Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Suzaku100
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,385 Elo+
Solo
Skadi
Skadi
headsfman
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,358 Elo+
Party 3
Thor
Thor
miobo99
Thor
Level 13
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,404 Elo+

VS

Team Averages
Level 19
1,469 SR
1,425 Elo+
Nox
Nox
Besoindunpseud0
Nox
Level 11
God Stats
27W - 25L
1,287 SR
Queue Stats
37W - 36L
1,453 Elo+
Party 1
Chronos
Chronos
Doggydogboy
Chronos
Level 26
God Stats
10W - 3L
1,659 SR
Queue Stats
141W - 144L
1,480 Elo+
Solo
Serqet
Serqet
Hell5cythe
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,364 Elo+
Party 2
Apollo
Apollo
Raptozor
Apollo
Level 45
God Stats
5W - 8L
1,162 SR
Queue Stats
18W - 22L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
UltimoRey
Kukulkan
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
17W - 13L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 5 / 3
8,882
423
10,612
12,947
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
12
0 / 8 / 2
7,136
340
5,466
12,702
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Suzaku100
Mulan
17
4 / 8 / 0
10,799
514
12,026
19,340
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
headsfman
Skadi
12
0 / 9 / 1
7,786
371
7,252
15,026
4,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
miobo99
Thor
16
8 / 5 / 2
10,905
519
11,241
13,751
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 19
10,154
484
10,651
10,404
3,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Doggydogboy
Chronos
19
5 / 5 / 4
12,081
575
12,097
20,000
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Hell5cythe
Serqet
15
3 / 2 / 11
10,117
482
6,109
11,448
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Raptozor
Apollo
17
13 / 3 / 11
11,776
561
15,959
15,424
5,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
UltimoRey
Kukulkan
17
8 / 3 / 9
11,434
544
13,387
10,507
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
15
Kills
35
35
Deaths
16
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
3
0.9
L
Hel
 
Hel
0
8
2
0.13
W
6
3
19
5.17
W
Chronos
Doggydogboy
Chronos
5
5
4
1.4
W
Serqet
Hell5cythe
Serqet
3
2
11
4.25
W
Apollo
Raptozor
Apollo
13
3
11
6.17
L
Mulan
Suzaku100
Mulan
4
8
0
0.5
W
Kukulkan
UltimoRey
Kukulkan
8
3
9
4.17
L
Skadi
headsfman
Skadi
0
9
1
0.06
L
Thor
miobo99
Thor
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
58,203
73,766
Taken
67,783
34,323
Mitigated
28,325
17,858
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,612
5,405
0
4,408
12,947
4,086
720
5,628
6,186
45,327
0
L
Hel
 
Hel
5,466
151
3,885
3,088
12,702
6,781
203
5,679
6,985
17,457
0
W
10,651
1,092
0
1,582
10,404
3,818
683
2,913
7,491
31,243
0
W
Chronos
Doggydogboy
Chronos
12,097
2,927
0
2,803
20,000
8,187
0
3,350
15,934
83,274
0
W
Serqet
Hell5cythe
Serqet
6,109
1,551
0
1,994
11,448
6,389
0
2,819
8,579
59
53,823
W
Apollo
Raptozor
Apollo
15,959
6,964
0
4,556
15,424
5,828
3,082
2,284
13,046
0
83,170
L
Mulan
Suzaku100
Mulan
12,026
1,917
0
3,932
19,340
11,513
800
9,394
9,805
0
66,392
W
Kukulkan
UltimoRey
Kukulkan
13,387
1,658
0
716
10,507
4,103
0
4,776
5,679
59,621
0
L
Skadi
headsfman
Skadi
7,252
3,306
0
1,362
15,026
4,456
221
8,524
6,290
0
55,547
L
Thor
miobo99
Thor
11,241
2,963
0
1,183
13,751
7,487
525
6,495
6,973
0
64,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
55,562
428
Minions Killed
516
0
Camps Cleared
0
1,745,204
Distance Traveled
1,936,131
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,882
423
78
4
0
371,921
2
L
Hel
7,136
340
23
1
0
325,910
4
W
Nox
10,154
484
49
2
0
369,577
1
W
Chronos
12,081
575
155
7
0
342,001
6
W
Serqet
10,117
482
87
4
0
441,811
2
W
Apollo
11,776
561
107
5
0
377,904
2
L
Mulan
10,799
514
129
6
0
353,940
3
W
Kukulkan
11,434
544
118
6
0
404,838
5
L
Skadi
7,786
371
96
5
0
347,038
6
L
Thor
10,905
519
102
5
0
346,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role