morgan Le Fay
AGamingImprint
Morgan Le Fay
Level 16
God Stats
2W - 0L
1,668 SR
Queue Stats
136W - 147L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
ReinSeeker
Gilgamesh
Level 105
God Stats
47W - 38L
1,625 SR
Queue Stats
450W - 485L
1,506 Elo+
Party 2
Neith
Neith
WhirlingRug7
Neith
Level 10
God Stats
3W - 2L
1,381 SR
Queue Stats
9W - 11L
1,336 Elo+
Party 2
Team Averages
Level 44
1,558 SR
1,395 Elo+

VS

Team Averages
Level 40
1,567 SR
1,330 Elo+
Nox
Nox
C3 Aroz
Nox
Level 69
God Stats
9W - 9L
1,508 SR
Queue Stats
113W - 123L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
STR8REAPER
Danzaburou
Level 27
God Stats
10W - 6L
1,694 SR
Queue Stats
69W - 93L
1,405 Elo+
Solo
Cerberus
Cerberus
T F A Mamba
Cerberus
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
34W - 41L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGamingImprint
Morgan Le Fay
17
13 / 6 / 6
14,306
753
18,939
18,620
7,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
ReinSeeker
Gilgamesh
17
7 / 4 / 14
13,610
716
22,789
31,487
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 14
13,218
696
10,847
13,027
4,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
8 / 10 / 5
13,434
707
17,972
19,085
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
STR8REAPER
Danzaburou
14
2 / 6 / 9
12,717
669
13,740
18,289
5,936
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
T F A Mamba
Cerberus
15
3 / 10 / 9
12,643
665
8,086
25,773
20,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
13
13
Deaths
26
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AGamingImprint
Morgan Le Fay
13
6
6
2.67
L
Nox
8
10
5
1.05
W
Gilgamesh
ReinSeeker
Gilgamesh
7
4
14
3.5
L
Danzaburou
STR8REAPER
Danzaburou
2
6
9
1.08
L
Cerberus
T F A Mamba
Cerberus
3
10
9
0.75
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
39,798
63,134
Taken
63,147
27,286
Mitigated
33,284
18,304
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AGamingImprint
Morgan Le Fay
18,939
2,301
0
3,906
18,620
7,133
1,292
5,788
12,832
50,562
0
L
Nox
17,972
342
1,321
3,487
19,085
6,443
1,042
5,561
12,861
44,592
0
W
Gilgamesh
ReinSeeker
Gilgamesh
22,789
6,776
0
10,848
31,487
15,526
920
13,489
17,998
230
67,140
L
Danzaburou
STR8REAPER
Danzaburou
13,740
3,109
33
2,022
18,289
5,936
2,103
7,882
9,977
0
52,864
L
Cerberus
T F A Mamba
Cerberus
8,086
786
0
3,247
25,773
20,905
334
6,120
19,194
20,654
0
W
10,847
3,400
0
3,550
13,027
4,627
1,445
7,534
5,493
0
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
38,794
195
Minions Killed
181
10
Camps Cleared
5
920,204
Distance Traveled
926,553
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,306
753
64
3
4
285,577
0
L
Nox
13,434
707
66
3
0
302,951
0
W
Gilgamesh
13,610
716
62
3
4
322,777
1
L
Danzaburou
12,717
669
83
4
5
305,557
3
L
Cerberus
12,643
665
32
2
0
318,045
0
W
Neith
13,218
696
69
4
2
311,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role