Player Matchup

Ah Puch
Ah Puch
Coneboi7
Ah Puch
Level 105
God Stats
7W - 8L
1,555 SR
Queue Stats
94W - 137L
1,435 Elo+
Solo
Olorun
Olorun
OMGxITSxTURTLE
Olorun
Level 125
God Stats
3W - 0L
1,285 SR
Queue Stats
532W - 518L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
alex-50calb
Erlang Shen
Level 115
God Stats
7W - 3L
1,658 SR
Queue Stats
71W - 66L
1,496 Elo+
Party 2
Arachne
Arachne
jda 2k
Arachne
Level 120
God Stats
14W - 7L
1,665 SR
Queue Stats
113W - 108L
1,467 Elo+
Party 2
Rama
Rama
wickedimpuls
Rama
Level 64
God Stats
21W - 13L
1,584 SR
Queue Stats
231W - 250L
1,457 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,458 Elo+

VS

Team Averages
Level 95
1,541 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
McGee03
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 384L
1,511 Elo+
Solo
Anubis
Anubis
PieRat9858
Anubis
Level 89
God Stats
13W - 13L
1,537 SR
Queue Stats
114W - 135L
1,385 Elo+
Party 1
Ao Kuang
Ao Kuang
RanaMosh
Ao Kuang
Level 148
God Stats
0W - 2L
1,873 SR
Queue Stats
853W - 871L
1,489 Elo+
Solo
Ares
Ares
UnDErTAkER2k11
Ares
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
226W - 247L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coneboi7
Ah Puch
10
3 / 2 / 0
5,773
577
4,131
5,348
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 5
6,054
605
5,700
6,890
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
alex-50calb
Erlang Shen
8
1 / 0 / 7
5,520
552
3,097
7,069
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
jda 2k
Arachne
11
6 / 1 / 2
6,564
656
5,536
7,630
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 2
6,194
619
2,537
3,939
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 5 / 0
4,166
417
3,805
5,034
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
McGee03
Nu Wa
9
0 / 3 / 1
5,276
528
1,979
3,681
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
PieRat9858
Anubis
9
1 / 3 / 1
5,571
557
2,975
6,765
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
RanaMosh
Ao Kuang
9
2 / 3 / 0
5,502
550
2,145
7,038
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
4,513
451
2,744
6,449
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
Ah Puch
Coneboi7
Ah Puch
3
2
0
1.5
L
Nu Wa
McGee03
Nu Wa
0
3
1
0.17
W
3
0
5
5.5
L
Anubis
PieRat9858
Anubis
1
3
1
0.5
L
Ao Kuang
RanaMosh
Ao Kuang
2
3
0
0.67
L
0
2
0
0
W
Erlang Shen
alex-50calb
Erlang Shen
1
0
7
4.5
W
Arachne
jda 2k
Arachne
6
1
2
7
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
13,648
30,876
Taken
28,967
11,783
Mitigated
10,260
17,213
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,805
1,343
0
1,038
5,034
1,415
0
1,521
3,513
17,069
2,428
W
Ah Puch
Coneboi7
Ah Puch
4,131
298
0
2,383
5,348
2,621
23
2,469
2,879
26,396
0
L
Nu Wa
McGee03
Nu Wa
1,979
429
0
743
3,681
826
0
0
3,681
24,468
0
W
5,700
3,857
496
4,802
6,890
2,286
268
3,106
3,784
39,070
0
L
Anubis
PieRat9858
Anubis
2,975
213
0
2,518
6,765
3,278
0
3,134
3,631
29,248
0
L
Ao Kuang
RanaMosh
Ao Kuang
2,145
516
67
3,528
7,038
1,836
1,244
1,660
5,378
19,746
0
L
2,744
177
0
1,338
6,449
2,905
0
3,516
2,933
6,981
0
W
Erlang Shen
alex-50calb
Erlang Shen
3,097
1,420
1,060
2,329
7,069
3,002
0
3,131
3,938
0
15,710
W
Arachne
jda 2k
Arachne
5,536
3,456
0
4,097
7,630
2,766
0
2,749
4,881
0
41,111
W
2,537
1,750
213
1,833
3,939
1,108
0
1,766
2,173
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
25,028
309
Minions Killed
212
0
Camps Cleared
0
943,664
Distance Traveled
816,792
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,166
417
35
4
0
145,329
1
W
Ah Puch
5,773
577
52
5
0
170,115
2
L
Nu Wa
5,276
528
54
5
0
163,068
2
W
Olorun
6,054
605
67
7
0
174,859
1
L
Anubis
5,571
557
62
6
0
171,532
0
L
Ao Kuang
5,502
550
51
5
0
178,584
0
L
Ares
4,513
451
10
1
0
158,279
3
W
Erlang Shen
5,520
552
32
3
0
206,857
0
W
Arachne
6,564
656
73
7
0
210,424
0
W
Rama
6,194
619
85
9
0
181,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role