Player Matchup

Tyr
Tyr
LordTommyG
Tyr
Level 106
God Stats
30W - 18L
1,641 SR
Queue Stats
385W - 217L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
Ocultom9
Hun Batz
Level 138
God Stats
1W - 1L
1,527 SR
Queue Stats
261W - 137L
1,713 Elo+
Party 1
Apollo
Apollo
Terence ILL187
Apollo
Level 159
God Stats
2W - 2L
1,503 SR
Queue Stats
442W - 203L
1,659 Elo+
Party 1
Artio
Artio
TurkeyWing
Artio
Level 109
God Stats
3W - 0L
1,511 SR
Queue Stats
292W - 187L
1,647 Elo+
Party 1
Scylla
Scylla
m9Dozzen
Scylla
Level 27
God Stats
3W - 1L
1,898 SR
Queue Stats
166W - 48L
1,705 Elo+
Party 1
Team Averages
Level 108
1,616 SR
1,682 Elo+

VS

Team Averages
Level 106
1,430 SR
1,462 Elo+
Izanami
Izanami
Grugasmic
Izanami
Level 68
God Stats
6W - 7L
1,255 SR
Queue Stats
283W - 321L
1,448 Elo+
Party 3
Baron Samedi
Baron Samedi
LION_Instiinct
Baron Samedi
Level 139
God Stats
48W - 33L
1,565 SR
Queue Stats
209W - 191L
1,471 Elo+
Party 3
Nemesis
Nemesis
Palminox
Nemesis
Level 79
God Stats
3W - 1L
1,715 SR
Queue Stats
672W - 695L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
ilpunitore911
Ah Puch
Level 125
God Stats
1W - 7L
1,115 SR
Queue Stats
673W - 670L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
morro87
Ne Zha
Level 121
God Stats
7W - 14L
1,498 SR
Queue Stats
658W - 675L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
16,014
534
12,316
26,309
29,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Ocultom9
Hun Batz
20
9 / 5 / 5
16,569
552
25,735
24,208
9,979
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 1 / 5
17,090
570
6,739
22,996
11,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
20
2 / 2 / 17
15,169
506
7,025
30,757
36,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
m9Dozzen
Scylla
20
10 / 0 / 8
16,886
563
56,985
17,051
7,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grugasmic
Izanami
19
2 / 7 / 2
12,656
422
7,500
25,321
7,076
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LION_Instiinct
Baron Samedi
18
2 / 7 / 5
12,648
422
11,066
34,320
18,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Palminox
Nemesis
20
3 / 3 / 5
13,082
436
7,331
21,588
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
18
2 / 6 / 5
11,648
388
15,641
26,941
18,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
morro87
Ne Zha
13
0 / 4 / 5
9,525
318
5,417
24,370
13,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
27
Kills
9
10
Deaths
27
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Grugasmic
Izanami
2
7
2
0.43
L
Baron Samedi
LION_Instiinct
Baron Samedi
2
7
5
0.64
W
3
2
11
4.25
W
Hun Batz
Ocultom9
Hun Batz
9
5
5
2.3
L
Nemesis
Palminox
Nemesis
3
3
5
1.83
W
3
1
5
5.5
W
Artio
2
2
17
5.25
L
Ah Puch
2
6
5
0.75
W
Scylla
m9Dozzen
Scylla
10
0
8
14
L
Ne Zha
morro87
Ne Zha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,800
Damage
46,955
121,321
Taken
132,540
95,153
Mitigated
65,870
45,766
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Grugasmic
Izanami
7,500
5,284
0
2,929
25,321
7,076
72
13,144
12,097
0
93,293
L
Baron Samedi
LION_Instiinct
Baron Samedi
11,066
1,002
589
5,853
34,320
18,556
0
18,225
16,095
65,209
0
W
12,316
490
0
11,627
26,309
29,830
2,079
9,503
13,831
12,594
95,455
W
Hun Batz
Ocultom9
Hun Batz
25,735
6,030
0
6,069
24,208
9,979
163
5,296
15,314
0
136,663
L
Nemesis
Palminox
Nemesis
7,331
2,100
0
590
21,588
8,058
0
8,399
13,189
0
89,322
W
6,739
3,855
0
12,324
22,996
11,183
4,925
3,449
19,547
0
184,065
W
Artio
7,025
310
1,150
8,171
30,757
36,847
339
5,830
22,047
36,176
0
L
Ah Puch
15,641
850
36
5,110
26,941
18,742
0
10,509
16,192
79,956
0
W
Scylla
m9Dozzen
Scylla
56,985
3,435
468
5,957
17,051
7,314
4,403
6,367
10,684
160,927
0
L
Ne Zha
morro87
Ne Zha
5,417
585
0
874
24,370
13,438
0
15,090
9,280
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,728
Gold Earned
59,559
854
Minions Killed
625
0
Camps Cleared
0
2,930,859
Distance Traveled
2,515,460
27
Wards Purchased
502
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,656
422
191
6
0
526,961
3
L
Baron Samedi
12,648
422
125
4
0
416,566
4
W
Tyr
16,014
534
173
6
0
579,386
5
W
Hun Batz
16,569
552
193
6
0
598,015
3
L
Nemesis
13,082
436
129
4
0
587,708
6
W
Apollo
17,090
570
245
8
0
582,023
6
W
Artio
15,169
506
35
1
0
576,491
6
L
Ah Puch
11,648
388
125
4
0
501,847
4
W
Scylla
16,886
563
208
7
0
594,944
7
L
Ne Zha
9,525
318
55
2
0
482,378
485

Distance Traveled

Minion Kills by Role

Gold Earned by Role