Player Matchup

Arachne
Arachne
Jaker139
Arachne
Level 28
God Stats
18W - 19L
1,440 SR
Queue Stats
536W - 512L
1,458 Elo+
Solo
Ymir
Ymir
Papafewback
Ymir
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
197W - 199L
1,394 Elo+
Solo
Neith
Neith
SpazzticOtter
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,317 Elo+
Solo
Yemoja
Yemoja
Yv_Potatoejuggle
Yemoja
Level 27
God Stats
56W - 72L
1,437 SR
Queue Stats
103W - 137L
1,308 Elo+
Solo
Nu Wa
Nu Wa
trymedaddy
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,619 Elo+
Solo
Team Averages
Level 24
1,417 SR
1,419 Elo+

VS

Team Averages
Level 26
1,572 SR
1,453 Elo+
Janus
Janus
FernandoMain
Janus
Level 22
God Stats
0W - 1L
1,711 SR
Queue Stats
120W - 115L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
MidniteSnak
Ao Kuang
Level 27
God Stats
10W - 12L
1,554 SR
Queue Stats
101W - 90L
1,442 Elo+
Party 1
Ymir
Ymir
PowderKeg420
Ymir
Level 25
God Stats
27W - 20L
1,507 SR
Queue Stats
141W - 159L
1,471 Elo+
Solo
Neith
Neith
PrincessVez
Neith
Level 28
God Stats
7W - 8L
1,536 SR
Queue Stats
9W - 9L
1,286 Elo+
Solo
Camazotz
Camazotz
UberEatsOrder1
Camazotz
Level 28
God Stats
2W - 2L
1,552 SR
Queue Stats
106W - 68L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jaker139
Arachne
18
11 / 2 / 5
11,701
585
13,233
14,718
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 3
10,552
528
5,877
11,198
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 8
9,577
479
4,674
10,282
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 10 / 4
7,534
377
75
10,079
3,577
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
20
11 / 1 / 5
12,306
615
22,461
10,886
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 9 / 5
8,820
441
5,844
15,057
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
MidniteSnak
Ao Kuang
15
6 / 9 / 2
10,222
511
11,913
16,408
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 3
9,686
484
3,516
14,072
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 6 / 1
8,590
430
2,902
11,377
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
7
2 / 1 / 0
6,803
340
1,775
6,092
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
27
Kills
19
19
Deaths
27
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Arachne
Jaker139
Arachne
11
2
5
6.75
L
Ao Kuang
MidniteSnak
Ao Kuang
6
9
2
0.78
W
3
2
3
2.25
L
4
2
3
2.75
L
0
6
1
0.08
W
2
4
8
1.5
L
Camazotz
2
1
0
2
W
0
10
4
0.2
W
Nu Wa
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,320
Damage
25,950
57,163
Taken
63,006
31,457
Mitigated
28,824
17,298
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
765
0
1,920
15,057
6,069
168
8,710
6,347
37,590
0
W
Arachne
Jaker139
Arachne
13,233
8,855
242
5,560
14,718
6,857
1,146
3,552
11,012
0
71,565
L
Ao Kuang
MidniteSnak
Ao Kuang
11,913
3,898
0
927
16,408
5,720
0
5,326
11,082
49,953
0
W
5,877
1,710
0
3,396
11,198
13,054
1,415
4,522
6,676
62,196
0
L
3,516
637
218
2,877
14,072
11,464
140
7,082
6,990
57,456
0
L
2,902
569
0
2,139
11,377
3,314
95
4,890
6,487
0
49,293
W
4,674
1,597
0
2,747
10,282
3,758
1,499
4,928
5,314
0
49,406
L
Camazotz
1,775
850
0
2,461
6,092
2,257
0
2,405
3,687
0
15,312
W
75
75
472
13
10,079
3,577
0
3,952
6,127
833
0
W
Nu Wa
22,461
4,466
94
4,774
10,886
4,211
2,847
4,319
6,567
107,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
44,121
446
Minions Killed
380
0
Camps Cleared
0
1,753,097
Distance Traveled
1,328,697
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,820
441
57
3
0
315,770
0
W
Arachne
11,701
585
100
5
0
402,332
1
L
Ao Kuang
10,222
511
77
4
0
321,175
0
W
Ymir
10,552
528
115
6
0
344,852
2
L
Ymir
9,686
484
99
5
0
323,048
8
L
Neith
8,590
430
101
5
0
256,422
1
W
Neith
9,577
479
83
4
0
339,486
0
L
Camazotz
6,803
340
46
2
0
112,282
3
W
Yemoja
7,534
377
4
0
0
316,492
5
W
Nu Wa
12,306
615
144
7
0
349,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role