Player Matchup

Camazotz
Camazotz
MaxenceTréné
Camazotz
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
P1ngiie
Cabrakan
Level 23
God Stats
1W - 5L
1,347 SR
Queue Stats
30W - 45L
1,333 Elo+
Solo
Neith
Neith
Slayk3r
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Sun Wukong
Sun Wukong
TakGM
Sun Wukong
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,269 Elo+
Party 1
Eset
Eset
TheTroliingXX
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Team Averages
Level 19
1,469 SR
1,310 Elo+

VS

Team Averages
Level 14
1,439 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
BalHamun
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,281 SR
Queue Stats
43W - 47L
1,387 Elo+
Solo
Ymir
Ymir
Diabetyc
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Thornitaravor
Danzaburou
Level 26
God Stats
16W - 20L
1,428 SR
Queue Stats
60W - 80L
1,306 Elo+
Solo
Thor
Thor
ZarkCarillian
Thor
Level 8
God Stats
16W - 22L
1,274 SR
Queue Stats
69W - 83L
1,250 Elo+
Solo
Hades
Hades
berserk751
Hades
Level 4
God Stats
4W - 5L
1,711 SR
Queue Stats
17W - 22L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
1 / 6 / 2
8,011
422
5,375
16,041
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
P1ngiie
Cabrakan
1
0 / 0 / 0
5,088
268
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Slayk3r
Neith
12
3 / 10 / 1
7,732
407
10,454
18,783
5,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TakGM
Sun Wukong
12
0 / 7 / 1
7,251
382
4,851
15,965
12,822
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 12 / 2
8,274
435
7,735
12,919
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BalHamun
Morgan Le Fay
16
11 / 4 / 8
11,644
613
19,200
13,206
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
3 / 2 / 15
10,679
562
4,778
14,695
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Thornitaravor
Danzaburou
18
13 / 0 / 4
12,385
652
15,432
13,376
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 8
9,390
494
4,026
10,005
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
17
8 / 0 / 2
11,629
612
8,770
12,294
11,012
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
6
Kills
35
35
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BalHamun
Morgan Le Fay
11
4
8
3.75
W
Ymir
3
2
15
5.25
L
Camazotz
1
6
2
0.33
L
Cabrakan
P1ngiie
Cabrakan
0
0
0
0
L
Neith
Slayk3r
Neith
3
10
1
0.35
L
Sun Wukong
TakGM
Sun Wukong
0
7
1
0.07
L
2
12
2
0.25
W
Danzaburou
Thornitaravor
Danzaburou
13
0
4
15
W
0
1
8
4
W
Hades
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
52,206
63,708
Taken
63,576
27,969
Mitigated
42,980
10,034
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BalHamun
Morgan Le Fay
19,200
2,268
0
2,424
13,206
5,722
3,713
2,487
10,346
60,805
0
W
Ymir
4,778
744
0
4,971
14,695
17,502
1,305
2,555
11,825
25,882
0
L
Camazotz
5,375
1,688
0
5,464
16,041
5,902
0
7,483
8,558
0
46,547
L
Cabrakan
P1ngiie
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Slayk3r
Neith
10,454
4,017
0
2,627
18,783
5,644
112
9,130
9,653
0
48,532
L
Sun Wukong
TakGM
Sun Wukong
4,851
820
0
1,399
15,965
12,822
0
8,230
7,735
0
29,205
L
7,735
1,486
78
466
12,919
3,601
46
7,905
5,014
24,493
0
W
Danzaburou
Thornitaravor
Danzaburou
15,432
8,205
0
6,252
13,376
4,820
5,144
2,210
10,965
0
91,797
W
4,026
853
0
1,212
10,005
3,924
498
1,719
8,070
0
45,022
W
Hades
8,770
1,060
180
9,627
12,294
11,012
2,256
2,223
9,711
58,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
55,727
255
Minions Killed
473
0
Camps Cleared
0
1,205,591
Distance Traveled
1,681,323
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,644
613
115
6
0
351,340
1
W
Ymir
10,679
562
52
3
0
342,514
1
L
Camazotz
8,011
422
85
4
0
276,708
1
L
Cabrakan
5,088
268
0
0
0
11,677
0
L
Neith
7,732
407
80
4
0
290,823
4
L
Sun Wukong
7,251
382
52
3
0
346,298
0
L
Eset
8,274
435
38
2
0
280,085
4
W
Danzaburou
12,385
652
113
6
0
312,411
3
W
Thor
9,390
494
76
4
0
332,095
0
W
Hades
11,629
612
117
6
0
342,963
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role