Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MoneyGoes1337
Neith
Level 160
God Stats
22W - 14L
1,746 SR
Queue Stats
853W - 741L
1,562 Elo+
Party 1
Janus
Janus
NekoFairyKing
Janus
Level 155
God Stats
2W - 2L
1,457 SR
Queue Stats
426W - 387L
1,595 Elo+
Party 1
Raijin
Raijin
legitsnipezXo
Raijin
Level 42
God Stats
10W - 3L
1,806 SR
Queue Stats
261W - 187L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
thtboijoe
Sylvanus
Level 158
God Stats
40W - 16L
1,615 SR
Queue Stats
121W - 102L
1,511 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,582 Elo+

VS

Team Averages
Level 68
1,630 SR
1,560 Elo+
Scylla
Scylla
PumpedU
Scylla
Level 33
God Stats
0W - 1L
1,728 SR
Queue Stats
307W - 290L
1,497 Elo+
Solo
Bellona
Bellona
RyZe_Daniflow_YT
Bellona
Level 48
God Stats
3W - 7L
1,508 SR
Queue Stats
118W - 120L
1,507 Elo+
Solo
Medusa
Medusa
swpliI
Medusa
Level 5
God Stats
9W - 3L
1,922 SR
Queue Stats
15W - 8L
1,720 Elo+
Party 2
Charybdis
Charybdis
thebestever_215
Charybdis
Level 128
God Stats
2W - 2L
1,519 SR
Queue Stats
330W - 297L
1,513 Elo+
Party 2
Ymir
Ymir
xLamier
Ymir
Level 125
God Stats
3W - 3L
1,473 SR
Queue Stats
222W - 198L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 1
5,162
469
2,736
6,202
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 2
6,515
592
5,490
3,084
1,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 3
6,250
568
2,369
4,055
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 2
6,124
557
3,860
3,957
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
thtboijoe
Sylvanus
13
3 / 1 / 2
7,381
671
4,937
7,331
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PumpedU
Scylla
9
1 / 4 / 0
5,554
505
2,768
7,153
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
4,134
376
855
3,490
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
swpliI
Medusa
11
2 / 0 / 0
6,097
554
2,790
4,493
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
thebestever_215
Charybdis
11
0 / 1 / 1
6,061
551
1,474
6,521
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
xLamier
Ymir
8
1 / 1 / 2
5,443
495
2,091
9,926
3,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
1
0.75
W
1
0
2
2
W
2
1
3
3.5
L
Scylla
PumpedU
Scylla
1
4
0
0.25
L
0
3
0
0
W
2
0
2
3
L
Medusa
swpliI
Medusa
2
0
0
2
L
Charybdis
thebestever_215
Charybdis
0
1
1
0.5
W
Sylvanus
thtboijoe
Sylvanus
3
1
2
4
L
Ymir
xLamier
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
9,978
24,629
Taken
31,583
12,346
Mitigated
9,741
5,800
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,736
366
0
739
6,202
2,934
36
1,222
4,980
9,328
0
W
5,490
1,326
0
694
3,084
1,142
0
510
2,574
0
46,472
W
2,369
35
0
0
4,055
1,069
373
786
3,269
29,034
0
L
Scylla
PumpedU
Scylla
2,768
184
0
1,429
7,153
2,005
0
4,920
2,233
25,936
0
L
855
41
0
140
3,490
1,562
0
1,780
1,710
0
9,038
W
3,860
381
0
442
3,957
1,250
580
1,300
2,657
32,959
0
L
Medusa
swpliI
Medusa
2,790
1,341
0
1,497
4,493
1,276
0
706
3,787
0
40,746
L
Charybdis
thebestever_215
Charybdis
1,474
564
0
2,976
6,521
1,891
0
1,594
4,927
0
32,267
W
Sylvanus
thtboijoe
Sylvanus
4,937
794
0
3,925
7,331
5,951
623
1,041
6,290
37,335
7,577
L
Ymir
xLamier
Ymir
2,091
700
981
2,306
9,926
3,007
0
4,673
5,253
10,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
27,289
337
Minions Killed
257
0
Camps Cleared
0
1,097,934
Distance Traveled
962,220
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,162
469
16
1
0
232,926
1
W
Neith
6,515
592
99
9
0
220,486
3
W
Janus
6,250
568
71
6
0
233,906
1
L
Scylla
5,554
505
61
6
0
195,299
4
L
Bellona
4,134
376
20
2
0
104,209
0
W
Raijin
6,124
557
63
6
0
225,328
4
L
Medusa
6,097
554
79
7
0
227,274
4
L
Charybdis
6,061
551
83
8
0
210,197
1
W
Sylvanus
7,381
671
88
8
0
185,288
0
L
Ymir
5,443
495
14
1
0
225,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role