Player Matchup

Hou Yi
Hou Yi
Adrian_Radion
Hou Yi
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Susano
Susano
RafxGrcix
Susano
Level 15
God Stats
1W - 2L
1,382 SR
Queue Stats
3W - 3L
1,669 Elo+
Party 2
Ganesha
Ganesha
Sobek_Exiled
Ganesha
Level 25
God Stats
5W - 6L
1,744 SR
Queue Stats
187W - 250L
1,470 Elo+
Solo
Izanami
Izanami
ZaSwift
Izanami
Level 26
God Stats
13W - 14L
1,649 SR
Queue Stats
111W - 112L
1,526 Elo+
Solo
Ra
Ra
x-Odisea
Ra
Level 15
God Stats
0W - 1L
1,137 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,552 Elo+

VS

Team Averages
Level 25
1,546 SR
1,512 Elo+
Terra
Terra
Gary_SmithVII
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,337 Elo+
Solo
Artemis
Artemis
JordanPeterson
Artemis
Level 22
God Stats
14W - 8L
1,661 SR
Queue Stats
61W - 30L
1,627 Elo+
Party 1
Janus
Janus
MajiniGame
Janus
Level 27
God Stats
1W - 0L
1,379 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Olorun
Olorun
TVEENNNN
Olorun
Level 28
God Stats
19W - 6L
1,770 SR
Queue Stats
216W - 79L
1,678 Elo+
Party 1
Bellona
Bellona
playkid2171980
Bellona
Level 28
God Stats
13W - 8L
1,419 SR
Queue Stats
131W - 152L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 10 / 1
8,038
365
13,908
20,109
5,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
RafxGrcix
Susano
13
3 / 7 / 3
8,686
395
13,239
19,679
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sobek_Exiled
Ganesha
12
0 / 3 / 7
8,856
403
8,487
24,729
26,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ZaSwift
Izanami
16
2 / 13 / 2
10,487
477
12,109
26,141
17,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 11 / 3
8,034
365
7,721
18,441
8,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
10,729
488
4,351
19,568
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
22 / 3 / 7
14,705
668
30,366
23,744
12,792
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
0 / 3 / 8
9,503
432
12,156
9,836
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
TVEENNNN
Olorun
20
19 / 0 / 8
14,286
649
39,753
35,225
23,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 9
10,770
490
5,986
14,950
12,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
11
Kills
44
44
Deaths
11
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
1
2
15
4.25
W
22
3
7
8.5
W
Janus
0
3
8
1.33
L
Susano
RafxGrcix
Susano
3
7
3
0.64
L
Ganesha
Sobek_Exiled
Ganesha
0
3
7
1.17
W
Olorun
TVEENNNN
Olorun
19
0
8
23
L
Izanami
ZaSwift
Izanami
2
13
2
0.23
W
2
3
9
2.17
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
92,612
109,099
Taken
103,323
65,222
Mitigated
69,335
11,566
Healing
55,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,908
7,189
0
1,526
20,109
5,857
329
12,300
7,500
0
32,396
W
4,351
1,014
4,359
6,331
19,568
17,528
708
4,887
14,681
17,893
0
W
30,366
19,930
0
10,153
23,744
12,792
1,581
5,443
18,301
0
126,408
W
Janus
12,156
1,468
0
3,400
9,836
3,337
353
2,587
7,249
58,853
0
L
Susano
RafxGrcix
Susano
13,239
1,078
0
1,902
19,679
6,848
0
7,267
12,396
0
35,100
L
Ganesha
Sobek_Exiled
Ganesha
8,487
737
2,074
2,780
24,729
26,363
0
12,202
12,099
36,461
0
W
Olorun
TVEENNNN
Olorun
39,753
21,990
1,482
24,658
35,225
23,212
8,041
2,712
32,513
146,703
0
L
Izanami
ZaSwift
Izanami
12,109
7,497
0
2,290
26,141
17,344
0
15,268
10,781
0
68,042
W
5,986
1,912
0
4,848
14,950
12,466
1,000
2,016
12,934
0
59,363
L
7,721
500
78
916
18,441
8,810
0
8,360
10,063
37,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
59,993
307
Minions Killed
580
0
Camps Cleared
0
1,766,721
Distance Traveled
2,044,724
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,038
365
56
3
0
319,959
1
W
Terra
10,729
488
27
1
0
450,213
4
W
Artemis
14,705
668
181
8
0
389,147
0
W
Janus
9,503
432
76
3
0
387,920
0
L
Susano
8,686
395
47
2
0
426,522
3
L
Ganesha
8,856
403
19
1
0
344,383
3
W
Olorun
14,286
649
211
10
0
397,963
3
L
Izanami
10,487
477
121
6
0
332,626
2
W
Bellona
10,770
490
85
4
0
419,481
0
L
Ra
8,034
365
64
3
0
343,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role