Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold V
NexuSh4me
Thoth
Gold V
Level 159
God Stats
6W - 6L
1,761 SR
Queue Stats
117W - 134L
1,383 MMR
Party 1
Rama
Rama
Gold V
vinielda
Rama
Gold V
Level 102
God Stats
40W - 37L
1,593 SR
Queue Stats
209W - 221L
1,479 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,618 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,417 SR
1,239 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver III
Caaveiro
Ymir
Silver III
Level 89
God Stats
3W - 6L
1,414 SR
Queue Stats
17W - 77L
1,062 MMR
Party 2
Nox
Nox
Silver III
carjac
Nox
Silver III
Level 108
God Stats
32W - 82L
1,336 SR
Queue Stats
40W - 136L
1,154 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 7
7,298
912
3,630
7,720
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
NexuSh4me
Thoth
10
3 / 1 / 4
6,515
814
4,661
3,496
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
11
5 / 1 / 4
7,110
889
7,163
3,503
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshMorgan Le FayCharybdisTiamatPersephone

VS

Bans
DiscordiaGaneshaBaron SamediAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 3 / 0
5,876
735
4,910
5,561
2,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 4 / 3
5,863
733
1,170
11,276
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
carjac
Nox
5
0 / 3 / 0
4,749
594
836
3,303
1,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
7
5.5
L
Neith
 
Neith
3
3
0
1
L
Ymir
0
4
3
0.38
W
Thoth
NexuSh4me
Thoth
3
1
4
5
L
Nox
carjac
Nox
0
3
0
0
W
Rama
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,454
Damage
6,916
14,719
Taken
20,140
7,285
Mitigated
13,110
7,176
Healing
1,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,630
355
0
3,909
7,720
5,216
97
1,212
6,508
11,685
0
L
Neith
 
Neith
4,910
1,701
0
310
5,561
2,015
86
2,038
3,523
0
15,475
L
Ymir
1,170
0
0
576
11,276
9,902
0
4,192
7,084
8,309
0
W
Thoth
NexuSh4me
Thoth
4,661
110
0
1,369
3,496
943
532
744
2,752
20,251
0
L
Nox
carjac
Nox
836
29
0
276
3,303
1,193
0
2,065
1,238
4,687
0
W
Rama
7,163
6,335
0
1,898
3,503
1,126
1,801
535
2,968
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,923
Gold Earned
16,488
83
Minions Killed
52
5
Camps Cleared
1
455,734
Distance Traveled
352,972
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,298
912
20
3
0
162,559
3
L
Neith
5,876
735
29
4
0
146,019
1
L
Ymir
5,863
733
18
2
1
132,103
1
W
Thoth
6,515
814
31
4
4
159,139
2
L
Nox
4,749
594
5
1
0
74,850
2
W
Rama
7,110
889
32
4
1
134,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role