Player Matchup

Fafnir
Fafnir
AnjoMT1981
Fafnir
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 39L
1,548 Elo+
Solo
Hachiman
Hachiman
Blurtistic
Hachiman
Level 21
God Stats
10W - 8L
1,705 SR
Queue Stats
41W - 35L
1,521 Elo+
Solo
Nike
Nike
DiosHead9886
Nike
Level 17
God Stats
2W - 1L
1,792 SR
Queue Stats
10W - 20L
1,324 Elo+
Solo
Camazotz
Camazotz
Vintao_Divino
Camazotz
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 292L
1,330 Elo+
Solo
Vulcan
Vulcan
thesnapgods
Vulcan
Level 29
God Stats
15W - 15L
1,610 SR
Queue Stats
218W - 183L
1,558 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,456 Elo+

VS

Team Averages
Level 20
1,394 SR
1,475 Elo+
Bastet
Bastet
CacatuaLateral
Bastet
Level 18
God Stats
15W - 15L
1,362 SR
Queue Stats
206W - 193L
1,545 Elo+
Solo
Sylvanus
Sylvanus
DemonEyez x8893
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Cerberus
Cerberus
Fidato1
Cerberus
Level 23
God Stats
4W - 9L
1,359 SR
Queue Stats
162W - 224L
1,355 Elo+
Solo
Anhur
Anhur
IronRaptor 20
Anhur
Level 29
God Stats
2W - 8L
1,252 SR
Queue Stats
393W - 419L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Thesmoke_Tho
Baron Samedi
Level 27
God Stats
1W - 0L
1,496 SR
Queue Stats
22W - 11L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AnjoMT1981
Fafnir
9
0 / 0 / 3
7,023
390
5,809
7,349
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Blurtistic
Hachiman
12
3 / 7 / 2
7,899
439
9,598
13,810
3,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 5 / 0
5,918
329
1,929
6,938
2,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Vintao_Divino
Camazotz
10
0 / 11 / 4
6,868
382
5,527
17,753
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
12
2 / 4 / 2
7,459
414
9,065
9,530
2,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 1
10,143
564
6,711
13,379
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
18
12 / 0 / 5
11,655
648
16,831
15,787
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Fidato1
Cerberus
13
2 / 0 / 6
7,892
438
3,244
10,997
9,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 6
8,067
448
5,387
10,738
3,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Thesmoke_Tho
Baron Samedi
15
3 / 2 / 5
9,469
526
7,688
12,430
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
26
27
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AnjoMT1981
Fafnir
0
0
3
1.5
L
Hachiman
Blurtistic
Hachiman
3
7
2
0.57
W
8
1
1
8.5
W
Sylvanus
12
0
5
14.5
L
1
5
0
0.2
W
Cerberus
Fidato1
Cerberus
2
0
6
5
W
1
3
6
1.33
W
Baron Samedi
Thesmoke_Tho
Baron Samedi
3
2
5
2.75
L
Camazotz
Vintao_Divino
Camazotz
0
11
4
0.18
L
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
39,861
55,380
Taken
63,331
19,938
Mitigated
33,801
14,691
Healing
30,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AnjoMT1981
Fafnir
5,809
1,593
0
2,976
7,349
6,669
84
2,328
5,021
19,391
0
L
Hachiman
Blurtistic
Hachiman
9,598
5,917
0
3,826
13,810
3,572
797
8,139
5,671
0
42,667
W
6,711
1,826
0
7,316
13,379
4,818
372
1,979
11,400
0
69,003
W
Sylvanus
16,831
6,372
1,659
11,017
15,787
9,770
3,578
3,213
12,515
70,453
16,239
L
1,929
438
0
980
6,938
2,313
0
3,760
3,178
0
13,767
W
Cerberus
Fidato1
Cerberus
3,244
114
0
2,286
10,997
9,693
214
2,462
8,414
17,184
0
W
5,387
3,092
0
1,992
10,738
3,169
2,353
3,949
6,687
0
37,194
W
Baron Samedi
Thesmoke_Tho
Baron Samedi
7,688
675
640
5,356
12,430
6,351
68
3,118
9,283
57,570
0
L
Camazotz
Vintao_Divino
Camazotz
5,527
1,475
0
5,107
17,753
4,477
0
6,403
11,350
0
31,770
L
Vulcan
9,065
2,653
0
1,802
9,530
2,907
0
5,097
4,433
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
47,226
268
Minions Killed
469
0
Camps Cleared
0
1,282,934
Distance Traveled
1,589,631
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,023
390
34
2
0
244,977
0
L
Hachiman
7,899
439
74
4
0
252,129
4
W
Bastet
10,143
564
112
6
0
402,298
5
W
Sylvanus
11,655
648
160
9
0
254,301
4
L
Nike
5,918
329
34
2
0
163,409
1
W
Cerberus
7,892
438
39
2
0
324,248
0
W
Anhur
8,067
448
67
4
0
306,891
0
W
Baron Samedi
9,469
526
91
5
0
301,893
5
L
Camazotz
6,868
382
56
3
0
290,605
0
L
Vulcan
7,459
414
70
4
0
331,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role