Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
ConquestBlade
Khepri
Silver III
Level 160
God Stats
47W - 37L
1,609 SR
Queue Stats
481W - 496L
734 MMR
Solo
Arachne
Arachne
Silver III
IsRaaeeLLx
Arachne
Silver III
Level 157
God Stats
2W - 1L
1,557 SR
Queue Stats
177W - 174L
830 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
JhonnyBlossom
Gilgamesh
Silver II
Level 69
God Stats
2W - 2L
1,711 SR
Queue Stats
126W - 143L
1,044 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,575 SR
1,122 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,415 SR
957 MMR
Artemis
Artemis
Silver III
Chacalllau
Artemis
Silver III
Level 150
God Stats
0W - 1L
1,277 SR
Queue Stats
15W - 12L
967 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
ElectroGamer00
Erlang Shen
Silver III
Level 112
God Stats
4W - 3L
1,342 SR
Queue Stats
147W - 160L
803 MMR
Solo
Vulcan
Vulcan
Silver II
F4Z1T0
Vulcan
Silver II
Level 118
God Stats
5W - 5L
1,496 SR
Queue Stats
27W - 36L
1,154 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
GJEIULVXZ
Sylvanus
Silver IV
Level 131
God Stats
8W - 6L
1,629 SR
Queue Stats
181W - 193L
700 MMR
Solo
Awilix
Awilix
Silver III
MattAF10
Awilix
Silver III
Level 96
God Stats
2W - 2L
1,328 SR
Queue Stats
26W - 35L
1,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 0 / 5
10,965
609
7,466
12,198
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
15
1 / 1 / 5
9,627
535
7,388
4,988
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 10
9,380
521
3,881
11,105
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
IsRaaeeLLx
Arachne
20
9 / 0 / 1
11,771
654
11,119
16,500
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
JhonnyBlossom
Gilgamesh
16
8 / 3 / 4
10,701
595
15,081
13,801
15,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneThothMorgan Le FayAthenaSol

VS

Bans
SetDanzaburouIzanamiGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chacalllau
Artemis
14
0 / 4 / 1
8,475
471
6,037
9,950
3,372
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
ElectroGamer00
Erlang Shen
13
3 / 9 / 0
8,720
484
10,917
18,864
12,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
F4Z1T0
Vulcan
14
1 / 3 / 0
8,319
462
8,201
9,363
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
GJEIULVXZ
Sylvanus
12
1 / 4 / 0
7,066
393
2,731
10,562
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
MattAF10
Awilix
14
0 / 4 / 1
8,253
459
5,678
12,422
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
24
Kills
5
5
Deaths
24
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
5
6.5
W
Kukulkan
 
Kukulkan
1
1
5
3.5
L
Artemis
Chacalllau
Artemis
0
4
1
0.13
W
2
1
10
7
L
Erlang Shen
ElectroGamer00
Erlang Shen
3
9
0
0.33
L
Vulcan
F4Z1T0
Vulcan
1
3
0
0.33
L
Sylvanus
GJEIULVXZ
Sylvanus
1
4
0
0.25
W
Arachne
IsRaaeeLLx
Arachne
9
0
1
9.5
W
Gilgamesh
JhonnyBlossom
Gilgamesh
8
3
4
3.33
L
Awilix
MattAF10
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
33,564
58,592
Taken
61,161
37,046
Mitigated
34,437
24,172
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,466
3,999
0
5,704
12,198
4,411
1,685
1,950
10,248
0
89,196
W
Kukulkan
 
Kukulkan
7,388
558
0
921
4,988
1,782
1,298
2,613
2,375
62,019
0
L
Artemis
Chacalllau
Artemis
6,037
2,319
0
3,500
9,950
3,372
1,062
919
8,991
0
63,348
W
3,881
434
0
5,187
11,105
7,107
406
3,625
7,480
24,960
0
L
Erlang Shen
ElectroGamer00
Erlang Shen
10,917
7,638
0
4,367
18,864
12,700
0
3,875
14,935
0
43,180
L
Vulcan
F4Z1T0
Vulcan
8,201
1,212
0
2,027
9,363
3,236
0
3,379
5,728
68,014
0
L
Sylvanus
GJEIULVXZ
Sylvanus
2,731
501
1,172
3,669
10,562
10,119
0
3,020
7,416
26,259
11,464
W
Arachne
IsRaaeeLLx
Arachne
11,119
7,036
0
11,699
16,500
8,131
108
1,847
14,653
0
117,911
W
Gilgamesh
JhonnyBlossom
Gilgamesh
15,081
4,485
0
661
13,801
15,615
288
799
13,002
10,726
43,385
L
Awilix
MattAF10
Awilix
5,678
2,001
0
5,072
12,422
5,010
0
1,693
10,615
0
63,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
40,833
587
Minions Killed
531
0
Camps Cleared
0
1,906,454
Distance Traveled
1,644,464
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,965
609
178
10
0
360,612
9
W
Kukulkan
9,627
535
139
8
0
372,510
4
L
Artemis
8,475
471
125
7
0
269,531
6
W
Khepri
9,380
521
38
2
0
383,899
5
L
Erlang Shen
8,720
484
71
4
0
333,155
4
L
Vulcan
8,319
462
136
8
0
348,293
8
L
Sylvanus
7,066
393
73
4
0
314,520
8
W
Arachne
11,771
654
136
8
0
434,349
5
W
Gilgamesh
10,701
595
96
5
0
355,084
6
L
Awilix
8,253
459
126
7
0
378,965
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role