Player Matchup

Nu Wa
Nu Wa
FisherPrice145
Nu Wa
Level 116
God Stats
1W - 2L
1,388 SR
Queue Stats
79W - 90L
1,474 Elo+
Solo
Chaac
Chaac
Meleager13
Chaac
Level 89
God Stats
12W - 5L
1,858 SR
Queue Stats
464W - 454L
1,487 Elo+
Solo
Charybdis
Charybdis
bbarley2345
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,374 Elo+
Solo
Izanami
Izanami
big454foot
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,452 Elo+
Solo
Xing Tian
Xing Tian
deathholdsnofear
Xing Tian
Level 140
God Stats
1W - 1L
1,803 SR
Queue Stats
160W - 151L
1,497 Elo+
Solo
Team Averages
Level 100
1,610 SR
1,457 Elo+

VS

Team Averages
Level 85
1,521 SR
1,415 Elo+
Loki
Loki
BigPoppaCog
Loki
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 54L
1,274 Elo+
Solo
Cthulhu
Cthulhu
ElkinCamiloVG
Cthulhu
Level 88
God Stats
11W - 6L
1,473 SR
Queue Stats
155W - 147L
1,394 Elo+
Solo
Nemesis
Nemesis
GambitRB
Nemesis
Level 43
God Stats
27W - 28L
1,429 SR
Queue Stats
278W - 303L
1,426 Elo+
Solo
Nu Wa
Nu Wa
KuramaRed_94
Nu Wa
Level 88
God Stats
49W - 32L
1,601 SR
Queue Stats
841W - 880L
1,498 Elo+
Solo
Vulcan
Vulcan
xXlildoubledeeXx
Vulcan
Level 117
God Stats
26W - 12L
1,604 SR
Queue Stats
156W - 133L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,944
994
16,921
11,321
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
1 / 7 / 3
9,014
901
11,680
21,676
16,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
bbarley2345
Charybdis
15
0 / 6 / 3
8,717
872
6,664
15,141
4,382
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
big454foot
Izanami
16
3 / 4 / 2
10,251
1,025
17,410
12,710
4,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
15
0 / 2 / 1
8,485
849
3,615
13,246
8,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

175

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,498
1,050
8,439
11,165
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
17
2 / 2 / 14
9,723
972
9,995
15,347
16,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GambitRB
Nemesis
17
6 / 1 / 12
10,675
1,068
13,305
15,781
7,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 2 / 11
10,066
1,007
13,615
8,774
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 11
11,360
1,136
23,154
8,376
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
6
Kills
24
24
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Cthulhu
2
2
14
4.5
L
2
5
4
0.8
W
Nemesis
GambitRB
Nemesis
6
1
12
12
W
4
2
11
4.75
L
Chaac
1
7
3
0.36
L
Charybdis
bbarley2345
Charybdis
0
6
3
0.25
L
Izanami
big454foot
Izanami
3
4
2
1
L
Xing Tian
0
2
1
0.25
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
68,508
74,094
Taken
59,443
36,517
Mitigated
35,221
7,268
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,439
1,930
0
580
11,165
4,229
0
4,299
6,518
0
34,626
W
Cthulhu
9,995
655
1,067
0
15,347
16,802
0
3,807
11,128
16,954
0
L
16,921
2,899
0
606
11,321
3,089
0
7,750
3,571
36,375
0
W
Nemesis
GambitRB
Nemesis
13,305
6,221
0
1,136
15,781
7,737
0
3,812
11,660
0
16,787
W
13,615
1,844
0
916
8,774
3,499
0
3,461
5,063
28,443
0
L
Chaac
11,680
1,362
0
3,713
21,676
16,694
0
13,797
7,879
189
28,497
L
Charybdis
bbarley2345
Charybdis
6,664
2,896
0
750
15,141
4,382
0
11,049
4,092
0
23,184
L
Izanami
big454foot
Izanami
17,410
14,354
0
213
12,710
4,197
0
5,730
6,980
0
46,752
L
Xing Tian
3,615
93
0
1,986
13,246
8,155
0
8,438
4,808
10,171
0
W
23,154
9,412
0
740
8,376
2,954
0
3,761
4,363
53,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
52,322
186
Minions Killed
187
9
Camps Cleared
5
871,113
Distance Traveled
1,067,372
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,498
1,050
69
7
3
231,133
0
W
Cthulhu
9,723
972
7
1
0
191,886
0
L
Nu Wa
9,944
994
38
4
1
189,456
2
W
Nemesis
10,675
1,068
8
1
0
212,885
0
W
Nu Wa
10,066
1,007
30
3
1
204,113
0
L
Chaac
9,014
901
27
3
2
208,593
1
L
Charybdis
8,717
872
38
4
2
164,220
0
L
Izanami
10,251
1,025
67
7
4
172,380
0
L
Xing Tian
8,485
849
16
2
0
136,464
2
W
Vulcan
11,360
1,136
73
7
1
227,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role