Player Matchup

Cabrakan
Cabrakan
Jordanwilson
Cabrakan
Level 105
God Stats
11W - 14L
1,503 SR
Queue Stats
494W - 458L
1,549 Elo+
Solo
Hera
Hera
RagingRican211
Hera
Level 128
God Stats
3W - 5L
1,331 SR
Queue Stats
115W - 129L
1,480 Elo+
Party 2
Set
Set
Vuta
Set
Level 109
God Stats
15W - 17L
1,559 SR
Queue Stats
342W - 309L
1,558 Elo+
Solo
Cerberus
Cerberus
WinterJus
Cerberus
Level 57
God Stats
4W - 1L
1,586 SR
Queue Stats
183W - 144L
1,614 Elo+
Solo
Rama
Rama
oldlrtnasty
Rama
Level 141
God Stats
7W - 8L
1,519 SR
Queue Stats
208W - 160L
1,564 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,553 Elo+

VS

Team Averages
Level 115
1,538 SR
1,528 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LetPlayabc
Terra
Level 152
God Stats
14W - 25L
1,581 SR
Queue Stats
889W - 891L
1,587 Elo+
Party 1
Cerberus
Cerberus
Smexeh
Cerberus
Level 159
God Stats
9W - 11L
1,457 SR
Queue Stats
453W - 414L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
vgcVGC16
Gilgamesh
Level 82
God Stats
6W - 5L
1,652 SR
Queue Stats
243W - 294L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jordanwilson
Cabrakan
11
3 / 2 / 3
6,292
572
5,137
6,460
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 1
6,908
628
2,920
3,151
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Vuta
Set
13
4 / 0 / 1
7,489
681
7,600
8,013
2,979
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
WinterJus
Cerberus
10
3 / 3 / 6
6,052
550
5,295
7,160
5,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 3 / 2
6,311
574
4,762
7,351
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 3 / 3
6,448
586
6,249
6,597
1,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
 
Hera
10
1 / 4 / 2
6,031
548
3,416
6,759
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
9
0 / 4 / 0
5,528
503
3,533
10,006
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Smexeh
Cerberus
8
0 / 5 / 5
5,033
458
1,884
6,219
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
vgcVGC16
Gilgamesh
9
3 / 2 / 1
5,829
530
4,097
7,753
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
8
9
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
3
3
1.83
L
Hera
 
Hera
1
4
2
0.5
W
Cabrakan
Jordanwilson
Cabrakan
3
2
3
2.25
L
Terra
0
4
0
0
W
3
1
1
3.5
L
Cerberus
Smexeh
Cerberus
0
5
5
0.5
W
Set
Vuta
Set
4
0
1
4.5
W
Cerberus
WinterJus
Cerberus
3
3
6
2
W
4
3
2
1.67
L
Gilgamesh
vgcVGC16
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
19,179
32,135
Taken
37,334
15,094
Mitigated
16,164
9,173
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,249
3,270
0
1,436
6,597
1,428
297
1,600
4,997
0
31,670
L
Hera
 
Hera
3,416
868
0
775
6,759
1,853
0
4,459
2,104
35,771
0
W
Cabrakan
Jordanwilson
Cabrakan
5,137
757
0
2,015
6,460
3,781
0
2,224
4,132
28,540
0
L
Terra
3,533
406
184
3,565
10,006
7,196
0
2,086
7,920
28,849
0
W
2,920
701
0
380
3,151
1,023
920
1,234
1,777
46,579
0
L
Cerberus
Smexeh
Cerberus
1,884
160
0
746
6,219
2,915
429
2,448
3,771
11,644
0
W
Set
Vuta
Set
7,600
3,534
0
3,133
8,013
2,979
0
2,768
4,834
0
50,911
W
Cerberus
WinterJus
Cerberus
5,295
467
0
1,680
7,160
5,186
0
1,287
5,841
17,583
0
W
4,762
4,015
0
1,965
7,351
2,125
565
633
6,718
0
30,730
L
Gilgamesh
vgcVGC16
Gilgamesh
4,097
1,477
0
2,775
7,753
2,772
0
2,525
5,190
0
25,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
28,869
361
Minions Killed
292
0
Camps Cleared
0
1,046,657
Distance Traveled
1,088,770
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,448
586
58
5
0
226,526
0
L
Hera
6,031
548
86
8
0
190,561
2
W
Cabrakan
6,292
572
59
5
0
204,873
1
L
Terra
5,528
503
66
6
0
207,465
0
W
Hera
6,908
628
107
10
0
224,009
6
L
Cerberus
5,033
458
27
2
0
231,276
7
W
Set
7,489
681
106
10
0
212,989
3
W
Cerberus
6,052
550
26
2
0
214,663
2
W
Rama
6,311
574
63
6
0
190,123
6
L
Gilgamesh
5,829
530
55
5
0
232,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role