Player Matchup

Chronos
Chronos
Droulax
Chronos
Level 22
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PeachyGL21
Kukulkan
Level 17
God Stats
1W - 3L
1,596 SR
Queue Stats
3W - 9L
1,233 Elo+
Solo
Chaac
Chaac
TioPelon_Cr
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,411 Elo+

VS

Team Averages
Level 26
1,386 SR
1,376 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MillerSos09
Artemis
Level 16
God Stats
5W - 7L
1,442 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 1
Arachne
Arachne
manstermon1805
Arachne
Level 42
God Stats
0W - 2L
1,215 SR
Queue Stats
8W - 20L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Droulax
Chronos
14
7 / 2 / 6
9,598
800
9,399
10,373
3,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PeachyGL21
Kukulkan
13
3 / 4 / 8
9,092
758
10,250
6,841
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 8
8,503
709
9,394
9,165
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 5
7,776
648
11,206
12,845
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
MillerSos09
Artemis
12
4 / 5 / 2
8,727
727
5,386
11,083
4,025
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 4 / 5
8,360
697
6,811
12,650
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
7
7
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
5
0.88
W
Chronos
Droulax
Chronos
7
2
6
5
L
Artemis
MillerSos09
Artemis
4
5
2
1
W
Kukulkan
PeachyGL21
Kukulkan
3
4
8
1.75
W
3
1
8
7
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
23,403
26,379
Taken
36,578
13,265
Mitigated
23,749
6,644
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,206
445
321
1,537
12,845
14,373
0
7,747
4,724
28,696
0
W
Chronos
Droulax
Chronos
9,399
4,210
0
3,015
10,373
3,606
732
5,270
4,600
35,999
0
L
Artemis
MillerSos09
Artemis
5,386
2,302
0
1,080
11,083
4,025
551
4,606
6,179
0
13,027
W
Kukulkan
PeachyGL21
Kukulkan
10,250
1,271
0
0
6,841
2,690
0
3,018
3,561
39,283
0
W
9,394
1,486
0
3,629
9,165
6,969
415
2,228
6,555
0
20,477
L
6,811
5,211
0
3,151
12,650
5,351
139
7,736
4,698
0
26,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
24,863
168
Minions Killed
102
7
Camps Cleared
5
652,903
Distance Traveled
676,270
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,776
648
37
3
0
225,824
4
W
Chronos
9,598
800
69
6
3
230,784
0
L
Artemis
8,727
727
15
1
2
201,228
1
W
Kukulkan
9,092
758
76
6
3
185,758
3
W
Chaac
8,503
709
23
2
1
236,361
0
L
Arachne
8,360
697
50
4
3
249,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role