Player Matchup

Freya
Freya
Lost Sphynx
Freya
Level 77
God Stats
3W - 0L
1,549 SR
Queue Stats
250W - 191L
1,599 Elo+
Party 2
Arachne
Arachne
McCheese242
Arachne
Level 147
God Stats
2W - 0L
1,216 SR
Queue Stats
161W - 130L
1,574 Elo+
Party 2
Achilles
Achilles
Syn Kogami
Achilles
Level 149
God Stats
9W - 5L
1,618 SR
Queue Stats
495W - 382L
1,602 Elo+
Party 2
Team Averages
Level 124
1,461 SR
1,592 Elo+

VS

Team Averages
Level 114
1,492 SR
1,491 Elo+
Sol
Sol
Captain Pandou
Sol
Level 105
God Stats
38W - 29L
1,700 SR
Queue Stats
118W - 124L
1,557 Elo+
Party 1
Mulan
Mulan
ImARealStoner
Mulan
Level 119
God Stats
17W - 29L
1,567 SR
Queue Stats
438W - 420L
1,591 Elo+
Party 1
Anhur
Anhur
SkitzoNGRDCK4U
Anhur
Level 119
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
10,597
623
8,629
10,480
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
McCheese242
Arachne
15
6 / 6 / 6
11,953
703
13,823
24,892
10,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Syn Kogami
Achilles
16
6 / 2 / 8
12,225
719
18,645
20,045
26,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
11,794
694
18,936
18,511
6,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 2
11,224
660
19,611
24,344
21,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 2
9,256
544
0
4,411
1,067

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
9
10
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
5
6
2
1
W
2
2
5
2.25
W
Arachne
McCheese242
Arachne
6
6
6
1.5
L
0
4
2
0.25
W
Achilles
Syn Kogami
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
38,547
55,417
Taken
47,266
40,497
Mitigated
29,150
23,597
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,936
4,921
0
8,240
18,511
6,606
1,569
3,809
13,928
47,216
0
L
19,611
1,715
0
6,369
24,344
21,477
74
3,975
19,593
10,860
30,589
W
8,629
2,962
0
5,158
10,480
4,087
862
4,821
5,392
38,226
0
W
Arachne
McCheese242
Arachne
13,823
9,136
0
11,846
24,892
10,164
647
10,573
13,902
0
39,706
L
0
0
0
8
4,411
1,067
0
1,071
3,260
0
771
W
Achilles
Syn Kogami
Achilles
18,645
3,783
0
6,593
20,045
26,246
693
8,235
10,603
0
50,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
32,274
162
Minions Killed
158
10
Camps Cleared
3
829,925
Distance Traveled
633,020
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,794
694
90
5
2
269,873
4
L
Mulan
11,224
660
68
4
1
284,565
4
W
Freya
10,597
623
56
3
2
242,097
5
W
Arachne
11,953
703
50
3
4
262,168
2
L
Anhur
9,256
544
0
0
0
78,582
0
W
Achilles
12,225
719
56
3
4
325,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role