Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
EquinoxAmity
Horus
Level 61
God Stats
36W - 33L
1,560 SR
Queue Stats
83W - 97L
1,467 Elo+
Party 2
Ullr
Ullr
Racobly
Ullr
Level 124
God Stats
15W - 8L
1,638 SR
Queue Stats
315W - 295L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
XeniusPrime
Ao Kuang
Level 147
God Stats
3W - 5L
1,507 SR
Queue Stats
132W - 133L
1,504 Elo+
Party 2
Vulcan
Vulcan
thew3lsh
Vulcan
Level 141
God Stats
0W - 2L
1,461 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo
Team Averages
Level 120
1,533 SR
1,500 Elo+

VS

Team Averages
Level 106
1,559 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ADCyouLater
Medusa
Level 85
God Stats
1W - 0L
1,548 SR
Queue Stats
18W - 14L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Davietron
Kukulkan
Level 147
God Stats
17W - 9L
1,681 SR
Queue Stats
178W - 177L
1,462 Elo+
Solo
Athena
Athena
NietzcheX
Athena
Level 83
God Stats
6W - 9L
1,457 SR
Queue Stats
532W - 543L
1,477 Elo+
Solo
Bakasura
Bakasura
lilintrovert99
Bakasura
Level 62
God Stats
67W - 54L
1,607 SR
Queue Stats
227W - 235L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 3
8,231
514
6,921
8,859
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 1
7,317
457
3,396
9,936
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Racobly
Ullr
13
2 / 3 / 2
8,212
513
7,586
10,744
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
XeniusPrime
Ao Kuang
14
2 / 4 / 0
8,264
517
11,811
15,289
17,830
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
thew3lsh
Vulcan
12
1 / 6 / 2
7,269
454
5,236
10,656
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 2
9,180
574
10,285
15,906
14,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
3 / 2 / 2
8,747
547
8,962
6,721
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Davietron
Kukulkan
15
4 / 3 / 2
8,974
561
9,095
8,141
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
NietzcheX
Athena
13
1 / 0 / 5
8,003
500
4,084
8,423
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
17
6 / 2 / 5
9,693
606
6,997
11,737
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
3
1.17
W
Chaac
 
Chaac
3
2
2
2
W
Medusa
3
2
2
2
W
Kukulkan
Davietron
Kukulkan
4
3
2
1.67
L
2
2
1
1.25
W
Athena
NietzcheX
Athena
1
0
5
3.5
L
Ullr
Racobly
Ullr
2
3
2
1
L
Ao Kuang
XeniusPrime
Ao Kuang
2
4
0
0.5
W
Bakasura
6
2
5
4.25
L
Vulcan
thew3lsh
Vulcan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,950
Damage
39,423
55,484
Taken
50,928
36,985
Mitigated
33,298
11,958
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,921
1,398
0
500
8,859
3,037
0
3,340
5,185
0
52,686
W
Chaac
 
Chaac
10,285
2,726
0
7,340
15,906
14,671
0
11,188
4,718
6,071
52,122
W
Medusa
8,962
3,730
0
1,016
6,721
1,651
0
0
6,721
0
70,279
W
Kukulkan
Davietron
Kukulkan
9,095
676
0
2,423
8,141
3,077
0
3,286
4,855
64,701
0
L
3,396
1,165
1,158
2,951
9,936
8,262
0
2,474
7,216
0
16,243
W
Athena
NietzcheX
Athena
4,084
817
0
2,652
8,423
7,962
0
1,005
7,418
19,440
0
L
Ullr
Racobly
Ullr
7,586
3,695
0
36
10,744
4,066
0
1,782
8,752
0
60,900
L
Ao Kuang
XeniusPrime
Ao Kuang
11,811
3,697
0
5,798
15,289
17,830
0
1,985
12,906
56,105
0
W
Bakasura
6,997
4,691
0
4,637
11,737
5,937
0
1,568
10,169
0
60,960
L
Vulcan
thew3lsh
Vulcan
5,236
2,259
73
1,442
10,656
3,790
0
5,104
4,973
41,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
44,597
407
Minions Killed
531
0
Camps Cleared
0
1,500,226
Distance Traveled
1,637,104
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,231
514
95
6
0
338,766
5
W
Chaac
9,180
574
107
7
0
311,429
1
W
Medusa
8,747
547
121
8
0
311,846
9
W
Kukulkan
8,974
561
126
8
0
297,120
7
L
Horus
7,317
457
25
2
0
322,454
5
W
Athena
8,003
500
36
2
0
340,337
0
L
Ullr
8,212
513
113
7
0
272,598
5
L
Ao Kuang
8,264
517
106
7
0
286,584
2
W
Bakasura
9,693
606
141
9
0
376,372
0
L
Vulcan
7,269
454
68
4
0
279,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role