Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CallamTheBarber
Medusa
Level 48
God Stats
50W - 54L
1,513 SR
Queue Stats
118W - 127L
1,510 Elo+
Solo
Osiris
Osiris
J-Crypside
Osiris
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 116L
1,455 Elo+
Solo
Hades
Hades
LechePaTuBody
Hades
Level 26
God Stats
48W - 42L
1,470 SR
Queue Stats
153W - 164L
1,431 Elo+
Party 3
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,516 SR
Queue Stats
329W - 325L
1,443 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,468 Elo+

VS

Team Averages
Level 63
1,679 SR
1,425 Elo+
Sylvanus
Sylvanus
BrownieLife97
Sylvanus
Level 102
God Stats
6W - 12L
1,378 SR
Queue Stats
340W - 368L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
GooeyHammer
Gilgamesh
Level 43
God Stats
2W - 0L
1,714 SR
Queue Stats
108W - 149L
1,362 Elo+
Party 2
Tiamat
Tiamat
Nostyle911
Tiamat
Level 49
God Stats
4W - 0L
1,873 SR
Queue Stats
227W - 222L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The_Fugazi
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 6L
1,264 Elo+
Party 2
Thanatos
Thanatos
molduritas63
Thanatos
Level 105
God Stats
17W - 9L
1,712 SR
Queue Stats
88W - 74L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 3 / 0
5,804
528
2,545
6,631
3,444
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 1
6,450
586
6,112
5,840
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
J-Crypside
Osiris
9
1 / 4 / 3
5,625
511
2,514
7,179
3,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,431
494
2,560
7,012
3,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 0
6,678
607
3,582
7,031
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrownieLife97
Sylvanus
9
1 / 2 / 5
5,146
468
4,188
5,671
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
GooeyHammer
Gilgamesh
8
0 / 4 / 0
4,546
413
1,878
5,936
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Nostyle911
Tiamat
11
3 / 0 / 7
6,595
600
6,345
4,854
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
The_Fugazi
Ah Muzen Cab
9
0 / 3 / 2
5,137
467
1,249
5,734
1,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
molduritas63
Thanatos
13
10 / 1 / 3
7,607
692
8,212
6,795
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
10
Kills
14
14
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
0
1
W
Sylvanus
BrownieLife97
Sylvanus
1
2
5
1.75
L
2
2
1
1.25
W
Gilgamesh
GooeyHammer
Gilgamesh
0
4
0
0
L
Osiris
J-Crypside
Osiris
1
4
3
0.63
L
0
3
0
0
W
Tiamat
Nostyle911
Tiamat
3
0
7
6.5
W
Ah Muzen Cab
The_Fugazi
Ah Muzen Cab
0
3
2
0.33
L
4
2
0
2
W
Thanatos
molduritas63
Thanatos
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
21,872
33,693
Taken
28,990
14,505
Mitigated
15,081
10,421
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,545
261
0
2,118
6,631
3,444
131
2,126
4,409
22,923
0
W
Sylvanus
BrownieLife97
Sylvanus
4,188
1,054
581
1,425
5,671
5,130
0
189
5,317
18,441
6,074
L
6,112
1,890
0
1,641
5,840
1,627
0
1,632
4,124
0
43,834
W
Gilgamesh
GooeyHammer
Gilgamesh
1,878
494
0
915
5,936
2,803
305
1,729
3,927
0
13,325
L
Osiris
J-Crypside
Osiris
2,514
552
0
500
7,179
3,436
14
2,255
4,898
0
22,133
L
2,560
207
62
3,386
7,012
3,185
425
2,371
4,384
24,340
0
W
Tiamat
Nostyle911
Tiamat
6,345
489
0
2,265
4,854
2,809
0
1,981
2,803
33,516
0
W
Ah Muzen Cab
The_Fugazi
Ah Muzen Cab
1,249
470
0
1,541
5,734
1,608
0
0
5,734
0
21,863
L
3,582
2,328
0
2,714
7,031
2,813
413
1,111
5,806
0
29,732
W
Thanatos
molduritas63
Thanatos
8,212
2,200
0
7,531
6,795
2,731
0
1,206
5,200
0
38,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
29,031
330
Minions Killed
247
0
Camps Cleared
0
1,067,213
Distance Traveled
1,070,436
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,804
528
30
3
0
186,816
0
W
Sylvanus
5,146
468
28
3
0
202,085
0
L
Medusa
6,450
586
97
9
0
198,203
1
W
Gilgamesh
4,546
413
33
3
0
193,011
2
L
Osiris
5,625
511
59
5
0
209,379
0
L
Hades
5,431
494
56
5
0
198,755
0
W
Tiamat
6,595
600
68
6
0
222,676
2
W
Ah Muzen Cab
5,137
467
55
5
0
217,513
3
L
Bakasura
6,678
607
88
8
0
274,060
1
W
Thanatos
7,607
692
63
6
0
235,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role