Player Matchup

Cerberus
Cerberus
HouseElf1122
Cerberus
Level 118
God Stats
1W - 1L
1,632 SR
Queue Stats
125W - 140L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Suhreal
Ah Muzen Cab
Level 83
God Stats
12W - 4L
1,536 SR
Queue Stats
44W - 38L
1,535 Elo+
Solo
Zeus
Zeus
Uroc cncltht
Zeus
Level 123
God Stats
11W - 7L
1,700 SR
Queue Stats
236W - 254L
1,552 Elo+
Solo
Team Averages
Level 108
1,623 SR
1,530 Elo+

VS

Team Averages
Level 125
1,394 SR
1,496 Elo+
Ymir
Ymir
ChueWhooooo
Ymir
Level 108
God Stats
3W - 1L
1,306 SR
Queue Stats
43W - 27L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Mikihiza
Heimdallr
Level 159
God Stats
3W - 4L
1,449 SR
Queue Stats
106W - 138L
1,443 Elo+
Solo
Sol
Sol
Only_Mages
Sol
Level 107
God Stats
9W - 16L
1,428 SR
Queue Stats
499W - 598L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HouseElf1122
Cerberus
14
1 / 2 / 19
11,040
649
8,296
17,108
14,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Suhreal
Ah Muzen Cab
17
13 / 1 / 6
13,024
766
19,833
10,951
4,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 12
11,696
688
13,734
6,375
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
9,599
565
4,950
24,080
25,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Mikihiza
Heimdallr
12
1 / 6 / 2
9,212
542
4,869
11,622
3,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 2
9,211
542
6,460
11,823
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
3
3
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Cerberus
HouseElf1122
Cerberus
1
2
19
5.25
L
Heimdallr
Mikihiza
Heimdallr
1
6
2
0.33
L
1
4
2
0.5
W
Ah Muzen Cab
Suhreal
Ah Muzen Cab
13
1
6
16
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
16,279
34,434
Taken
47,525
21,558
Mitigated
33,356
12,050
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
1,186
0
2,778
24,080
25,667
0
9,452
14,073
17,542
0
W
Cerberus
HouseElf1122
Cerberus
8,296
193
495
5,927
17,108
14,257
195
4,479
12,629
19,749
0
L
Heimdallr
Mikihiza
Heimdallr
4,869
1,953
0
1,546
11,622
3,918
0
5,307
6,230
0
35,250
L
6,460
959
0
2,359
11,823
3,771
0
6,700
4,699
35,038
1,563
W
Ah Muzen Cab
Suhreal
Ah Muzen Cab
19,833
9,404
0
4,631
10,951
4,824
2,543
3,417
7,534
0
78,985
W
13,734
1,095
0
997
6,375
2,477
638
3,640
2,735
45,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
28,022
221
Minions Killed
187
10
Camps Cleared
5
993,456
Distance Traveled
706,418
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,599
565
30
2
3
224,773
5
W
Cerberus
11,040
649
33
2
0
362,397
6
L
Heimdallr
9,212
542
67
4
0
226,966
3
L
Sol
9,211
542
90
5
2
254,679
3
W
Ah Muzen Cab
13,024
766
116
7
6
326,230
5
W
Zeus
11,696
688
72
4
4
304,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role