Player Matchup

Cu Chulainn
Cu Chulainn
LostSavant
Cu Chulainn
Level 17
God Stats
3W - 2L
1,624 SR
Queue Stats
24W - 14L
1,763 Elo+
Party 1
Nemesis
Nemesis
franckkurion489
Nemesis
Level 24
God Stats
8W - 8L
1,549 SR
Queue Stats
43W - 37L
1,536 Elo+
Solo
Cthulhu
Cthulhu
rossduke5
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,782 Elo+
Party 1
Ra
Ra
rossisstraight
Ra
Level 13
God Stats
1W - 1L
1,898 SR
Queue Stats
34W - 15L
1,796 Elo+
Party 1
Anhur
Anhur
ultraplague21
Anhur
Level 18
God Stats
6W - 7L
1,669 SR
Queue Stats
238W - 235L
1,571 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,690 Elo+

VS

Team Averages
Level 21
1,661 SR
1,625 Elo+
Anhur
Anhur
ElRonpeOjetes
Anhur
Level 5
God Stats
2W - 1L
1,713 SR
Queue Stats
19W - 20L
1,694 Elo+
Solo
Hera
Hera
SmiteBot0000000
Hera
Level 29
God Stats
3W - 1L
1,681 SR
Queue Stats
88W - 87L
1,567 Elo+
Solo
Thanatos
Thanatos
Xarxuplex
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,749 Elo+
Solo
Fenrir
Fenrir
agkurh
Fenrir
Level 27
God Stats
12W - 5L
1,828 SR
Queue Stats
209W - 200L
1,563 Elo+
Solo
Olorun
Olorun
kenbinetti
Olorun
Level 27
God Stats
17W - 8L
1,582 SR
Queue Stats
103W - 75L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LostSavant
Cu Chulainn
10
1 / 2 / 0
5,266
527
3,469
7,308
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,755
476
2,092
7,080
2,207
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
rossduke5
Cthulhu
8
3 / 2 / 1
5,531
553
4,128
7,004
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 0
5,594
559
3,629
4,811
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 3
4,826
483
3,112
6,375
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,895
590
2,715
4,655
1,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 1 / 3
6,614
661
6,259
3,999
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Xarxuplex
Thanatos
11
3 / 1 / 5
6,329
633
5,215
6,856
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
agkurh
Fenrir
7
2 / 3 / 5
5,405
541
3,712
8,166
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
kenbinetti
Olorun
11
2 / 0 / 0
6,347
635
4,255
5,565
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Cu Chulainn
LostSavant
Cu Chulainn
1
2
0
0.5
W
5
1
3
6.5
W
Thanatos
Xarxuplex
Thanatos
3
1
5
5.5
W
Fenrir
agkurh
Fenrir
2
3
5
1.5
L
0
2
0
0
W
Olorun
kenbinetti
Olorun
2
0
0
2
L
Cthulhu
rossduke5
Cthulhu
3
2
1
1.75
L
1
4
0
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,430
Damage
22,156
32,578
Taken
29,241
12,105
Mitigated
10,248
6,947
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,715
1,271
0
1,934
4,655
1,067
930
1,089
3,566
0
31,407
L
Cu Chulainn
LostSavant
Cu Chulainn
3,469
627
0
2,885
7,308
3,763
328
2,733
4,575
0
23,701
W
6,259
1,910
40
1,519
3,999
1,315
0
2,364
1,635
40,427
0
W
Thanatos
Xarxuplex
Thanatos
5,215
1,952
0
6,648
6,856
2,856
0
828
5,942
0
40,824
W
Fenrir
agkurh
Fenrir
3,712
1,191
0
2,883
8,166
2,935
8
2,981
5,185
0
8,627
L
2,092
501
0
250
7,080
2,207
0
1,561
5,519
0
21,367
W
Olorun
kenbinetti
Olorun
4,255
1,935
0
3,454
5,565
2,075
0
559
4,559
35,562
4,629
L
Cthulhu
rossduke5
Cthulhu
4,128
792
0
1,420
7,004
3,298
0
2,103
4,901
13,912
0
L
3,629
463
158
1,035
4,811
1,542
0
2,453
2,358
36,143
0
L
3,112
2,039
0
1,199
6,375
1,295
0
1,010
5,365
0
19,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
30,590
233
Minions Killed
306
0
Camps Cleared
0
1,000,062
Distance Traveled
1,022,763
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,895
590
69
7
0
196,327
3
L
Cu Chulainn
5,266
527
49
5
0
197,933
2
W
Hera
6,614
661
81
8
0
190,456
1
W
Thanatos
6,329
633
73
7
0
233,549
2
W
Fenrir
5,405
541
9
1
0
208,073
10
L
Nemesis
4,755
476
61
6
0
215,529
4
W
Olorun
6,347
635
74
7
0
194,358
4
L
Cthulhu
5,531
553
19
2
0
207,584
5
L
Ra
5,594
559
70
7
0
192,635
2
L
Anhur
4,826
483
34
3
0
186,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role