Player Matchup

Scylla
Scylla
AdamBottrill
Scylla
Level 69
God Stats
19W - 21L
1,531 SR
Queue Stats
412W - 419L
1,502 Elo+
Party 2
Achilles
Achilles
HotSince936649
Achilles
Level 55
God Stats
1W - 0L
1,447 SR
Queue Stats
68W - 60L
1,447 Elo+
Solo
Amaterasu
Amaterasu
SoulSammy
Amaterasu
Level 112
God Stats
11W - 6L
1,650 SR
Queue Stats
423W - 386L
1,576 Elo+
Party 2
Skadi
Skadi
YuckyCoronet553
Skadi
Level 46
God Stats
23W - 17L
1,669 SR
Queue Stats
171W - 173L
1,530 Elo+
Party 2
Ymir
Ymir
nopoblemo
Ymir
Level 47
God Stats
2W - 9L
1,229 SR
Queue Stats
223W - 201L
1,550 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,521 Elo+

VS

Team Averages
Level 45
1,460 SR
1,448 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chriistian_mdc
Cthulhu
Level 51
God Stats
7W - 6L
1,502 SR
Queue Stats
93W - 116L
1,362 Elo+
Party 3
Medusa
Medusa
ELCANCERITA
Medusa
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
176W - 138L
1,622 Elo+
Party 1
Thanatos
Thanatos
TBS Drixion
Thanatos
Level 115
God Stats
12W - 9L
1,718 SR
Queue Stats
298W - 271L
1,541 Elo+
Party 1
Neith
Neith
llALEXVll
Neith
Level 16
God Stats
0W - 3L
1,082 SR
Queue Stats
76W - 85L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 1 / 5
10,826
516
16,087
9,541
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
18
0 / 2 / 3
10,516
501
4,342
15,140
21,729
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SoulSammy
Amaterasu
19
10 / 1 / 1
11,731
559
14,181
14,951
10,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 6
11,157
531
10,341
11,805
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
3 / 2 / 11
10,240
488
7,210
20,175
22,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 4 / 2
8,966
427
6,380
15,250
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 5 / 2
8,543
407
12,209
15,716
12,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
19
2 / 2 / 2
11,387
542
14,509
16,788
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
TBS Drixion
Thanatos
14
4 / 4 / 0
9,163
436
5,721
14,633
4,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
llALEXVll
Neith
13
1 / 9 / 0
7,954
379
3,475
11,971
4,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
7
7
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
W
Scylla
5
1
5
7.5
L
0
5
2
0.2
L
Medusa
2
2
2
1.5
W
Achilles
0
2
3
0.75
W
Amaterasu
SoulSammy
Amaterasu
10
1
1
10.5
L
Thanatos
TBS Drixion
Thanatos
4
4
0
1
W
5
1
6
8
L
Neith
llALEXVll
Neith
1
9
0
0.11
W
Ymir
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
42,294
71,612
Taken
74,358
62,953
Mitigated
32,600
19,026
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,380
2,112
0
1,552
15,250
4,969
897
4,539
10,411
0
57,571
W
Scylla
16,087
702
114
1,828
9,541
3,416
118
673
8,868
73,864
0
L
12,209
919
309
2,637
15,716
12,571
198
3,442
12,244
53,251
0
L
Medusa
14,509
5,624
0
6,461
16,788
5,974
2,127
5,421
11,165
0
102,130
W
Achilles
4,342
952
0
4,567
15,140
21,729
1,034
0
15,140
0
66,764
W
Amaterasu
SoulSammy
Amaterasu
14,181
6,739
0
4,653
14,951
10,501
0
2,778
12,173
0
93,159
L
Thanatos
TBS Drixion
Thanatos
5,721
322
0
7,637
14,633
4,754
0
2,966
11,527
0
44,192
W
10,341
4,698
0
2,098
11,805
4,539
4,805
4,119
7,686
0
85,151
L
Neith
llALEXVll
Neith
3,475
1,078
151
1,232
11,971
4,332
798
6,071
5,714
0
23,970
W
Ymir
7,210
2,366
567
5,199
20,175
22,768
0
4,639
15,536
36,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
46,013
574
Minions Killed
486
0
Camps Cleared
0
2,041,615
Distance Traveled
1,932,370
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,966
427
115
5
0
407,748
4
W
Scylla
10,826
516
119
6
0
397,587
5
L
Cthulhu
8,543
407
75
4
0
392,644
1
L
Medusa
11,387
542
174
8
0
374,811
4
W
Achilles
10,516
501
141
7
0
401,736
1
W
Amaterasu
11,731
559
128
6
0
505,885
4
L
Thanatos
9,163
436
70
3
0
435,549
0
W
Skadi
11,157
531
147
7
0
374,181
2
L
Neith
7,954
379
52
2
0
321,618
0
W
Ymir
10,240
488
39
2
0
362,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role