Player Matchup

Artemis
Artemis
BasBelagsi
Artemis
Level 6
God Stats
10W - 7L
1,297 SR
Queue Stats
91W - 94L
1,348 Elo+
Party 1
Awilix
Awilix
CragnNotDazzle
Awilix
Level 27
God Stats
3W - 4L
1,264 SR
Queue Stats
47W - 23L
1,678 Elo+
Solo
Janus
Janus
Simplu12345
Janus
Level 27
God Stats
4W - 7L
1,281 SR
Queue Stats
76W - 89L
1,430 Elo+
Solo
Fafnir
Fafnir
WamBoL0gle
Fafnir
Level 6
God Stats
4W - 9L
1,390 SR
Queue Stats
103W - 116L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
fouyou7z
Sun Wukong
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
135W - 130L
1,439 Elo+
Solo
Team Averages
Level 19
1,307 SR
1,449 Elo+

VS

Team Averages
Level 18
1,375 SR
1,321 Elo+
Ullr
Ullr
K-HEOPS-
Ullr
Level 2
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 7L
1,176 Elo+
Party 2
Sol
Sol
PLOchard
Sol
Level 17
God Stats
12W - 19L
1,424 SR
Queue Stats
34W - 58L
1,295 Elo+
Party 2
Thanatos
Thanatos
SupeR_PijoN
Thanatos
Level 16
God Stats
0W - 6L
1,205 SR
Queue Stats
39W - 50L
1,299 Elo+
Party 2
Achilles
Achilles
frictionfactor
Achilles
Level 28
God Stats
4W - 2L
1,617 SR
Queue Stats
179W - 176L
1,499 Elo+
Solo
Olorun
Olorun
titixendre
Olorun
Level 27
God Stats
14W - 8L
1,333 SR
Queue Stats
113W - 133L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BasBelagsi
Artemis
10
5 / 1 / 4
6,269
570
4,277
5,091
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 3 / 2
7,363
669
5,734
7,660
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 4 / 5
6,781
616
6,910
6,051
1,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
WamBoL0gle
Fafnir
8
2 / 1 / 6
5,909
537
2,563
8,259
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
fouyou7z
Sun Wukong
9
0 / 3 / 2
5,248
477
1,885
7,566
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 2 / 3
5,598
509
2,225
4,708
1,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 7 / 2
5,188
472
4,770
8,417
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SupeR_PijoN
Thanatos
8
2 / 4 / 4
5,570
506
3,897
7,003
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
4 / 1 / 1
6,511
592
5,250
5,965
3,371
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
titixendre
Olorun
10
2 / 4 / 4
5,884
535
3,036
7,631
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
18
Kills
11
12
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
BasBelagsi
Artemis
5
1
4
7
W
6
3
2
2.33
L
Ullr
1
2
3
1.25
L
2
7
2
0.43
W
5
4
5
1.88
L
Thanatos
SupeR_PijoN
Thanatos
2
4
4
1
W
Fafnir
WamBoL0gle
Fafnir
2
1
6
5
W
Sun Wukong
fouyou7z
Sun Wukong
0
3
2
0.33
L
Achilles
4
1
1
4.5
L
Olorun
titixendre
Olorun
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
19,178
34,627
Taken
33,724
18,132
Mitigated
11,564
7,166
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BasBelagsi
Artemis
4,277
1,755
0
1,198
5,091
1,638
0
1,908
3,183
0
34,062
W
5,734
2,601
0
1,752
7,660
3,092
0
636
7,024
0
48,856
L
Ullr
2,225
1,640
0
560
4,708
1,407
28
2,223
2,485
0
16,821
L
4,770
1,919
0
1,193
8,417
1,879
78
3,122
5,295
16,269
0
W
6,910
299
0
1,276
6,051
1,782
559
1,821
4,230
33,315
0
L
Thanatos
SupeR_PijoN
Thanatos
3,897
1,551
0
2,685
7,003
2,516
0
361
6,598
0
23,724
W
Fafnir
WamBoL0gle
Fafnir
2,563
1,330
0
1,252
8,259
6,612
0
3,663
4,596
8,697
0
W
Sun Wukong
fouyou7z
Sun Wukong
1,885
424
0
1,688
7,566
5,008
0
0
7,566
0
18,403
L
Achilles
5,250
1,138
0
2,137
5,965
3,371
0
0
5,531
0
27,625
L
Olorun
titixendre
Olorun
3,036
1,219
0
1,845
7,631
2,391
0
3,767
3,864
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
28,751
258
Minions Killed
214
0
Camps Cleared
0
1,051,431
Distance Traveled
956,922
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,269
570
62
6
0
200,723
0
W
Awilix
7,363
669
87
8
0
232,673
1
L
Ullr
5,598
509
42
4
0
179,582
2
L
Sol
5,188
472
24
2
0
172,539
3
W
Janus
6,781
616
63
6
0
199,370
1
L
Thanatos
5,570
506
53
5
0
199,559
1
W
Fafnir
5,909
537
12
1
0
206,814
1
W
Sun Wukong
5,248
477
34
3
0
211,851
0
L
Achilles
6,511
592
50
5
0
200,894
3
L
Olorun
5,884
535
45
4
0
204,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role