Player Matchup

Ymir
Ymir
AleeX_Weed-180
Ymir
Level 127
God Stats
13W - 8L
1,615 SR
Queue Stats
252W - 288L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Mom97
Nu Wa
Level 15
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Night94
Pele
Level 102
God Stats
0W - 1L
1,877 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 1
Charybdis
Charybdis
Wolfcry0144
Charybdis
Level 43
God Stats
9W - 13L
1,558 SR
Queue Stats
17W - 25L
1,450 Elo+
Solo
Team Averages
Level 72
1,611 SR
1,573 Elo+

VS

Team Averages
Level 80
1,554 SR
1,507 Elo+
Loki
Loki
BluePointyHat
Loki
Level 57
God Stats
6W - 2L
1,732 SR
Queue Stats
21W - 12L
1,787 Elo+
Party 2
Cthulhu
Cthulhu
Dumke52
Cthulhu
Level 145
God Stats
1W - 0L
1,227 SR
Queue Stats
22W - 27L
1,310 Elo+
Solo
Artio
Artio
Rexx-SZN
Artio
Level 89
God Stats
4W - 3L
1,542 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 2
Cerberus
Cerberus
ateeurus
Cerberus
Level 28
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,252
825
7,168
10,362
9,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Mom97
Nu Wa
12
0 / 1 / 0
7,533
753
2,017
2,288
756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Night94
Pele
13
0 / 3 / 0
7,717
772
4,630
7,022
1,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Wolfcry0144
Charybdis
14
3 / 3 / 1
8,741
874
11,020
7,530
2,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,007
901
8,301
8,515
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dumke52
Cthulhu
14
3 / 1 / 5
8,257
826
6,107
8,243
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Rexx-SZN
Artio
14
1 / 1 / 6
8,074
807
4,219
12,429
12,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
ateeurus
Cerberus
13
1 / 1 / 5
8,119
812
4,065
10,200
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
6
1
1
6.5
W
Cthulhu
Dumke52
Cthulhu
3
1
5
5.5
L
Nu Wa
Mom97
Nu Wa
0
1
0
0
L
Pele
Night94
Pele
0
3
0
0
W
Artio
Rexx-SZN
Artio
1
1
6
4
L
Charybdis
Wolfcry0144
Charybdis
3
3
1
1.17
W
Cerberus
ateeurus
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
22,692
27,202
Taken
39,387
15,195
Mitigated
32,394
2,632
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
995
0
750
10,362
9,818
625
5,545
4,462
22,193
0
W
8,301
2,895
0
406
8,515
4,131
1,715
1,344
7,171
0
37,572
W
Cthulhu
Dumke52
Cthulhu
6,107
259
1,664
1,246
8,243
7,651
231
2,398
5,845
25,152
0
L
Nu Wa
Mom97
Nu Wa
2,017
1,879
0
99
2,288
756
397
695
1,470
11,196
0
L
Pele
Night94
Pele
4,630
525
0
877
7,022
1,978
1,054
4,543
2,348
0
31,542
W
Artio
Rexx-SZN
Artio
4,219
603
1,105
2,760
12,429
12,139
375
2,768
9,661
20,624
0
L
Charybdis
Wolfcry0144
Charybdis
11,020
4,696
0
906
7,530
2,643
1,034
3,344
4,047
0
33,648
W
Cerberus
ateeurus
Cerberus
4,065
236
1,541
1,727
10,200
8,473
948
3,169
7,031
15,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
33,457
170
Minions Killed
174
8
Camps Cleared
8
640,116
Distance Traveled
788,610
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,252
825
37
4
2
148,061
1
W
Loki
9,007
901
54
5
4
223,534
0
W
Cthulhu
8,257
826
42
4
1
200,389
0
L
Nu Wa
7,533
753
23
2
1
124,343
0
L
Pele
7,717
772
52
5
3
200,923
4
W
Artio
8,074
807
46
5
2
196,927
1
L
Charybdis
8,741
874
58
6
2
166,789
0
W
Cerberus
8,119
812
32
3
1
167,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role