Player Matchup

Cerberus
Cerberus
AndrewDarrah
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,445 Elo+
Solo
Neith
Neith
BriBrax
Neith
Level 88
God Stats
11W - 14L
1,516 SR
Queue Stats
164W - 197L
1,303 Elo+
Solo
Nu Wa
Nu Wa
MANU-BALTOR
Nu Wa
Level 69
God Stats
210W - 212L
1,435 SR
Queue Stats
252W - 286L
1,338 Elo+
Solo
Zeus
Zeus
Youns6tBaZ
Zeus
Level 89
God Stats
4W - 1L
1,427 SR
Queue Stats
105W - 89L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
wamutd
Ratatoskr
Level 96
God Stats
7W - 12L
1,411 SR
Queue Stats
93W - 96L
1,466 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,396 Elo+

VS

Team Averages
Level 101
1,515 SR
1,444 Elo+
Bacchus
Bacchus
Blitzace89
Bacchus
Level 57
God Stats
42W - 59L
1,451 SR
Queue Stats
186W - 295L
1,340 Elo+
Solo
Sol
Sol
Forces_80
Sol
Level 110
God Stats
4W - 10L
1,488 SR
Queue Stats
234W - 233L
1,441 Elo+
Solo
Rama
Rama
Slim_Shady4658
Rama
Level 111
God Stats
1W - 3L
1,547 SR
Queue Stats
396W - 416L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
bartimaeusVII
Sun Wukong
Level 156
God Stats
1W - 2L
1,645 SR
Queue Stats
216W - 225L
1,404 Elo+
Solo
Awilix
Awilix
tekei_ferenc123
Awilix
Level 69
God Stats
7W - 8L
1,445 SR
Queue Stats
321W - 308L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndrewDarrah
Cerberus
9
2 / 0 / 3
6,010
546
2,651
9,762
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
BriBrax
Neith
9
1 / 1 / 3
5,310
483
2,738
3,811
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 2
6,130
557
4,493
6,062
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 1
7,286
662
10,902
5,609
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
wamutd
Ratatoskr
12
4 / 2 / 1
6,864
624
4,379
5,924
2,329
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blitzace89
Bacchus
7
0 / 2 / 2
5,148
468
2,911
7,216
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 1
6,107
555
4,186
6,021
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 4 / 0
5,474
498
3,943
5,157
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bartimaeusVII
Sun Wukong
8
0 / 4 / 0
4,622
420
1,262
7,763
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 1
6,523
593
5,033
9,549
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AndrewDarrah
Cerberus
2
0
3
3.5
L
Bacchus
Blitzace89
Bacchus
0
2
2
0.5
W
Neith
BriBrax
Neith
1
1
3
2.5
L
1
0
1
1.5
W
0
3
2
0.33
L
2
4
0
0.5
W
6
0
1
6.5
L
Sun Wukong
bartimaeusVII
Sun Wukong
0
4
0
0
L
3
3
1
1.17
W
Ratatoskr
wamutd
Ratatoskr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
17,335
31,168
Taken
35,706
12,782
Mitigated
14,857
11,846
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AndrewDarrah
Cerberus
2,651
231
293
4,061
9,762
5,876
0
1,785
7,934
24,631
0
L
Bacchus
Blitzace89
Bacchus
2,911
393
0
1,092
7,216
4,647
0
3,025
4,191
11,138
0
W
Neith
BriBrax
Neith
2,738
547
0
1,547
3,811
961
0
782
3,029
0
19,217
L
4,186
912
0
3,519
6,021
1,163
0
3,544
2,477
50,570
0
W
4,493
2,623
0
1,974
6,062
1,675
13
4,131
1,931
32,594
0
L
3,943
2,530
0
400
5,157
1,854
0
2,177
2,980
0
33,364
W
10,902
3,060
135
2,176
5,609
1,941
360
0
5,337
46,791
0
L
Sun Wukong
bartimaeusVII
Sun Wukong
1,262
35
0
1,470
7,763
4,099
0
5,456
2,307
0
17,421
L
5,033
1,991
0
3,384
9,549
3,094
0
3,844
5,705
0
37,821
W
Ratatoskr
wamutd
Ratatoskr
4,379
1,537
0
1,660
5,924
2,329
0
399
5,525
0
41,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
27,874
352
Minions Killed
286
0
Camps Cleared
0
1,026,788
Distance Traveled
1,043,264
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,010
546
75
7
0
217,317
0
L
Bacchus
5,148
468
18
2
0
212,290
1
W
Neith
5,310
483
38
3
0
207,710
4
L
Sol
6,107
555
106
10
0
190,862
1
W
Nu Wa
6,130
557
61
6
0
160,708
2
L
Rama
5,474
498
64
6
0
177,330
3
W
Zeus
7,286
662
94
9
0
195,732
1
L
Sun Wukong
4,622
420
19
2
0
233,435
1
L
Awilix
6,523
593
79
7
0
229,347
0
W
Ratatoskr
6,864
624
84
8
0
245,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role