Player Matchup

King Arthur
King Arthur
EarthHuman
King Arthur
Level 18
God Stats
10W - 19L
1,445 SR
Queue Stats
160W - 162L
1,576 Elo+
Solo
Neith
Neith
ElRonpeOjetes
Neith
Level 5
God Stats
2W - 1L
1,798 SR
Queue Stats
19W - 20L
1,765 Elo+
Solo
Cabrakan
Cabrakan
ItsNaterz
Cabrakan
Level 21
God Stats
2W - 1L
1,742 SR
Queue Stats
5W - 5L
1,653 Elo+
Solo
Scylla
Scylla
SmiteBot0000000
Scylla
Level 29
God Stats
6W - 4L
1,724 SR
Queue Stats
88W - 87L
1,573 Elo+
Solo
Mercury
Mercury
TheBlackMing
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 171L
1,569 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,627 Elo+

VS

Team Averages
Level 20
1,588 SR
1,723 Elo+
Athena
Athena
HazTik
Athena
Level 25
God Stats
23W - 7L
1,808 SR
Queue Stats
29W - 9L
1,823 Elo+
Solo
Cu Chulainn
Cu Chulainn
LostSavant
Cu Chulainn
Level 17
God Stats
3W - 2L
1,561 SR
Queue Stats
24W - 14L
1,751 Elo+
Party 1
Hou Yi
Hou Yi
MinecraftN00b51
Hou Yi
Level 25
God Stats
2W - 0L
1,569 SR
Queue Stats
34W - 36L
1,483 Elo+
Solo
Raijin
Raijin
rossduke5
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,772 Elo+
Party 1
Thanatos
Thanatos
rossisstraight
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 15L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EarthHuman
King Arthur
8
1 / 2 / 1
5,082
424
3,150
9,148
5,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
5,757
480
7,658
7,421
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ItsNaterz
Cabrakan
11
3 / 2 / 0
6,292
524
5,603
7,846
8,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
5,663
472
2,451
5,427
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheBlackMing
Mercury
8
0 / 5 / 1
5,277
440
2,131
7,283
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HazTik
Athena
8
1 / 2 / 5
5,502
459
2,255
8,786
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
LostSavant
Cu Chulainn
12
2 / 2 / 1
6,554
546
5,689
8,166
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 5
6,298
525
4,539
7,283
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
rossduke5
Raijin
12
1 / 1 / 6
7,166
597
2,222
4,420
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
11 / 0 / 5
8,122
677
11,629
9,236
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
16
16
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EarthHuman
King Arthur
1
2
1
0.75
L
2
4
1
0.63
W
Athena
HazTik
Athena
1
2
5
1.75
L
Cabrakan
ItsNaterz
Cabrakan
3
2
0
1.5
W
Cu Chulainn
LostSavant
Cu Chulainn
2
2
1
1.25
W
1
2
5
1.75
L
0
3
1
0.17
L
Mercury
TheBlackMing
Mercury
0
5
1
0.1
W
Raijin
rossduke5
Raijin
1
1
6
4
W
Thanatos
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,993
Damage
26,334
37,125
Taken
37,891
19,707
Mitigated
18,493
8,194
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EarthHuman
King Arthur
3,150
403
0
2,964
9,148
5,929
0
1,467
7,681
0
15,979
L
7,658
3,347
0
1,663
7,421
1,425
0
1,293
6,068
0
32,606
W
Athena
HazTik
Athena
2,255
820
0
2,038
8,786
4,871
46
1,376
7,410
8,180
0
L
Cabrakan
ItsNaterz
Cabrakan
5,603
651
0
1,028
7,846
8,907
186
55
7,791
31,791
0
W
Cu Chulainn
LostSavant
Cu Chulainn
5,689
1,344
0
2,920
8,166
5,679
220
3,978
4,188
0
31,106
W
4,539
3,052
0
3,312
7,283
2,314
108
0
7,283
0
32,329
L
2,451
708
0
1,423
5,427
912
58
785
4,534
32,452
0
L
Mercury
TheBlackMing
Mercury
2,131
741
0
1,116
7,283
2,534
0
635
6,574
0
24,108
W
Raijin
rossduke5
Raijin
2,222
276
0
1,245
4,420
1,458
504
739
3,681
39,300
0
W
Thanatos
11,629
4,263
0
10,888
9,236
4,171
86
1,961
7,275
0
50,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
33,642
257
Minions Killed
303
0
Camps Cleared
0
1,056,169
Distance Traveled
1,197,789
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,082
424
15
1
0
188,398
4
L
Neith
5,757
480
63
5
0
227,510
1
W
Athena
5,502
459
14
1
0
250,643
2
L
Cabrakan
6,292
524
58
5
0
203,132
5
W
Cu Chulainn
6,554
546
53
4
0
223,255
2
W
Hou Yi
6,298
525
65
5
0
212,202
3
L
Scylla
5,663
472
58
5
0
208,805
0
L
Mercury
5,277
440
63
5
0
228,324
2
W
Raijin
7,166
597
96
8
0
231,641
4
W
Thanatos
8,122
677
75
6
0
280,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role