Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Adamator1991
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 116L
1,457 Elo+
Solo
Ymir
Ymir
HolaSoyKawLur
Ymir
Level 158
God Stats
2W - 1L
1,571 SR
Queue Stats
320W - 293L
1,497 Elo+
Party 1
Khepri
Khepri
Sonnwar
Khepri
Level 106
God Stats
4W - 0L
1,725 SR
Queue Stats
350W - 316L
1,497 Elo+
Party 1
Team Averages
Level 133
1,559 SR
1,490 Elo+

VS

Team Averages
Level 94
1,589 SR
1,490 Elo+
Amaterasu
Amaterasu
Kaerden69
Amaterasu
Level 140
God Stats
3W - 3L
1,715 SR
Queue Stats
373W - 371L
1,525 Elo+
Solo
Scylla
Scylla
KingQunta
Scylla
Level 47
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 11L
1,413 Elo+
Party 2
Hera
Hera
Mielepieltje
Hera
Level 108
God Stats
6W - 11L
1,490 SR
Queue Stats
278W - 272L
1,499 Elo+
Party 2
Merlin
Merlin
ShadowDuck
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 132L
1,489 Elo+
Party 2
Izanami
Izanami
Shadowchickenx
Izanami
Level 109
God Stats
4W - 3L
1,552 SR
Queue Stats
315W - 305L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 2 / 8
10,679
821
14,720
7,560
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
 
Ne Zha
16
7 / 3 / 12
10,177
783
15,270
12,498
6,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Adamator1991
Sun Wukong
17
6 / 1 / 16
10,631
818
10,188
16,472
13,766
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 1 / 14
9,953
766
6,905
14,914
14,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Sonnwar
Khepri
16
6 / 1 / 10
10,103
777
8,651
13,648
15,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kaerden69
Amaterasu
13
0 / 5 / 4
8,166
628
5,501
21,998
23,577
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
KingQunta
Scylla
12
0 / 9 / 5
7,575
583
6,752
12,075
4,228
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 4
8,221
632
9,530
8,712
4,197
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Merlin
ShadowDuck
Merlin
14
1 / 5 / 2
8,380
645
8,174
7,445
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 2
9,915
763
15,451
10,871
4,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
31
Kills
7
8
Deaths
31
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
8
6.5
W
Ne Zha
 
Ne Zha
7
3
12
4.33
W
Sun Wukong
Adamator1991
Sun Wukong
6
1
16
14
W
3
1
14
10
L
Amaterasu
Kaerden69
Amaterasu
0
5
4
0.4
L
Scylla
KingQunta
Scylla
0
9
5
0.28
L
1
6
4
0.5
L
Merlin
ShadowDuck
Merlin
1
5
2
0.4
L
5
6
2
1
W
Khepri
Sonnwar
Khepri
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,734
Damage
45,408
65,092
Taken
61,101
54,279
Mitigated
39,143
22,075
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,720
749
1,885
445
7,560
3,810
1,568
2,652
4,908
33,138
0
W
Ne Zha
 
Ne Zha
15,270
5,783
2,292
3,876
12,498
6,514
2,045
4,242
8,064
0
31,221
W
Sun Wukong
Adamator1991
Sun Wukong
10,188
3,144
1,545
3,578
16,472
13,766
1,342
9,332
7,140
0
23,173
W
6,905
849
1,417
2,579
14,914
14,467
422
4,110
10,804
15,680
0
L
Amaterasu
Kaerden69
Amaterasu
5,501
1,699
1,803
8,984
21,998
23,577
0
11,419
10,579
0
8,502
L
Scylla
KingQunta
Scylla
6,752
902
292
580
12,075
4,228
0
5,860
6,215
17,360
0
L
9,530
2,268
1,656
695
8,712
4,197
0
4,148
4,564
19,969
0
L
Merlin
ShadowDuck
Merlin
8,174
781
333
320
7,445
2,902
0
3,392
4,053
18,037
0
L
15,451
6,885
155
989
10,871
4,239
0
5,457
5,414
0
32,360
W
Khepri
Sonnwar
Khepri
8,651
553
2,895
1,563
13,648
15,722
649
4,120
9,528
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
42,257
118
Minions Killed
103
0
Camps Cleared
0
1,194,137
Distance Traveled
967,280
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,679
821
46
4
0
239,055
0
W
Ne Zha
10,177
783
28
2
0
222,442
4
W
Sun Wukong
10,631
818
8
1
0
246,583
0
W
Ymir
9,953
766
21
2
0
226,721
5
L
Amaterasu
8,166
628
10
1
0
203,992
0
L
Scylla
7,575
583
17
1
0
184,434
0
L
Hera
8,221
632
11
1
0
198,117
0
L
Merlin
8,380
645
18
1
0
196,318
0
L
Izanami
9,915
763
47
4
0
184,419
3
W
Khepri
10,103
777
15
1
0
259,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role