Player Matchup

Ymir
Ymir
DerNams
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Pablo439
Gilgamesh
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
PnywiSe
Achilles
Level 29
God Stats
3W - 1L
1,508 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
YuDzi
The Morrigan
Level 27
God Stats
12W - 2L
1,851 SR
Queue Stats
76W - 19L
1,791 Elo+
Solo
Aphrodite
Aphrodite
yamihaze
Aphrodite
Level 24
God Stats
2W - 1L
1,542 SR
Queue Stats
3W - 2L
1,246 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,507 Elo+

VS

Team Averages
Level 19
1,461 SR
1,406 Elo+
Kukulkan
Kukulkan
Besoindunpseud0
Kukulkan
Level 10
God Stats
1W - 2L
1,511 SR
Queue Stats
37W - 36L
1,471 Elo+
Party 2
Olorun
Olorun
Hamma123
Olorun
Level 9
God Stats
0W - 2L
1,471 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 3
Bellona
Bellona
KroantsDiener
Bellona
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 3
Loki
Loki
Raptozor
Loki
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 22L
1,481 Elo+
Party 2
Merlin
Merlin
nathanmax2
Merlin
Level 26
God Stats
1W - 3L
1,132 SR
Queue Stats
48W - 32L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DerNams
Ymir
15
6 / 3 / 11
10,159
508
6,858
15,854
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Pablo439
Gilgamesh
14
2 / 7 / 4
9,538
477
4,793
13,999
11,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PnywiSe
Achilles
14
9 / 4 / 10
9,987
499
10,411
16,186
14,226
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
YuDzi
The Morrigan
20
25 / 0 / 6
15,656
783
30,454
11,802
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
yamihaze
Aphrodite
12
1 / 4 / 11
9,131
457
2,975
13,260
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
8 / 8 / 4
9,601
480
16,034
12,469
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Hamma123
Olorun
11
0 / 9 / 4
7,364
368
4,431
14,362
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
10
1 / 9 / 3
6,881
344
2,073
14,771
12,792
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
13
6 / 7 / 5
9,228
461
9,783
13,837
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
nathanmax2
Merlin
11
3 / 10 / 9
8,112
406
10,263
15,302
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
43
Kills
18
18
Deaths
43
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
8
8
4
1.25
W
Ymir
DerNams
Ymir
6
3
11
3.83
L
Olorun
Hamma123
Olorun
0
9
4
0.22
L
Bellona
1
9
3
0.28
W
Gilgamesh
Pablo439
Gilgamesh
2
7
4
0.57
W
Achilles
PnywiSe
Achilles
9
4
10
3.5
L
Loki
6
7
5
1.21
W
The Morrigan
YuDzi
The Morrigan
25
0
6
28
L
Merlin
nathanmax2
Merlin
3
10
9
0.75
W
Aphrodite
yamihaze
Aphrodite
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,491
Damage
42,584
71,101
Taken
70,741
51,690
Mitigated
33,879
27,667
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,034
1,598
0
1,563
12,469
4,507
0
7,794
4,675
45,949
0
W
Ymir
DerNams
Ymir
6,858
976
683
5,992
15,854
7,158
1,397
7,705
8,149
42,996
0
L
Olorun
Hamma123
Olorun
4,431
2,225
194
3,749
14,362
4,479
836
10,890
3,472
36,028
0
L
Bellona
2,073
699
0
302
14,771
12,792
497
7,945
6,826
0
12,779
W
Gilgamesh
Pablo439
Gilgamesh
4,793
1,287
0
2,076
13,999
11,910
554
5,007
8,992
0
31,392
W
Achilles
PnywiSe
Achilles
10,411
2,189
0
3,096
16,186
14,226
2,203
8,232
7,954
0
21,705
L
Loki
9,783
2,161
0
2,747
13,837
7,164
0
4,853
8,984
0
45,969
W
The Morrigan
YuDzi
The Morrigan
30,454
5,570
0
7,265
11,802
6,959
4,425
2,398
9,404
166,065
12,175
L
Merlin
nathanmax2
Merlin
10,263
445
134
2,200
15,302
4,937
0
7,058
8,244
35,528
0
W
Aphrodite
yamihaze
Aphrodite
2,975
296
2,868
5,687
13,260
11,437
1,052
7,454
5,806
29,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
41,186
454
Minions Killed
283
0
Camps Cleared
0
1,851,202
Distance Traveled
1,567,266
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,601
480
72
4
0
342,919
2
W
Ymir
10,159
508
68
3
0
334,755
1
L
Olorun
7,364
368
63
3
0
299,561
0
L
Bellona
6,881
344
22
1
0
306,387
1
W
Gilgamesh
9,538
477
53
3
0
348,140
0
W
Achilles
9,987
499
21
1
0
405,988
2
L
Loki
9,228
461
76
4
0
321,169
0
W
The Morrigan
15,656
783
265
13
0
396,560
1
L
Merlin
8,112
406
50
3
0
297,230
0
W
Aphrodite
9,131
457
47
2
0
365,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role