Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SirDicingtons
Amaterasu
Level 101
God Stats
0W - 2L
1,153 SR
Queue Stats
480W - 376L
1,604 Elo+
Party 1
Skadi
Skadi
Zenmaster17
Skadi
Level 43
God Stats
46W - 21L
1,756 SR
Queue Stats
449W - 280L
1,611 Elo+
Solo
Team Averages
Level 69
1,470 SR
1,572 Elo+

VS

Team Averages
Level 99
1,616 SR
1,654 Elo+
Charybdis
Charybdis
DeMoNiC__KoGa42
Charybdis
Level 128
God Stats
20W - 21L
1,572 SR
Queue Stats
258W - 273L
1,657 Elo+
Solo
Osiris
Osiris
snailaids
Osiris
Level 66
God Stats
7W - 2L
1,776 SR
Queue Stats
51W - 39L
1,659 Elo+
Party 2
Zeus
Zeus
swagabon2000
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 9 / 5
8,179
682
7,016
12,256
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SirDicingtons
Amaterasu
11
2 / 6 / 6
7,956
663
7,040
12,203
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 5 / 2
9,076
756
10,797
8,984
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeMoNiC__KoGa42
Charybdis
14
10 / 2 / 6
10,395
866
10,072
8,925
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
snailaids
Osiris
13
3 / 4 / 15
9,118
760
7,042
12,269
10,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 6 / 10
9,944
829
11,400
8,638
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
20
20
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
9
5
0.72
W
Charybdis
DeMoNiC__KoGa42
Charybdis
10
2
6
6.5
L
Amaterasu
SirDicingtons
Amaterasu
2
6
6
0.83
L
6
5
2
1.4
W
Osiris
snailaids
Osiris
3
4
15
2.63
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
28,514
33,443
Taken
29,832
17,133
Mitigated
15,841
2,569
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,016
1,545
0
1,004
12,256
4,363
0
4,465
7,791
18,537
0
W
Charybdis
DeMoNiC__KoGa42
Charybdis
10,072
6,542
0
1,921
8,925
2,855
2,169
2,003
6,755
0
35,861
L
Amaterasu
SirDicingtons
Amaterasu
7,040
2,812
0
1,402
12,203
9,034
0
4,631
7,572
298
16,435
L
10,797
3,620
0
163
8,984
3,736
0
2,688
6,296
0
27,190
W
Osiris
snailaids
Osiris
7,042
2,407
0
1,013
12,269
10,371
247
3,118
8,781
0
15,008
W
11,400
1,318
0
376
8,638
2,615
566
2,458
5,974
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
29,457
97
Minions Killed
132
3
Camps Cleared
7
652,368
Distance Traveled
625,211
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,179
682
18
2
1
200,978
4
W
Charybdis
10,395
866
69
6
5
213,914
3
L
Amaterasu
7,956
663
26
2
1
227,375
3
L
Skadi
9,076
756
53
4
1
224,015
1
W
Osiris
9,118
760
20
2
0
222,016
2
W
Zeus
9,944
829
43
4
2
189,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role