Player Matchup

Merlin
Merlin
NK YAELMAX
Merlin
Level 48
God Stats
2W - 3L
1,698 SR
Queue Stats
16W - 18L
1,447 Elo+
Party 3
Bellona
Bellona
NK enRick
Bellona
Level 28
God Stats
15W - 13L
1,507 SR
Queue Stats
23W - 23L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
RedNovaRyan
Cthulhu
Level 49
God Stats
76W - 75L
1,549 SR
Queue Stats
93W - 100L
1,492 Elo+
Party 4
Kukulkan
Kukulkan
ThatDarnKatzz
Kukulkan
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
91W - 88L
1,486 Elo+
Party 4
Danzaburou
Danzaburou
Voiceofreedom
Danzaburou
Level 32
God Stats
107W - 99L
1,544 SR
Queue Stats
107W - 101L
1,486 Elo+
Party 4
Team Averages
Level 37
1,519 SR
1,472 Elo+

VS

Team Averages
Level 93
1,568 SR
1,631 Elo+
Thor
Thor
DJValle3
Thor
Level 160
God Stats
28W - 32L
1,628 SR
Queue Stats
79W - 76L
1,621 Elo+
Party 1
Izanami
Izanami
Nanaa Qc
Izanami
Level 20
God Stats
69W - 81L
1,453 SR
Queue Stats
123W - 155L
1,473 Elo+
Party 2
Ganesha
Ganesha
RPEAPER
Ganesha
Level 156
God Stats
13W - 10L
1,553 SR
Queue Stats
79W - 56L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
challenged2722
Kukulkan
Level 24
God Stats
10W - 2L
1,756 SR
Queue Stats
10W - 2L
1,960 Elo+
Party 1
Scylla
Scylla
iZoR ViZioN
Scylla
Level 103
God Stats
5W - 7L
1,450 SR
Queue Stats
35W - 47L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NK YAELMAX
Merlin
18
3 / 7 / 7
12,130
933
11,055
18,025
5,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NK enRick
Bellona
18
4 / 7 / 5
12,262
943
10,989
20,988
14,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RedNovaRyan
Cthulhu
18
3 / 12 / 7
11,816
909
15,457
30,805
16,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ThatDarnKatzz
Kukulkan
18
0 / 10 / 8
11,235
864
8,570
18,222
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Voiceofreedom
Danzaburou
18
2 / 6 / 8
12,049
927
12,329
21,482
5,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
18 / 7 / 11
14,702
1,131
26,943
20,846
8,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Nanaa Qc
Izanami
20
3 / 0 / 17
12,472
959
12,333
10,936
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
RPEAPER
Ganesha
20
0 / 1 / 38
13,310
1,024
20,346
18,165
18,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
19
1 / 2 / 16
11,568
890
11,901
6,289
3,044
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
20 / 2 / 14
15,697
1,207
33,552
8,965
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
12
Kills
42
42
Deaths
12
35
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Thor
18
7
11
3.36
L
Merlin
NK YAELMAX
Merlin
3
7
7
0.93
L
Bellona
NK enRick
Bellona
4
7
5
0.93
W
Izanami
Nanaa Qc
Izanami
3
0
17
11.5
W
Ganesha
RPEAPER
Ganesha
0
1
38
19
L
Cthulhu
RedNovaRyan
Cthulhu
3
12
7
0.54
L
Kukulkan
ThatDarnKatzz
Kukulkan
0
10
8
0.4
L
Danzaburou
Voiceofreedom
Danzaburou
2
6
8
1
W
Kukulkan
1
2
16
4.5
W
Scylla
20
2
14
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,400
Damage
105,075
109,522
Taken
65,201
47,017
Mitigated
37,954
6,503
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
26,943
7,473
0
0
20,846
8,795
0
10,202
9,840
0
48,864
L
Merlin
NK YAELMAX
Merlin
11,055
208
0
368
18,025
5,565
0
8,408
9,617
39,501
0
L
Bellona
NK enRick
Bellona
10,989
2,966
166
397
20,988
14,159
0
11,274
9,484
200
21,195
W
Izanami
Nanaa Qc
Izanami
12,333
9,065
0
300
10,936
4,189
0
6,706
4,230
0
30,660
W
Ganesha
RPEAPER
Ganesha
20,346
699
0
0
18,165
18,252
0
10,693
7,472
33,948
0
L
Cthulhu
RedNovaRyan
Cthulhu
15,457
215
1,742
2,510
30,805
16,795
0
20,518
10,160
29,185
0
L
Kukulkan
ThatDarnKatzz
Kukulkan
8,570
1,592
0
313
18,222
4,626
0
11,465
6,757
34,276
0
L
Danzaburou
Voiceofreedom
Danzaburou
12,329
7,466
0
1,007
21,482
5,872
0
13,642
7,705
0
38,897
W
Kukulkan
11,901
571
0
36
6,289
3,044
0
2,766
3,523
34,803
0
W
Scylla
33,552
4,484
0
1,550
8,965
3,674
0
4,915
4,050
58,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,492
Gold Earned
67,749
219
Minions Killed
257
6
Camps Cleared
7
1,135,992
Distance Traveled
1,161,517
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,702
1,131
57
4
4
197,678
2
L
Merlin
12,130
933
68
5
2
222,854
0
L
Bellona
12,262
943
22
2
1
250,596
0
W
Izanami
12,472
959
68
5
1
234,943
1
W
Ganesha
13,310
1,024
0
0
0
268,803
0
L
Cthulhu
11,816
909
23
2
0
229,839
0
L
Kukulkan
11,235
864
57
4
0
200,832
0
L
Danzaburou
12,049
927
49
4
3
231,871
1
W
Kukulkan
11,568
890
49
4
1
232,996
0
W
Scylla
15,697
1,207
83
6
1
227,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role