Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ahrii0
Nu Wa
Level 47
God Stats
12W - 20L
1,529 SR
Queue Stats
100W - 74L
1,515 Elo+
Party 1
Bellona
Bellona
JoseD1607
Bellona
Level 93
God Stats
51W - 33L
1,601 SR
Queue Stats
390W - 374L
1,515 Elo+
Party 1
Fenrir
Fenrir
S3rusia
Fenrir
Level 149
God Stats
40W - 26L
1,530 SR
Queue Stats
76W - 65L
1,543 Elo+
Party 3
Cerberus
Cerberus
boqueteGG
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,332 Elo+
Party 3
Team Averages
Level 66
1,532 SR
1,481 Elo+

VS

Team Averages
Level 46
1,501 SR
1,343 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AtoriG69
Danzaburou
Level 47
God Stats
11W - 8L
1,548 SR
Queue Stats
158W - 204L
1,259 Elo+
Party 2
Tiamat
Tiamat
Nani33rus
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 85L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
Rendenshi13
Kukulkan
Level 28
God Stats
0W - 5L
1,456 SR
Queue Stats
43W - 67L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 2
5,617
562
4,025
3,995
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Ahrii0
Nu Wa
12
6 / 0 / 1
7,300
730
4,891
2,462
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JoseD1607
Bellona
10
5 / 0 / 3
6,153
615
4,758
6,122
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
S3rusia
Fenrir
11
7 / 0 / 1
6,304
630
6,106
5,675
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
boqueteGG
Cerberus
8
1 / 1 / 1
4,596
460
2,828
3,706
2,336
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 4 / 0
5,129
513
2,923
7,743
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
7
0 / 2 / 0
4,532
453
1,824
8,057
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
AtoriG69
Danzaburou
7
0 / 2 / 0
4,689
469
2,784
4,982
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nani33rus
Tiamat
7
0 / 7 / 0
4,423
442
2,209
7,563
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Rendenshi13
Kukulkan
8
0 / 5 / 0
4,374
437
952
5,390
1,731
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
20
Kills
1
1
Deaths
20
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Arachne
 
Arachne
1
4
0
0.25
L
Athena
 
Athena
0
2
0
0
W
Nu Wa
Ahrii0
Nu Wa
6
0
1
6.5
L
Danzaburou
AtoriG69
Danzaburou
0
2
0
0
W
Bellona
JoseD1607
Bellona
5
0
3
6.5
L
Tiamat
Nani33rus
Tiamat
0
7
0
0
L
Kukulkan
Rendenshi13
Kukulkan
0
5
0
0
W
Fenrir
S3rusia
Fenrir
7
0
1
7.5
W
Cerberus
boqueteGG
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
10,692
21,960
Taken
33,735
10,404
Mitigated
11,854
8,822
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,025
1,771
0
2,305
3,995
1,050
144
710
3,285
0
34,176
L
Arachne
 
Arachne
2,923
2,095
0
1,126
7,743
2,498
0
1,418
6,325
0
26,711
L
Athena
 
Athena
1,824
767
0
1,700
8,057
3,333
0
2,143
5,914
10,892
0
W
Nu Wa
Ahrii0
Nu Wa
4,891
1,011
0
1,135
2,462
675
783
444
1,988
47,707
0
L
Danzaburou
AtoriG69
Danzaburou
2,784
1,270
0
1,288
4,982
1,281
0
1,346
3,636
0
22,552
W
Bellona
JoseD1607
Bellona
4,758
2,107
0
1,791
6,122
4,439
424
1,140
4,772
0
29,266
L
Tiamat
Nani33rus
Tiamat
2,209
424
39
1,040
7,563
3,011
448
768
6,795
13,751
0
L
Kukulkan
Rendenshi13
Kukulkan
952
118
0
766
5,390
1,731
0
2,044
3,346
20,739
0
W
Fenrir
S3rusia
Fenrir
6,106
1,690
0
2,494
5,675
1,904
190
1,370
4,235
0
28,047
W
Cerberus
boqueteGG
Cerberus
2,828
373
0
1,097
3,706
2,336
0
1,011
2,695
8,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
23,147
303
Minions Killed
185
0
Camps Cleared
0
921,580
Distance Traveled
874,726
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,617
562
72
7
0
176,471
1
L
Arachne
5,129
513
59
6
0
189,073
1
L
Athena
4,532
453
23
2
0
194,410
11
W
Nu Wa
7,300
730
96
10
0
196,768
1
L
Danzaburou
4,689
469
41
4
0
165,694
0
W
Bellona
6,153
615
66
7
0
187,057
2
L
Tiamat
4,423
442
31
3
0
167,782
1
L
Kukulkan
4,374
437
31
3
0
157,767
2
W
Fenrir
6,304
630
55
6
0
200,567
0
W
Cerberus
4,596
460
14
1
0
160,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role