Player Matchup

Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Junpiter
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,394 Elo+
Solo
Ra
Ra
ZxBryaNxZ
Ra
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 89L
1,347 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,414 Elo+

VS

Team Averages
Level 71
1,512 SR
1,413 Elo+
Rama
Rama
AutumnSineSW
Rama
Level 35
God Stats
0W - 1L
1,255 SR
Queue Stats
18W - 31L
1,326 Elo+
Solo
Nu Wa
Nu Wa
WcsaintsEMIBR
Nu Wa
Level 68
God Stats
2W - 1L
1,687 SR
Queue Stats
159W - 167L
1,463 Elo+
Party 2
Kali
Kali
ticomid4
Kali
Level 109
God Stats
2W - 3L
1,596 SR
Queue Stats
50W - 61L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 4 / 5
8,794
676
4,379
8,638
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Junpiter
Chaac
14
10 / 1 / 6
10,455
804
11,710
13,682
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 11
10,371
798
15,683
11,724
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,360
566
4,338
12,044
3,806
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 1
8,813
678
12,141
11,946
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
10
1 / 7 / 3
7,932
610
8,190
11,490
4,917
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
4
5
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
5
1.38
L
0
8
2
0.13
W
Chaac
Junpiter
Chaac
10
1
6
13
L
3
3
1
1.17
W
5
0
11
10.5
L
Kali
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
24,669
34,044
Taken
35,480
19,066
Mitigated
12,620
16,286
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,379
3,718
418
608
8,638
2,596
1,585
2,904
5,386
0
24,222
L
4,338
3,746
0
635
12,044
3,806
805
5,611
6,071
0
14,763
W
Chaac
Junpiter
Chaac
11,710
2,431
0
5,937
13,682
11,963
0
4,508
8,708
4,256
26,198
L
12,141
3,350
0
2,152
11,946
3,897
150
5,786
5,855
38,121
0
W
15,683
1,295
3,717
5,606
11,724
4,507
1,130
4,032
7,352
55,387
0
L
Kali
8,190
3,657
0
2,528
11,490
4,917
0
5,322
5,712
0
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
24,105
178
Minions Killed
133
7
Camps Cleared
4
741,861
Distance Traveled
678,224
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,794
676
45
3
2
234,046
3
L
Rama
7,360
566
37
3
2
203,201
0
W
Chaac
10,455
804
44
3
1
244,694
1
L
Nu Wa
8,813
678
67
5
1
219,364
6
W
Ra
10,371
798
89
7
4
263,121
0
L
Kali
7,932
610
29
2
1
255,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role