Player Matchup

Artemis
Artemis
FR5SHxL3G3ND
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,492 Elo+
Solo
Sol
Sol
HysuUkah
Sol
Level 48
God Stats
13W - 10L
1,509 SR
Queue Stats
77W - 114L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
wouini7c
Xing Tian
Level 28
God Stats
3W - 1L
1,605 SR
Queue Stats
15W - 14L
1,402 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,413 Elo+

VS

Team Averages
Level 62
1,509 SR
1,276 Elo+
Cerberus
Cerberus
B4LCHY96
Cerberus
Level 68
God Stats
49W - 46L
1,526 SR
Queue Stats
251W - 327L
1,323 Elo+
Party 2
Ullr
Ullr
Woolley172
Ullr
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 203L
1,338 Elo+
Party 2
Thanatos
Thanatos
dul41qwvynk
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FR5SHxL3G3ND
Artemis
13
3 / 1 / 7
9,346
719
8,665
6,187
1,726
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 7
9,344
719
9,447
5,791
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
wouini7c
Xing Tian
13
4 / 0 / 7
9,317
717
5,972
8,258
9,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B4LCHY96
Cerberus
11
1 / 3 / 1
8,306
639
4,322
15,359
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 0
7,861
605
4,113
9,913
3,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
dul41qwvynk
Thanatos
10
0 / 5 / 0
7,176
552
1,621
8,718
3,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B4LCHY96
Cerberus
1
3
1
0.5
W
Artemis
FR5SHxL3G3ND
Artemis
3
1
7
6.5
W
4
1
7
7.5
L
1
3
0
0.33
L
Thanatos
dul41qwvynk
Thanatos
0
5
0
0
W
Xing Tian
wouini7c
Xing Tian
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
10,056
20,236
Taken
33,990
13,254
Mitigated
20,053
5,679
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B4LCHY96
Cerberus
4,322
0
0
3,564
15,359
13,597
0
7,045
8,314
16,725
0
W
Artemis
FR5SHxL3G3ND
Artemis
8,665
3,030
533
1,520
6,187
1,726
1,554
2,461
3,726
0
41,675
W
9,447
2,233
0
1,818
5,791
2,169
586
407
5,384
33,948
3,354
L
4,113
1,802
0
12
9,913
3,418
0
5,414
4,499
0
30,942
L
Thanatos
dul41qwvynk
Thanatos
1,621
272
0
3,493
8,718
3,038
0
2,976
5,742
0
15,848
W
Xing Tian
wouini7c
Xing Tian
5,972
424
222
1,586
8,258
9,359
274
2,048
6,210
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
23,343
159
Minions Killed
117
7
Camps Cleared
3
721,827
Distance Traveled
681,777
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,306
639
35
3
1
245,539
6
W
Artemis
9,346
719
56
4
5
211,178
1
W
Sol
9,344
719
71
5
2
254,102
1
L
Ullr
7,861
605
39
3
0
214,625
1
L
Thanatos
7,176
552
43
3
2
221,613
4
W
Xing Tian
9,317
717
32
2
0
256,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role