Player Matchup

Zhong Kui
Zhong Kui
EpicReplica
Zhong Kui
Level 87
God Stats
2W - 4L
1,617 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 1
Anubis
Anubis
FahknMoonMoon
Anubis
Level 88
God Stats
4W - 8L
1,471 SR
Queue Stats
248W - 259L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
JohnBath
Danzaburou
Level 160
God Stats
18W - 12L
1,599 SR
Queue Stats
436W - 420L
1,539 Elo+
Party 2
Awilix
Awilix
StephenCawkings
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,535 Elo+
Solo
Osiris
Osiris
SurperDurper
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,568 Elo+
Party 1
Team Averages
Level 100
1,537 SR
1,551 Elo+

VS

Team Averages
Level 131
1,488 SR
1,529 Elo+
Izanami
Izanami
AWPxLYONSxAWP
Izanami
Level 129
God Stats
5W - 5L
1,557 SR
Queue Stats
94W - 95L
1,481 Elo+
Solo
Apollo
Apollo
DeadcrowX_-
Apollo
Level 144
God Stats
1W - 5L
1,076 SR
Queue Stats
188W - 169L
1,553 Elo+
Solo
Geb
Geb
LikeToySoldiers
Geb
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
231W - 239L
1,511 Elo+
Solo
Vulcan
Vulcan
Soul3ater15
Vulcan
Level 154
God Stats
14W - 12L
1,616 SR
Queue Stats
122W - 115L
1,531 Elo+
Solo
Hera
Hera
Wowokaynice
Hera
Level 124
God Stats
16W - 7L
1,691 SR
Queue Stats
87W - 89L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpicReplica
Zhong Kui
14
1 / 7 / 3
7,991
666
10,083
19,096
13,169
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 4 / 4
8,367
697
3,695
9,050
4,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JohnBath
Danzaburou
14
4 / 7 / 4
9,151
763
11,236
13,980
5,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 1
8,183
682
4,012
11,047
4,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
12
2 / 7 / 5
7,717
643
6,367
15,522
12,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
9 / 3 / 14
11,617
968
15,979
9,502
3,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
17
7 / 1 / 12
11,136
928
10,568
8,569
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 23
10,760
897
8,793
14,357
16,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
4 / 3 / 13
9,821
818
11,301
9,904
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 10
11,048
921
11,090
4,306
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
10
Kills
29
30
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
9
3
14
5.33
W
Apollo
7
1
12
13
L
Zhong Kui
EpicReplica
Zhong Kui
1
7
3
0.36
L
2
4
4
1
L
Danzaburou
JohnBath
Danzaburou
4
7
4
0.86
W
2
3
23
4.5
W
Vulcan
4
3
13
3.5
L
1
5
1
0.3
L
Osiris
2
7
5
0.64
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
57,731
68,695
Taken
46,638
40,433
Mitigated
31,031
10,914
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
15,979
9,155
0
1,492
9,502
3,980
1,280
3,397
6,105
0
51,615
W
Apollo
10,568
5,063
0
600
8,569
4,138
4,218
2,152
6,417
0
36,747
L
Zhong Kui
EpicReplica
Zhong Kui
10,083
583
64
6,067
19,096
13,169
0
10,237
8,859
34,878
0
L
3,695
78
0
2,370
9,050
4,192
0
3,673
5,377
25,461
0
L
Danzaburou
JohnBath
Danzaburou
11,236
4,837
0
2,413
13,980
5,603
76
7,632
6,348
0
31,942
W
8,793
743
2,009
1,523
14,357
16,468
143
3,675
10,682
22,872
0
W
Vulcan
11,301
3,320
0
509
9,904
4,484
533
3,256
6,648
27,608
0
L
4,012
864
0
0
11,047
4,707
0
4,450
6,597
0
28,167
L
Osiris
6,367
1,862
0
0
15,522
12,762
17
5,813
9,709
0
14,220
W
11,090
1,896
0
82
4,306
1,961
703
1,499
2,807
38,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
54,382
257
Minions Killed
294
8
Camps Cleared
9
999,565
Distance Traveled
1,180,964
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,617
968
89
7
4
221,162
2
W
Apollo
11,136
928
68
6
1
230,082
1
L
Zhong Kui
7,991
666
62
5
4
184,219
1
L
Anubis
8,367
697
78
7
0
191,368
1
L
Danzaburou
9,151
763
49
4
0
200,986
2
W
Geb
10,760
897
25
2
0
246,883
1
W
Vulcan
9,821
818
41
3
1
241,620
5
L
Awilix
8,183
682
57
5
4
229,854
3
L
Osiris
7,717
643
11
1
0
193,138
2
W
Hera
11,048
921
71
6
3
241,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role