Player Matchup

Susano
Susano
Exelsss
Susano
Level 66
God Stats
1W - 2L
1,543 SR
Queue Stats
7W - 11L
1,582 Elo+
Party 1
He Bo
He Bo
IQxZero
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 1
Vamana
Vamana
Joogy
Vamana
Level 26
God Stats
2W - 3L
1,176 SR
Queue Stats
72W - 60L
1,517 Elo+
Solo
Yemoja
Yemoja
VsBabb
Yemoja
Level 4
God Stats
2W - 2L
1,833 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 1
Anhur
Anhur
order66latin
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,582 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,569 Elo+

VS

Team Averages
Level 35
1,544 SR
1,540 Elo+
Geb
Geb
AbstractCrayon
Geb
Level 3
God Stats
5W - 4L
1,780 SR
Queue Stats
13W - 28L
1,759 Elo+
Party 3
Hachiman
Hachiman
DrMosquitoMD
Hachiman
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 74L
1,595 Elo+
Party 3
Zeus
Zeus
ILoveSmurfsXD
Zeus
Level 11
God Stats
33W - 32L
1,583 SR
Queue Stats
43W - 51L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jimbologist
Morgan Le Fay
Level 23
God Stats
6W - 6L
1,357 SR
Queue Stats
60W - 74L
1,406 Elo+
Party 2
Osiris
Osiris
Mattybopeep
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 183L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Exelsss
Susano
14
8 / 4 / 1
8,819
588
8,692
11,357
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
IQxZero
He Bo
10
1 / 8 / 0
6,731
449
2,220
8,816
2,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Joogy
Vamana
14
3 / 3 / 0
8,133
542
3,641
12,322
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
VsBabb
Yemoja
10
2 / 5 / 3
7,186
479
6,225
10,884
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 8 / 2
6,144
410
3,768
11,646
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 11
7,602
507
4,195
10,680
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
DrMosquitoMD
Hachiman
13
8 / 4 / 7
8,766
584
11,951
10,425
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 1
8,643
576
9,343
9,240
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Jimbologist
Morgan Le Fay
12
6 / 0 / 3
8,176
545
9,569
8,480
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
9 / 1 / 3
8,927
595
4,830
8,952
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
15
Kills
28
28
Deaths
15
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
Hachiman
DrMosquitoMD
Hachiman
8
4
7
2.88
L
Susano
Exelsss
Susano
8
4
1
2.13
W
4
6
1
0.75
L
He Bo
IQxZero
He Bo
1
8
0
0.13
W
Morgan Le Fay
Jimbologist
Morgan Le Fay
6
0
3
7.5
L
Vamana
Joogy
Vamana
3
3
0
1
W
Osiris
9
1
3
10.5
L
Yemoja
VsBabb
Yemoja
2
5
3
0.7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
39,888
55,025
Taken
47,777
27,823
Mitigated
22,250
10,259
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,195
559
0
889
10,680
6,917
352
2,747
7,933
14,427
0
W
Hachiman
DrMosquitoMD
Hachiman
11,951
6,959
0
2,936
10,425
3,267
1,595
3,551
6,874
0
57,279
L
Susano
Exelsss
Susano
8,692
1,173
0
2,438
11,357
3,840
0
3,510
7,827
0
40,432
W
9,343
1,192
0
2,493
9,240
2,820
815
261
8,411
45,632
0
L
He Bo
IQxZero
He Bo
2,220
598
0
497
8,816
2,805
348
6,508
2,304
21,617
0
W
Morgan Le Fay
Jimbologist
Morgan Le Fay
9,569
1,815
0
4,394
8,480
2,749
279
2,005
6,336
36,339
0
L
Vamana
Joogy
Vamana
3,641
468
0
4,739
12,322
11,119
0
7,782
4,022
3,917
41,366
W
Osiris
4,830
1,824
0
3,278
8,952
6,497
12
262
8,652
0
52,184
L
Yemoja
VsBabb
Yemoja
6,225
1,635
425
680
10,884
7,079
195
2,499
8,343
14,946
0
L
3,768
2,281
0
1,480
11,646
2,980
498
2,467
9,179
0
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
42,114
278
Minions Killed
336
0
Camps Cleared
0
1,327,376
Distance Traveled
1,460,447
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,602
507
17
1
0
303,031
0
W
Hachiman
8,766
584
86
6
0
265,822
0
L
Susano
8,819
588
62
4
0
285,892
0
W
Zeus
8,643
576
90
6
0
246,719
6
L
He Bo
6,731
449
56
4
0
214,262
4
W
Morgan Le Fay
8,176
545
55
4
0
298,437
7
L
Vamana
8,133
542
105
7
0
290,843
3
W
Osiris
8,927
595
88
6
0
346,438
7
L
Yemoja
7,186
479
11
1
0
276,992
0
L
Anhur
6,144
410
44
3
0
259,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role