Player Matchup

Chang'e
Chang'e
Gold V
BiteMe93
Chang'e
Gold V
Level 128
God Stats
9W - 5L
1,536 SR
Queue Stats
206W - 217L
1,327 MMR
Solo
Ymir
Ymir
Bronze III
Catawampus
Ymir
Bronze III
Level 91
God Stats
1W - 0L
1,729 SR
Queue Stats
52W - 54L
1,329 MMR
Solo
Serqet
Serqet
Gold V
SpookyOofs
Serqet
Gold V
Level 104
God Stats
1W - 2L
1,680 SR
Queue Stats
97W - 98L
1,347 MMR
Solo
Neith
Neith
Gold V
koshenyatko
Neith
Gold V
Level 109
God Stats
8W - 13L
1,260 SR
Queue Stats
121W - 125L
1,359 MMR
Solo
Discordia
Discordia
Gold V
pplover69
Discordia
Gold V
Level 88
God Stats
7W - 7L
1,686 SR
Queue Stats
293W - 287L
1,391 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,578 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,566 SR
1,348 MMR
Fenrir
Fenrir
Silver I
BigM1ke69
Fenrir
Silver I
Level 89
God Stats
11W - 18L
1,455 SR
Queue Stats
117W - 143L
1,007 MMR
Party 1
Cabrakan
Cabrakan
Silver III
HypeBape
Cabrakan
Silver III
Level 109
God Stats
0W - 1L
1,635 SR
Queue Stats
30W - 26L
1,460 MMR
Party 2
Geb
Geb
Gold IV
JoacoHer
Geb
Gold IV
Level 127
God Stats
2W - 2L
1,771 SR
Queue Stats
39W - 36L
1,612 MMR
Party 1
Ullr
Ullr
Bronze III
LilleSlef
Ullr
Bronze III
Level 140
God Stats
0W - 1L
1,331 SR
Queue Stats
2W - 9L
1,330 MMR
Party 2
Agni
Agni
Gold IV
Mochilaz
Agni
Gold IV
Level 136
God Stats
2W - 1L
1,640 SR
Queue Stats
109W - 117L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiteMe93
Chang'e
15
1 / 4 / 6
9,271
545
10,368
16,696
9,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 6
7,452
438
4,818
12,527
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
SpookyOofs
Serqet
17
9 / 1 / 6
10,723
631
10,661
11,342
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 2
9,392
552
8,999
8,654
2,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
pplover69
Discordia
17
5 / 1 / 6
10,204
600
11,234
9,621
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetThothAthenaMorgan Le FayTiamat

VS

Bans
PersephoneSobekThanatosKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigM1ke69
Fenrir
14
5 / 4 / 2
8,593
505
9,356
14,383
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
HypeBape
Cabrakan
13
1 / 3 / 4
8,016
472
9,599
13,554
19,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 7
7,318
430
7,233
16,709
11,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
3 / 3 / 0
9,007
530
8,137
11,125
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
2 / 5 / 1
7,830
461
5,056
8,066
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
11
11
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigM1ke69
Fenrir
5
4
2
1.5
W
Chang'e
BiteMe93
Chang'e
1
4
6
1
W
0
4
6
0.75
L
Cabrakan
HypeBape
Cabrakan
1
3
4
1
L
0
3
7
1.17
L
Ullr
3
3
0
1
L
Agni
2
5
1
0.5
W
Serqet
SpookyOofs
Serqet
9
1
6
12
W
3
1
2
4
W
Discordia
pplover69
Discordia
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
39,381
58,840
Taken
63,837
34,371
Mitigated
43,670
20,936
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigM1ke69
Fenrir
9,356
4,549
0
1,677
14,383
6,422
0
6,073
7,970
0
53,137
W
Chang'e
BiteMe93
Chang'e
10,368
1,950
721
8,734
16,696
9,649
728
8,440
8,228
61,241
0
W
4,818
1,341
0
2,003
12,527
13,281
32
4,258
8,217
14,123
0
L
Cabrakan
HypeBape
Cabrakan
9,599
2,066
0
2,025
13,554
19,055
0
8,605
4,907
47,665
0
L
7,233
940
1,573
2,286
16,709
11,606
0
6,036
9,945
25,779
0
L
Ullr
8,137
3,528
0
304
11,125
3,814
0
2,869
8,166
0
72,390
L
Agni
5,056
380
0
1,132
8,066
2,773
0
3,001
4,855
46,199
0
W
Serqet
SpookyOofs
Serqet
10,661
1,815
0
1,158
11,342
4,401
0
3,286
7,960
0
66,075
W
8,999
5,482
0
4,015
8,654
2,835
2,870
1,681
6,973
0
73,660
W
Discordia
pplover69
Discordia
11,234
430
46
4,259
9,621
4,205
0
4,025
5,426
68,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
40,764
520
Minions Killed
451
0
Camps Cleared
0
1,636,813
Distance Traveled
1,444,804
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,593
505
99
6
0
322,186
4
W
Chang'e
9,271
545
122
7
0
272,061
2
W
Ymir
7,452
438
21
1
0
322,798
0
L
Cabrakan
8,016
472
83
5
0
291,561
3
L
Geb
7,318
430
20
1
0
315,811
8
L
Ullr
9,007
530
139
8
0
283,843
4
L
Agni
7,830
461
110
6
0
231,403
5
W
Serqet
10,723
631
103
6
0
400,175
4
W
Neith
9,392
552
154
9
0
312,999
9
W
Discordia
10,204
600
120
7
0
328,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role