Player Matchup

Medusa
Medusa
Frostystarts
Medusa
Level 64
God Stats
155W - 161L
1,441 SR
Queue Stats
362W - 453L
1,381 Elo+
Party 4
Heimdallr
Heimdallr
HeroUniverse12
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 4
Kali
Kali
SloanePR
Kali
Level 63
God Stats
13W - 6L
1,713 SR
Queue Stats
282W - 244L
1,475 Elo+
Party 3
Chaac
Chaac
ironheadp
Chaac
Level 65
God Stats
78W - 53L
1,531 SR
Queue Stats
226W - 183L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
kristksi
Kukulkan
Level 7
God Stats
6W - 9L
1,761 SR
Queue Stats
149W - 107L
1,316 Elo+
Party 3
Team Averages
Level 48
1,589 SR
1,390 Elo+

VS

Team Averages
Level 52
1,386 SR
1,405 Elo+
Thanatos
Thanatos
Aequitas82
Thanatos
Level 43
God Stats
7W - 18L
1,433 SR
Queue Stats
240W - 279L
1,430 Elo+
Party 1
Bellona
Bellona
Carnage113
Bellona
Level 56
God Stats
6W - 8L
1,224 SR
Queue Stats
273W - 329L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Scorpiot30
Nu Wa
Level 71
God Stats
2W - 0L
1,384 SR
Queue Stats
182W - 216L
1,433 Elo+
Solo
Artemis
Artemis
baggedfruit
Artemis
Level 47
God Stats
14W - 28L
1,391 SR
Queue Stats
273W - 362L
1,364 Elo+
Party 2
Artio
Artio
baggedfruta
Artio
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 317L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 2 / 2
7,151
447
5,833
7,097
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
HeroUniverse12
Heimdallr
10
0 / 6 / 5
6,348
397
4,465
11,535
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
12
2 / 3 / 3
7,427
464
4,258
12,211
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ironheadp
Chaac
11
0 / 4 / 0
6,680
418
2,284
10,332
6,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
kristksi
Kukulkan
13
4 / 2 / 2
7,715
482
9,772
4,994
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aequitas82
Thanatos
15
10 / 1 / 5
9,578
599
12,154
10,806
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Carnage113
Bellona
12
3 / 2 / 6
8,330
521
6,300
10,216
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
1 / 5 / 6
8,376
524
6,410
9,960
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
baggedfruit
Artemis
12
1 / 1 / 3
7,290
456
3,687
6,196
1,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 5
7,736
484
2,645
12,037
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
17
17
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aequitas82
Thanatos
10
1
5
12.5
W
Bellona
Carnage113
Bellona
3
2
6
3
L
Medusa
4
2
2
2.5
L
Heimdallr
HeroUniverse12
Heimdallr
0
6
5
0.42
W
Nu Wa
1
5
6
0.8
L
Kali
2
3
3
1.17
W
Artemis
baggedfruit
Artemis
1
1
3
2.5
W
2
2
5
2.25
L
Chaac
ironheadp
Chaac
0
4
0
0
L
Kukulkan
kristksi
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
31,196
46,169
Taken
49,215
19,690
Mitigated
28,073
8,704
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aequitas82
Thanatos
12,154
2,587
0
11,810
10,806
4,928
0
1,405
9,154
0
70,291
W
Bellona
Carnage113
Bellona
6,300
1,646
0
4,510
10,216
7,524
302
1,302
8,790
0
31,804
L
Medusa
5,833
2,467
0
2,333
7,097
1,948
0
1,899
5,198
0
35,350
L
Heimdallr
HeroUniverse12
Heimdallr
4,465
524
0
1,498
11,535
4,718
576
1,694
9,841
0
24,990
W
Nu Wa
6,410
765
0
329
9,960
3,325
50
3,890
5,696
52,142
0
L
Kali
4,258
1,971
0
2,702
12,211
4,720
0
1,708
10,503
0
45,126
W
Artemis
baggedfruit
Artemis
3,687
683
1,002
2,259
6,196
1,722
952
447
5,563
0
39,607
W
2,645
511
104
3,718
12,037
10,574
361
1,994
9,372
14,666
0
L
Chaac
ironheadp
Chaac
2,284
624
0
2,171
10,332
6,874
0
1,696
8,636
0
29,506
L
Kukulkan
kristksi
Kukulkan
9,772
196
0
0
4,994
1,430
0
2,058
2,936
39,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
41,310
340
Minions Killed
346
0
Camps Cleared
0
1,413,010
Distance Traveled
1,635,608
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,578
599
115
7
0
379,403
6
W
Bellona
8,330
521
54
3
0
319,411
5
L
Medusa
7,151
447
68
4
0
238,243
5
L
Heimdallr
6,348
397
49
3
0
249,738
1
W
Nu Wa
8,376
524
91
6
0
272,262
8
L
Kali
7,427
464
71
4
0
323,689
3
W
Artemis
7,290
456
64
4
0
326,829
5
W
Artio
7,736
484
22
1
0
337,703
4
L
Chaac
6,680
418
68
4
0
283,364
0
L
Kukulkan
7,715
482
84
5
0
317,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role