Player Matchup

Baron Samedi
Baron Samedi
Red drxp1900
Baron Samedi
Level 46
God Stats
3W - 2L
1,698 SR
Queue Stats
58W - 97L
1,359 Elo+
Solo
Charybdis
Charybdis
SWINGLE11
Charybdis
Level 116
God Stats
2W - 2L
1,267 SR
Queue Stats
78W - 69L
1,439 Elo+
Solo
Cerberus
Cerberus
XL-SLEEPY
Cerberus
Level 46
God Stats
16W - 9L
1,557 SR
Queue Stats
82W - 116L
1,368 Elo+
Solo
Team Averages
Level 69
1,507 SR
1,389 Elo+

VS

Team Averages
Level 80
1,391 SR
1,429 Elo+
Tiamat
Tiamat
GettaJobKid
Tiamat
Level 89
God Stats
6W - 8L
1,352 SR
Queue Stats
478W - 582L
1,447 Elo+
Solo
Bellona
Bellona
ItsJaredB1223
Bellona
Level 43
God Stats
49W - 59L
1,399 SR
Queue Stats
292W - 257L
1,483 Elo+
Solo
Neith
Neith
XPeterthebossX
Neith
Level 109
God Stats
11W - 17L
1,421 SR
Queue Stats
379W - 497L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Red drxp1900
Baron Samedi
11
1 / 3 / 1
7,572
631
8,170
12,312
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
SWINGLE11
Charybdis
11
2 / 6 / 0
7,950
663
7,965
11,036
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
XL-SLEEPY
Cerberus
10
1 / 9 / 3
7,701
642
7,340
18,599
14,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 1 / 9
9,077
756
10,847
7,814
5,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
13
9 / 1 / 6
9,566
797
12,963
11,488
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 12
8,915
743
13,320
9,656
3,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
9
9.5
W
Bellona
9
1
6
12
L
Baron Samedi
Red drxp1900
Baron Samedi
1
3
1
0.5
L
Charybdis
SWINGLE11
Charybdis
2
6
0
0.33
L
Cerberus
XL-SLEEPY
Cerberus
1
9
3
0.28
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
37,130
41,947
Taken
28,958
22,831
Mitigated
16,275
9,542
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,847
580
146
3,976
7,814
5,889
0
4,037
3,626
34,160
0
W
Bellona
12,963
5,154
0
1,978
11,488
7,339
0
5,874
5,281
0
23,284
L
Baron Samedi
Red drxp1900
Baron Samedi
8,170
931
968
3,510
12,312
5,273
0
3,133
8,821
23,025
0
L
Charybdis
SWINGLE11
Charybdis
7,965
3,718
0
2,142
11,036
3,406
0
2,806
7,967
0
27,520
L
Cerberus
XL-SLEEPY
Cerberus
7,340
0
0
2,922
18,599
14,152
0
5,335
12,749
18,276
0
W
13,320
6,651
0
1,957
9,656
3,047
1,188
5,592
3,894
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
27,558
135
Minions Killed
144
2
Camps Cleared
9
563,360
Distance Traveled
667,369
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,077
756
70
6
6
230,238
1
W
Bellona
9,566
797
31
3
2
229,781
3
L
Baron Samedi
7,572
631
48
4
1
198,772
1
L
Charybdis
7,950
663
50
4
1
187,282
3
L
Cerberus
7,701
642
37
3
0
177,306
0
W
Neith
8,915
743
43
4
1
207,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role